Shockwave( energy_cost: 0.0, buildup_duration: 2.0, swing_duration: 0.1, recover_duration: 2.0, damage: 8.0, poise_damage: 0, knockback: ( strength: 5.0, direction: Away), shockwave_angle: 360.0, shockwave_vertical_angle: 90.0, shockwave_speed: 20, shockwave_duration: 0.5, dodgeable: Jump, move_efficiency: 0.1, damage_kind: Crushing, specifier: Ground, ori_rate: 1.0, timing: PostBuildup, emit_outcome: true, )