ComboMelee2( strikes: [ ( melee_constructor: ( kind: Stab( damage: 20, poise: 10, knockback: 10, energy_regen: 0, ), range: 4.0, angle: 10.0, ), buildup_duration: 0.2, swing_duration: 0.2, hit_timing: 0.5, recover_duration: 0.8, movement: ( recover: Some(Reverse(1.5)), ), ori_modifier: 1.0, ), ], energy_cost_per_strike: 0, )