Shockwave( energy_cost: 0, buildup_duration: 0.6, swing_duration: 0.3, recover_duration: 0.3, damage: 35.0, poise_damage: 0, knockback: (strength: 0.0, direction: Away), shockwave_angle: 140.0, shockwave_vertical_angle: 360.0, shockwave_speed: 2.5, shockwave_duration: 7.0, dodgeable: No, move_efficiency: 0.0, damage_kind: Crushing, specifier: AcidCloud, ori_rate: 1.0, damage_effect: Some(Buff(( kind: Poisoned, dur_secs: 5.0, strength: Value(8.0), chance: 1.0, ))), timing: PostBuildup, emit_outcome: true, )