BasicMelee( energy_cost: 0, buildup_duration: 0.45, swing_duration: 0.1, hit_timing: 0.3, recover_duration: 1.2, melee_constructor: ( kind: Bash( damage: 12.5, poise: 0.0, knockback: 50.0, energy_regen: 0.0, ), range: 5.0, angle: 60.0, multi_target: Some(Normal), ), ori_modifier: 1.0, )