BasicBeam( buildup_duration: 2.5, recover_duration: 0.01, beam_duration: 0.3, damage: 3.0, tick_rate: 3.0, range: 20.0, max_angle: 20.0, damage_effect: Some(Buff(( kind: Burning, dur_secs: 10.0, strength: DamageFraction(0.5), chance: 0.25, ))), energy_regen: 0, energy_drain: 0, ori_rate: 10.0, specifier: Flamethrower, )