ComboMelee2( strikes: [ ( melee_constructor: ( kind: Bash( damage: 12, poise: 20, knockback: 0, energy_regen: 0, ), range: 1.5, angle: 45.0, attack_effect: Some((Poise(30), TargetBlocking)), ), buildup_duration: 0.3, swing_duration: 0.15, hit_timing: 0.5, recover_duration: 0.1, ori_modifier: 0.6, ), ], energy_cost_per_strike: 8, meta: ( init_event: Some(EnterStance(Sword(Heavy))), ), )