ComboMelee2( strikes: [ ( melee_constructor: ( kind: Stab( damage: 36, poise: 21, knockback: 3, energy_regen: 0, ), range: 3.0, angle: 60.0, damage_effect: Some(Buff(( kind: Poisoned, dur_secs: 9.0, strength: DamageFraction(0.7), chance: 0.8, ))), ), buildup_duration: 0.6, swing_duration: 0.3, hit_timing: 0.5, recover_duration: 0.8, movement: ( swing: Some(Forward(0.1)), ), ori_modifier: 0.8, ), ], energy_cost_per_strike: 0, )