BasicMelee( energy_cost: 0, buildup_duration: 0.1, swing_duration: 0.1, hit_timing: 0.5, recover_duration: 0.3, melee_constructor: ( kind: Stab( damage: 5.0, poise: 0.0, knockback: 0.0, energy_regen: 0.0, ), range: 3.5, angle: 20.0, ), ori_modifier: 1.0, )