ComboMelee2( strikes: [ ( melee_constructor: ( kind: Slash( damage: 12, poise: 5, knockback: 0, energy_regen: 0, ), range: 5.0, angle: 20.0, ), buildup_duration: 0.15, swing_duration: 0.05, hit_timing: 0.5, recover_duration: 0.1, movement: ( buildup: Some(Forward(1.0)), swing: Some(Forward(3.0)), recover: Some(Forward(1.0)), ), ori_modifier: 0.6, ), ], energy_cost_per_strike: 5, meta: ( init_event: Some(EnterStance(Sword(Agile))), ), )