#![enable(unwrap_newtypes, implicit_some)] { // Represents the lack of a sprite. Empty: [()], // Windows Window1: [( variations: [ ( model: "voxygen.voxel.sprite.window.window-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], Window2: [( variations: [ ( model: "voxygen.voxel.sprite.window.window-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], Window3: [( variations: [ ( model: "voxygen.voxel.sprite.window.window-2", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], Window4: [( variations: [ ( model: "voxygen.voxel.sprite.window.window-3", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Cacti BarrelCactus: [( variations: [ ( model: "voxygen.voxel.sprite.cacti.barrel_cactus", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cacti.cactus_barrel_flower", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], LargeCactus: [( variations: [ ( model: "voxygen.voxel.sprite.cacti.large_cactus", offset: (-13.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cacti.cactus_branch_large_1", offset: (-2.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cacti.cactus_branch_large_2", offset: (-11.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cacti.cactus_branch_large_1_flower", offset: (-2.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cacti.cactus_branch_large_2_flower", offset: (-11.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], TallCactus: [( variations: [ ( model: "voxygen.voxel.sprite.cacti.tall", offset: (-7.5, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cacti.tall2", offset: (-7.5, -7.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], RoundCactus: [( variations: [ ( model: "voxygen.voxel.sprite.cacti.cactus_round", offset: (-4.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], ShortCactus: [( variations: [ ( model: "voxygen.voxel.sprite.cacti.cactus_short", offset: (-14.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], MedFlatCactus: [( variations: [ ( model: "voxygen.voxel.sprite.cacti.flat_cactus_med", offset: (-6.5, -2.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], ShortFlatCactus: [( variations: [ ( model: "voxygen.voxel.sprite.cacti.flat_cactus_short", offset: (-5.5, -2.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Flowers BlueFlower: [( variations: [ ( model: "voxygen.voxel.sprite.flowers.flower_blue_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue_3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue_4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue_5", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue_6", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue_7", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue-8", offset: (-5.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue-9", offset: (-4.0, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_blue-10", offset: (-1.5, -1.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )], PinkFlower: [( variations: [ ( model: "voxygen.voxel.sprite.flowers.flower_pink_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_pink_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_pink_3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_pink_4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )], PurpleFlower: [ ( variations: [ ( model: "voxygen.voxel.sprite.flowers.flower_purple_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-2", offset: (-5.0, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-3", offset: (-3.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-4", offset: (-5.0, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-5", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-6", offset: (-4.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-7", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_purple-8", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, filter: (snow_covered: false), ), ( variations: [ ( model: "voxygen.voxel.sprite.flowers.snow_crocus-0", offset: (-4.0, -4.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_crocus-1", offset: (-1.5, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_crocus-2", offset: (-5.5, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_crocus-3", offset: (-1.5, -1.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_crocus-4", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_crocus-5", offset: (-1.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, filter: (snow_covered: true), ), ], RedFlower: [ ( variations: [ ( model: "voxygen.voxel.sprite.flowers.flower_red_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_red_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_red_3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_red-4", offset: (-6.5, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_red-5", offset: (-3.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.jungle_flower_red-0", offset: (-7.5, -7.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.jungle_flower_red-1", offset: (-7.5, -7.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, filter: (snow_covered: false), ), ( variations: [ ( model: "voxygen.voxel.sprite.flowers.snow_rose-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_rose-1", offset: (-11.0, -10.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_rose-2", offset: (-8.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_rose-3", offset: (-10.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_rose-4", offset: (-6.0, -10.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_rose-5", offset: (-1.5, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_rose-6", offset: (-5.0, -1.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_rose-7", offset: (-10.0, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_rose-8", offset: (-4.0, -8.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_rose-9", offset: (-2.0, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_rose-10", offset: (-9.0, -9.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_rose-11", offset: (-1.5, -4.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, filter: (snow_covered: true), ), ], WhiteFlower: [( variations: [ ( model: "voxygen.voxel.sprite.flowers.flower_white_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_white_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_white-3", offset: (-1.5, -1.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_white-4", offset: (-5.0, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_white-5", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )], YellowFlower: [ ( variations: [ ( model: "voxygen.voxel.sprite.flowers.flower_yellow-1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.flower_yellow-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, filter: (snow_covered: false), ), ( variations: [ ( model: "voxygen.voxel.sprite.flowers.snow_forsythia-0", offset: (-5.5, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_forsythia-1", offset: (-5.0, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_forsythia-2", offset: (-7.5, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_forsythia-3", offset: (-1.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_forsythia-4", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_forsythia-5", offset: (-5.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_forsythia-6", offset: (-3.0, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_forsythia-7", offset: (-3.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.snow_forsythia-8", offset: (-0.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, filter: (snow_covered: true), ), ], Sunflower: [( variations: [ ( model: "voxygen.voxel.sprite.flowers.sunflower_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.flowers.sunflower_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )], // Grass LongGrass: [ ( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_long_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_long_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_long_3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_long_4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_long_5", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_long_6", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_long_7", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.8, filter: (snow_covered: false), ), ( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_snow_tall_0", offset: (-3.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_tall_1", offset: (-5.0, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_tall_2", offset: (-5.5, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_tall_3", offset: (-4.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_tall_4", offset: (-5.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_tall_5", offset: (-6.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_tall_6", offset: (-8.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_tall_7", offset: (-5.0, -1.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_tall_8", offset: (-10.0, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_tall_9", offset: (-4.0, -8.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_tall_10", offset: (-2.0, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.2, filter: (snow_covered: true), ), ], MediumGrass: [ ( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_med_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_med_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_med_3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_med_4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_med_5", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.5, ), ( ), ], ShortGrass: [ ( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_short_1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_short_2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_short_3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_short_4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_short_5", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, filter: (snow_covered: false), ), ( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_snow_0", offset: (-3.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_1", offset: (-4.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_2", offset: (-4.0, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_3", offset: (-4.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_4", offset: (-4.5, -4.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_5", offset: (-4.0, -4.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_6", offset: (-4.5, -4.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_7", offset: (-4.5, -4.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_8", offset: (-4.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_9", offset: (-4.0, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_10", offset: (-4.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_snow_11", offset: (-4.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.2, filter: (snow_covered: true), ), ], LargeGrass: [( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_large-0", offset: (-2.0, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_large-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_large-2", offset: (-5.5, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.5, )], JungleRedGrass: [( variations: [ ( model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-2", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-3", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-4", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-5", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )], // Fruit Apple: [( variations: [ ( model: "voxygen.voxel.sprite.fruit.apple", offset: (-3.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Mushrooms Mushroom: [( variations: [ ( model: "voxygen.voxel.sprite.mushrooms.mushroom-0", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-5", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-6", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-7", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-8", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-9", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-10", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )], // Sewer Mushrooms SewerMushroom: [( variations: [ ( model: "voxygen.voxel.sprite.cave.mushroom-0", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Lush cave biome mushrooms LushMushroom: [( variations: [ ( model: "voxygen.voxel.sprite.mushrooms.mushroom-0", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-4", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-5", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-6", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-9", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-1", offset: (-5.0, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Rocky cave biome mushrooms RockyMushroom: [( variations: [ ( model: "voxygen.voxel.sprite.cave.mushroom-0", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-2", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-9", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-10", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-11", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Mushroom cave biome mushrooms GlowMushroom: [( variations: [ ( model: "voxygen.voxel.sprite.cave.mushroom-3", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-4", offset: (-1.5, -1.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-5", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-6", offset: (-8.5, -8.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-7", offset: (-11.5, -11.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-8", offset: (-12.5, -15.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-3", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-7", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-8", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mushrooms.mushroom-10", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Cave Mushrooms CaveMushroom: [( variations: [ ( model: "voxygen.voxel.sprite.cave.mushroom-0", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-1", offset: (-5.0, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-2", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-3", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-4", offset: (-1.5, -1.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-5", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-6", offset: (-8.5, -8.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-7", offset: (-11.5, -11.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.mushroom-8", offset: (-12.5, -15.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Ceiling Mushrooms CeilingMushroom: [( variations: [ ( model: "voxygen.voxel.sprite.cave.ceiling.mushroom-0", offset: (-8.0, -8.0, -22.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mushroom-1", offset: (-8.5, -8.5, -9.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mushroom-2", offset: (-11.5, -11.5, -17.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], Mold: [( variations: [ ( model: "voxygen.voxel.sprite.cave.ceiling.mold-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mold-1", offset: (-5.5, -5.5, -7.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mold-2", offset: (-5.5, -5.5, -7.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mold-3", offset: (-5.5, -5.5, -2.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mold-4", offset: (-5.5, -5.5, -13.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mold-5", offset: (-5.5, -5.5, -19.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mold-6", offset: (-5.5, -5.5, -24.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], Root: [( variations: [ ( model: "voxygen.voxel.sprite.cave.ceiling.root-0", offset: (-3.0, -2.5, -22.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.root-1", offset: (-2.5, -2.5, -34.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.root-2", offset: (-2.5, -2.5, -31.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.root-3", offset: (-2.5, -2.5, -24.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.root-4", offset: (-2.5, -2.5, -16.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.root-5", offset: (-2.5, -2.5, -16.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.root-6", offset: (-2.5, -2.5, -33.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], CeilingLanternPlant: [( variations: [ ( model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_plant-0", offset: (-7.5, -5.5, -23.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_plant-1", offset: (-7.5, -5.5, -16.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], CeilingLanternFlower: [( variations: [ ( model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_flower-0", offset: (-7.5, -7.5, 3.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_flower-1", offset: (-6.5, -6.5, 1.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_flower-2", offset: (-7.5, -7.5, 4.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], CeilingJungleLeafyPlant: [( variations: [ ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-0", offset: (-5.5, -1.5, -1.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-1", offset: (-6.5, -2.5, -3.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-2", offset: (-6.5, -2.5, -5.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-3", offset: (-7.5, -2.5, -5.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-4", offset: (-7.5, -5.5, -11.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.4, )], LushFlower: [( variations: [ ( model: "voxygen.voxel.sprite.cave.cave_flower-0", offset: (-5.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.cave_flower-1", offset: (-5.5, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.cave_flower-2", offset: (-4.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.cave_flower-3", offset: (-5.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], LanternFlower: [( variations: [ ( model: "voxygen.voxel.sprite.cave.cave_lantern_flower-0", offset: (-7.5, -7.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.cave_lantern_flower-1", offset: (-11.5, -11.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.cave_lantern_flower-2", offset: (-7.5, -7.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], LanternPlant: [( variations: [ ( model: "voxygen.voxel.sprite.cave.cave_lantern_plant-0", offset: (-7.5, -7.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.cave_lantern_plant-1", offset: (-11.5, -11.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.cave_lantern_plant-2", offset: (-7.5, -7.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], SporeReed: [( variations: [ ( model: "voxygen.voxel.sprite.cave.spore_reed-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.spore_reed-1", offset: (-4.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.spore_reed-2", offset: (-4.5, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.spore_reed-3", offset: (-3.0, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], Orb: [( variations: [ ( model: "voxygen.voxel.sprite.cave.ceiling.orb-0", offset: (-8.0, -8.0, -79.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.orb-1", offset: (-8.0, -8.0, -20.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.orb-2", offset: (-8.0, -8.0, -65.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.orb-3", offset: (-8.0, -8.0, -44.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Lianas, Liana: [( variations: [ ( model: "voxygen.voxel.sprite.lianas.liana-0", offset: (-4.0, -4.0, -115.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.lianas.liana-1", offset: (-4.0, -4.0, -72.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.5, )], // Velorite Velorite: [ ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.velorite_1", offset: (-5.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, filter: (damage: (start: 0, end: 1)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.velorite_2", offset: (-5.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, filter: (damage: (start: 1, end: 2)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.velorite_3", offset: (-5.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, filter: (damage: (start: 2, end: 3)), ), ], VeloriteFrag: [ ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.velorite_frag_1", offset: (-4.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, filter: (damage: (start: 0, end: 1)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.velorite_frag_2", offset: (-4.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, filter: (damage: (start: 1, end: 2)), ), ], // Chests Chest: [( variations: [ ( model: "voxygen.voxel.sprite.chests.chest", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.chests.chest_dark", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.chests.chest_vines", offset: (-8.5, -7.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], CommonLockedChest: [( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_gold", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Dungeon Chests DungeonChest0: [( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_vines", offset: (-8.5, -7.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], DungeonChest1: [( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_skull", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], DungeonChest2: [( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_light", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], DungeonChest3: [( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_gold", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], DungeonChest4: [( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_gold", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], DungeonChest5: [( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_demon", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Rope Rope: [( variations: [ ( model: "voxygen.voxel.sprite.misc.rope", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Coral Chest CoralChest: [( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_coral", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Sea DecorChain SeaDecorChain: [( variations: [ ( model: "voxygen.voxel.sprite.misc.sea_decor_chain", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Sea DecorBlock SeaDecorBlock: [( variations: [ ( model: "voxygen.voxel.sprite.misc.sea_decor_block", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Sea DecorWindow Horizontal SeaDecorWindowHor: [( variations: [ ( model: "voxygen.voxel.sprite.misc.sea_decor_window_hor", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Sea DecorWindow Vertical SeaDecorWindowVer: [( variations: [ ( model: "voxygen.voxel.sprite.misc.sea_decor_window_ver", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Sea Decor Emblem SeaDecorEmblem: [( variations: [ ( model: "voxygen.voxel.sprite.misc.sea_decor_emblem", offset: (-16.0, -16.0, -4.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Sea Decor Pillar SeaDecorPillar: [( variations: [ ( model: "voxygen.voxel.sprite.misc.sea_decor_pillar-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.misc.sea_decor_pillar-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.misc.sea_decor_pillar-2", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.misc.sea_decor_pillar-3", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.misc.sea_decor_pillar-4", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.misc.sea_decor_pillar-5", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.misc.sea_decor_pillar-6", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.misc.sea_decor_pillar-7", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // SeashellLantern SeashellLantern: [( variations: [ ( model: "voxygen.voxel.object.seashell_lantern", offset: (-4.5, -4.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // GlassBarrier GlassBarrier: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.glass_barrier_block", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], GlassKeyhole: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.glass_keyhole_block", offset: (-5.5, -5.5, 0.0), lod_axes: (0.5, 0.5, 0.5), ), ], wind_sway: 0.0, )], VampireKeyDoor: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.vampire_keydoor", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], VampireKeyhole: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.vampire_keyhole", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], HaniwaKeyDoor: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.haniwa_door_block", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], HaniwaKeyhole: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.haniwa_keyhole_block", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], HaniwaUrn: [( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_haniwa_urn", offset: (-7.5, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Haniwa Trap HaniwaTrap: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.haniwa_door_block", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], HaniwaTrapTriggered: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.haniwa_trap_triggered-0", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.haniwa_trap_triggered-1", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Sahagin Door, Keyhole, Chest, Statue SahaginKeyDoor: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.sahagin_keydoor", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], SahaginKeyhole: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.sahagin_keyhole", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], SahaginChest: [( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_sahagin", offset: (-7.0, -5.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Terracotta Door, Keyhole, Chest, Statue TerracottaKeyDoor: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.terracotta_keydoor", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], TerracottaKeyhole: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.terracotta_keyhole", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], TerracottaChest: [( variations: [ ( model: "voxygen.voxel.sprite.chests.chest_terracotta", offset: (-7.0, -5.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], TerracottaStatue: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.terracotta_statue_0", offset: (-22.0, -18.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.terracotta_statue_1", offset: (-22.0, -18.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.terracotta_statue_2", offset: (-22.0, -18.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], TerracottaBlock: [( variations: [ ( model: "voxygen.voxel.sprite.misc.terracotta_block-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.misc.terracotta_block-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.misc.terracotta_block-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.misc.terracotta_block-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.misc.terracotta_block-5", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.misc.terracotta_block-6", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // Fences Fence: [ ( variations: [ ( model: "voxygen.voxel.sprite.farms.fence_0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, filter: (adjacent_type: I), ), ( variations: [ ( model: "voxygen.voxel.sprite.farms.fence_1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, filter: (adjacent_type: L), ), ( variations: [ ( model: "voxygen.voxel.sprite.farms.fence_2", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, filter: (adjacent_type: T), ), ( variations: [ ( model: "voxygen.voxel.sprite.farms.fence_3", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, filter: (adjacent_type: X), ), ( variations: [ ( model: "voxygen.voxel.sprite.farms.fence_4", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, filter: (adjacent_type: End), ), ], MyrmidonKeyDoor: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.myrmidon_door_block", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], MyrmidonKeyhole: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.myrmidon_keyhole_block", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], MinotaurKeyhole: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.myrmidon_keyhole_block", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Welwitch Welwitch: [( variations: [ ( model: "voxygen.voxel.sprite.welwitch.1", offset: (-15.0, -17.0, -0.0), lod_axes: (0.0, 0.0, 0.7), ), ], wind_sway: 0.1, )], // MetalChain MetalChain: [( variations: [ ( model: "voxygen.voxel.sprite.misc.metal_chain", offset: (-5.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Pumpkins Pumpkin: [( variations: [ ( model: "voxygen.voxel.sprite.pumpkin.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.pumpkin.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.pumpkin.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.pumpkin.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.pumpkin.5", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.pumpkin.6", offset: (-7.0, -6.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.pumpkin.7", offset: (-7.0, -9.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Lingonberries LingonBerry: [( variations: [ ( model: "voxygen.voxel.sprite.lingonberry.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.lingonberry.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.lingonberry.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Leafy Plants LeafyPlant: [( variations: [ ( model: "voxygen.voxel.sprite.leafy_plant.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.5", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.6", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.7", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.8", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.9", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.10", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.4, )], JungleLeafyPlant: [( variations: [ ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-0", offset: (-5.5, -1.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-1", offset: (-6.5, -2.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-2", offset: (-6.5, -2.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-3", offset: (-7.5, -2.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-4", offset: (-7.5, -5.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.4, )], // Ferns Fern: [( variations: [ ( model: "voxygen.voxel.sprite.ferns.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.5", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.6", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.7", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.8", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.9", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.10", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.11", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.12", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.ferns.fern-0", offset: (-6.5, -11.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.4, )], JungleFern: [( variations: [ ( model: "voxygen.voxel.sprite.junglefern.1", offset: (-9.5, -9.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.junglefern.2", offset: (-7.5, -3.5, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.junglefern.3", offset: (-8.0, -8.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.junglefern.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.4, )], // Savanna Flora SavannaGrass: [( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_savanna-0", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna-1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna-2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna-3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna-4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna-5", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna-6", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.5, )], TallSavannaGrass: [( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_savanna_tall-0", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna_tall-1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna_tall-2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna_tall-3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna_tall-4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna_tall-5", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna_tall-6", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.8, )], RedSavannaGrass: [( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_savanna_red-0", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna_red-1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna_red-2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_savanna_red-3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.8, )], SavannaBush: [( variations: [ ( model: "voxygen.voxel.sprite.savanna_bush.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.savanna_bush.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.savanna_bush.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.savanna_bush.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.savanna_bush.5", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.savanna_bush.6", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.2, )], // Dead Bush DeadBush: [ ( variations: [ ( model: "voxygen.voxel.sprite.dead_bush.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.dead_bush.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.dead_bush.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.dead_bush.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.2, filter: (snow_covered: false), ), ( variations: [ ( model: "voxygen.voxel.sprite.snow_bush.snow_bush-0", offset: (-10.0, -9.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.snow_bush.snow_bush-1", offset: (-9.5, -9.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.snow_bush.snow_bush-2", offset: (-9.5, -9.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.snow_bush.snow_bush-3", offset: (-9.5, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.snow_bush.snow_bush-4", offset: (-8.5, -8.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.snow_bush.snow_bush-5", offset: (-8.0, -8.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.snow_bush.snow_bush-6", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.snow_bush.snow_bush-7", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.snow_bush.snow_bush-8", offset: (-9.5, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.snow_bush.snow_bush-9", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.snow_bush.snow_bush-10", offset: (-10.0, -9.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.snow_bush.snow_bush-11", offset: (-7.0, -7.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, filter: (snow_covered: true), ), ], // Dead Plant DeadPlant: [( variations: [ ( model: "voxygen.voxel.sprite.dead_plant.dead_plant-0", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.dead_plant.dead_plant-1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.dead_plant.dead_plant-2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.dead_plant.dead_plant-3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.2, )], // Blueberries // NOTE: Why are these commented out? Blueberry: [()]/* [( variations: [ ( model: "voxygen.voxel.sprite.blueberry.1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.5", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.6", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.7", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.8", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.blueberry.9", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )] */, // Ember Ember: [( variations: [ ( model: "voxygen.voxel.sprite.ember.1", offset: (-5.5, -5.5, -2.9), lod_axes: (1.0, 1.0, 0.0), ), ], wind_sway: 0.0, )], // FireBlock FireBlock: [( variations: [ ( model: "voxygen.voxel.sprite.misc.fireblock", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // Smoke dummy SmokeDummy: [( variations: [ ( model: "voxygen.voxel.sprite.ember.dummy", offset: (-5.5, -5.5, -5.5), lod_axes: (1.0, 1.0, 0.0), ), ], wind_sway: 0.8, )], // Corn Corn: [( variations: [ ( model: "voxygen.voxel.sprite.corn.corn-0", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.corn.corn-1", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.corn.corn-2", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.corn.corn-3", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.corn.corn-4", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.corn.corn-5", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ], wind_sway: 0.4, )], // Yellow Wheat WheatYellow: [( variations: [ ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-0", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-1", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-2", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-3", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-4", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-5", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-6", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-7", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-8", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_yellow.wheat-9", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ], wind_sway: 0.4, )], // Green Wheat WheatGreen: [( variations: [ ( model: "voxygen.voxel.sprite.wheat_green.wheat-0", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-1", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-2", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-3", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-4", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-5", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-6", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-7", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-8", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.wheat_green.wheat-9", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ], wind_sway: 0.4, )], // Cabbage Cabbage: [( variations: [ ( model: "voxygen.voxel.sprite.cabbage.cabbage-0", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cabbage.cabbage-1", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.cabbage.cabbage-2", offset: (-6.0, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Flax Flax: [( variations: [ ( model: "voxygen.voxel.sprite.flax.flax-0", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-1", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-2", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-3", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-4", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-5", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ], wind_sway: 0.4, )], // Carrot Carrot: [( variations: [ ( model: "voxygen.voxel.sprite.carrot.0", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.carrot.1", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.carrot.2", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.carrot.3", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.carrot.4", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.carrot.5", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )], // Tomato Tomato: [( variations: [ ( model: "voxygen.voxel.sprite.tomato.0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.tomato.1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.tomato.2", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.tomato.3", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.tomato.4", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Radish Radish: [( variations: [ ( model: "voxygen.voxel.sprite.radish.0", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.radish.1", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.radish.2", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.radish.3", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.radish.4", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )], // Turnip Turnip: [( variations: [ ( model: "voxygen.voxel.sprite.turnip.turnip-0", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.turnip.turnip-1", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.turnip.turnip-2", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.turnip.turnip-3", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.turnip.turnip-4", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.turnip.turnip-5", offset: (-5.5, -5.5, -0.25), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )], // Coconut Coconut: [( variations: [ ( model: "voxygen.voxel.sprite.fruit.coconut", offset: (-3.5, -3.5, 2.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Scarecrow Scarecrow: [( variations: [ ( model: "voxygen.voxel.sprite.misc.scarecrow", offset: (-9.5, -3.0, -0.25), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.0, )], // Street Light StreetLamp: [( variations: [ ( model: "voxygen.voxel.sprite.misc.street_lamp", offset: (-4.5, -4.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.0, )], StreetLampTall: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.street_lamp-0", offset: (-10.5, -10.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.0, )], // Door // To make doors swing add them in voxygen\src\scene\terrain L. 333 Door: [( variations: [ ( model: "voxygen.voxel.sprite.door.door-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], DoorDark: [( variations: [ ( model: "voxygen.voxel.sprite.door.door_dark-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], DoorWide: [( variations: [ ( model: "voxygen.voxel.sprite.door.door-wide", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Bed Bed: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.bed-0", offset: (-9.0, -13.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Bench Bench: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.bench-0", offset: (-14.0, -4.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Chair ChairSingle: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.chair_single-0", offset: (-5.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.chair_single-1", offset: (-5.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], ChairDouble: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.chair_double-0", offset: (-9.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.chair_double-1", offset: (-9.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Helm Helm: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.helm", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // CoatRack CoatRack: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.coatrack-0", offset: (-6.5, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.coatrack-1", offset: (-6.5, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Crate Crate: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.crate-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.crate-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.crate-2", offset: (-3.0, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.crate-3", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.crate-4", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.crate-5", offset: (-5.5, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.crate-6", offset: (-4.5, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // DrawerLarge DrawerLarge: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.drawer_large-0", offset: (-11.5, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.drawer_large-1", offset: (-11.5, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // DrawerMedium DrawerMedium: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.drawer_medium-0", offset: (-11.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.drawer_medium-1", offset: (-11.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // DrawerSmall DrawerSmall: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.drawer_small-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.drawer_small-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // DungeonWallDecor DungeonWallDecor: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-0", offset: (-5.5, -1.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-2", offset: (-5.5, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-3", offset: (-1.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-4", offset: (-5.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-5", offset: (-5.5, -0.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-6", offset: (-5.5, -1.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-7", offset: (-5.5, -1.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-8", offset: (-5.5, -1.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.dungeon_wall-9", offset: (-1.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // HangingBasket HangingBasket: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.hanging_basket-0", offset: (-6.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.hanging_basket-1", offset: (-9.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // HangingSign HangingSign: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.hanging_sign-0", offset: (-3.5, -16.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // WallLamp WallLamp: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.lamp_wall-1", offset: (-10.5, -12.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // WallLampSmall WallLampSmall: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.lamp_wall-0", offset: (-5.5, 0.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], WallLampWizard: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.lamp_wall-2", offset: (-5.5, 0.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], ChristmasOrnament: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.snowflake_light", offset: (-5.5, 0.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.hirdrasil-antler", offset: (-10.5, -2.5, -3.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.hirdrasil-antler-1", offset: (-6.5, -2.5, -3.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.moravian-star-orange", offset: (-5.5, -7.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.2, )], ChristmasWreath: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.wreath-0", offset: (-6.5, 0.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // WallSconce WallSconce: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.sconce_wall-0", offset: (-2.5, -1.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Planter Planter: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.planter-0", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.planter-1", offset: (-13.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.planter-2", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.planter-3", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.planter-4", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.planter-5", offset: (-6.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.planter-6", offset: (-7.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Shelf Shelf: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.shelf-0", offset: (-14.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.shelf-1", offset: (-13.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // TableSide TableSide: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.table_side-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.table_side-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // TableDining TableDining: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.table_dining-0", offset: (-8.5, -8.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.table_dining-1", offset: (-8.5, -8.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // TableDouble TableDouble: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.table_double-0", offset: (-18.5, -11.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // WardrobeDouble WardrobeDouble: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.wardrobe_double-0", offset: (-10.5, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.wardrobe_double-1", offset: (-10.5, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // WardrobeSingle WardrobeSingle: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.wardrobe_single-0", offset: (-5.5, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.wardrobe_single-1", offset: (-5.5, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Pot Pot: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.pot-0", offset: (-3.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.pot-1", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Stones Stones: [ ( variations: [ ( model: "voxygen.voxel.sprite.rocks.rock-0", offset: (-3.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.rocks.rock-1", offset: (-4.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.rocks.rock-2", offset: (-4.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, filter: (snow_covered: false), ), ( variations: [ ( model: "voxygen.voxel.sprite.snow_pebbles.snow_pebbles-0", offset: (-3.5, -3.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.snow_pebbles.snow_pebbles-1", offset: (-3.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.snow_pebbles.snow_pebbles-2", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.snow_pebbles.snow_pebbles-3", offset: (-4.0, -4.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.snow_pebbles.snow_pebbles-4", offset: (-5.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.snow_pebbles.snow_pebbles-5", offset: (-5.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, filter: (snow_covered: true), ), ], Stones2: [( variations: [ ( model: "voxygen.voxel.sprite.rocks.rock-0", offset: (-3.0, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.rocks.rock-2", offset: (-4.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Twigs Twigs: [( variations: [ ( model: "voxygen.voxel.sprite.twigs.twigs-0", offset: (-3.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.twigs.twigs-1", offset: (-2.0, -1.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.twigs.twigs-2", offset: (-4.0, -4.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Drop Gate Parts DropGate: [( variations: [ ( model: "voxygen.voxel.sprite.castle.drop_gate_bars-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], DropGateBottom: [( variations: [ ( model: "voxygen.voxel.sprite.castle.drop_gate_bottom-0", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], TaigaGrass: [( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_taiga_0", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_taiga_1", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_taiga_2", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_taiga_3", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_taiga_4", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_taiga_5", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_taiga_6", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_taiga_7", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_taiga_8", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.grass_taiga_9", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.2, )], // Reed Reed: [( variations: [ ( model: "voxygen.voxel.sprite.reed.reed-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.reed.reed-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.reed.reed-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.reed.reed-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.reed.reed-4", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-reeds-1", offset: (-4.5, -4.0, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-reeds-2", offset: (-4.5, -4.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-reeds-3", offset: (-4.5, -4.0, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-reeds-4", offset: (-4.5, -4.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-reeds-5", offset: (-4.0, -4.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.3, )], // Beehive Beehive: [( variations: [ ( model: "voxygen.voxel.sprite.beehive.beehive", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.1, )], // Empty Flask VialEmpty: [( variations: [ ( model: "voxygen.voxel.object.potion_empty", offset: (-5.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Bowls Bowl: [( variations: [ ( model: "voxygen.voxel.sprite.crafting_ing.bowl", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Minor Potion PotionMinor: [( variations: [ ( model: "voxygen.voxel.object.potion_red", offset: (-5.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], PotionDummy: [( variations: [ ( model: "voxygen.voxel.object.potion_green", offset: (-5.0, -5.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Ground Fire Bowls FireBowlGround: [( variations: [ ( model: "voxygen.voxel.sprite.misc.lantern_ground_open", offset: (-3.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Underwater Grass GrassBlue: [( variations: [ ( model: "voxygen.voxel.sprite.underwater_grass.blue-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.underwater_grass.blue-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 1.0, )], // Underwater Chests ChestBuried: [( variations: [ ( model: "voxygen.voxel.sprite.underwater_chests.chest_skull", offset: (-10.0, -8.0, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.underwater_chests.chest_vines", offset: (-10.0, -8.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.0, )], // Stony Coral StonyCoral: [( variations: [ ( model: "voxygen.voxel.sprite.coral.yellow_fire_coral-0", offset: (-7.0, -6.5, -0.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.red_fire_coral-0", offset: (-6.5, -2.0, -0.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.red_fire_coral-1", offset: (-7.5, -4.5, -0.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.red_fire_coral-2", offset: (-7.0, -4, -0.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.green_brain_coral-0", offset: (-9.5, -10.5, -5.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.green_brain_coral-1", offset: (-9.5, -10.5, -3.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.green_brain_coral-2", offset: (-6.5, -6.5, -0.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.pink_brain_coral-0", offset: (-10.0, -9.5, -5.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.pink_brain_coral-1", offset: (-6.0, -5.5, -0.0), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.pink_birdsnest_coral-0", offset: (-5.5, -5.5, -0.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.pink_birdsnest_coral-1", offset: (-5.5, -5.5, -0.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.pink_birdsnest_coral-2", offset: (-5.5, -5.5, -0.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.pink_birdsnest_coral-3", offset: (-5.5, -5.5, -0.1), lod_axes: (0.5, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.plating_acropora-0", offset: (-9.5, -9.0, -0.1), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.coral.plating_acropora-1", offset: (-9.5, -9.0, -0.1), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.coral.plating_acropora-2", offset: (-11.0, -10.5, -0.1), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.coral.plating_acropora-3", offset: (-11.0, -11.0, -0.1), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.coral.plating_acropora-4", offset: (-9.0, -9.0, -0.1), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.coral.plating_acropora-5", offset: (-8.0, -9.0, -0.1), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.coral.plating_acropora-6", offset: (-9.0, -8.5, -0.1), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.coral.plating_acropora-7", offset: (-7, -9.0, -0.1), lod_axes: (0.5, 0.5, 0.0), ), ], wind_sway: 0.0, )], // Soft Coral SoftCoral: [( variations: [ ( model: "voxygen.voxel.sprite.coral.yellow_gorgonian-0", offset: (-3.0, -10.0, 0.0), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.yellow_gorgonian-1", offset: (-3.0, -13.0, 0.0), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.yellow_gorgonian-2", offset: (-3.0, -17.5, 0.0), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.purp-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.purp-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.red_sea_fan-1", offset: (-2.5, -15.5, 0.0), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.red_sea_fan-2", offset: (-2.5, -22.5, 0.0), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.red_sea_fan-3", offset: (-3.0, -15.5, 0.0), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.purple_finger_soft_coral-0", offset: (-9.5, -8.5, -0.1), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.purple_finger_soft_coral-1", offset: (-10.0, -19.5, -0.1), lod_axes: (0.0, 0.5, 0.5), ), ( model: "voxygen.voxel.sprite.coral.green_ricordea-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.coral.green_ricordea-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.coral.green_ricordea-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.coral.green_ricordea-4", offset: (-6.5, -6.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.coral.blue_ricordea-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.coral.blue_ricordea-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.coral.blue_ricordea-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.coral.sea_anemone-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 1.0, )], // Sea Anemones SeaAnemone: [( variations: [ ( model: "voxygen.voxel.sprite.coral.sea_anemone-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 1.0, )], //Bull kelp BullKelp: [( variations: [ ( model: "voxygen.voxel.sprite.algae.nereocystis_kelp-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.nereocystis_kelp-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.nereocystis_kelp-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.nereocystis_kelp-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.nereocystis_kelp-4", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.nereocystis_kelp-5", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.nereocystis_kelp-6", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.nereocystis_kelp-7", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.nereocystis_kelp-8", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.5, )], //scattered temperate type Seaweed SeaweedTemperate: [( variations: [ ( model: "voxygen.voxel.sprite.algae.kelp_sprig-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.kelp_sprig-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.grass.grass_short_1", offset: (-5.5, -6.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.grass.grass_short_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.5, )], //scattered tropical type seaweed SeaweedTropical: [( variations: [ ( model: "voxygen.voxel.sprite.grass.grass_short_1", offset: (-5.5, -6.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.grass.grass_short_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.acetabularia-0", offset: (-5.5, -6.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.acetabularia-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.acetabularia-2", offset: (-5.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.udotea-0", offset: (-8.0, -1.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.udotea-1", offset: (-8.0, -1.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.udotea-2", offset: (-10.0, -2.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.7, )], //Mermaids fan algae patch MermaidsFan: [( variations: [ ( model: "voxygen.voxel.sprite.algae.udotea-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.udotea-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.udotea-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.7, )], //Caulerpa prolifera patch WavyAlgae: [( variations: [ ( model: "voxygen.voxel.sprite.algae.caulerpa_prolifera-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.caulerpa_prolifera-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.caulerpa_prolifera-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.caulerpa_prolifera-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.7, )], //Caulerpa lentillifera patch SeaGrapes: [( variations: [ ( model: "voxygen.voxel.sprite.algae.caulerpa_lentillifera-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.caulerpa_lentillifera-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.caulerpa_lentillifera-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.algae.caulerpa_lentillifera-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.7, )], //Giant Kelp GiantKelp: [( variations: [ ( model: "voxygen.voxel.sprite.algae.macrocystis_kelp-0", offset: (-15.5, -15.5, 0.0), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.algae.macrocystis_kelp-1", offset: (-15.5, -15.5, 0.0), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.algae.macrocystis_kelp-2", offset: (-15.5, -15.5, 0.0), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.algae.macrocystis_kelp-3", offset: (-15.5, -15.5, 0.0), lod_axes: (0.5, 0.5, 0.0), ), ], wind_sway: 0.2, )], // Red Algae RedAlgae: [()], // Underwater Vent UnderwaterVent: [()], // Seagrass Seagrass: [( variations: [ ( model: "voxygen.voxel.sprite.grass.seagrass-0", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.seagrass-1", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.seagrass-2", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.seagrass-3", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.grass.seagrass-4", offset: (-6.0, -6.0, -0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.7, )], // Seashells Seashells: [( variations: [ ( model: "voxygen.voxel.sprite.seashells.shell-0", offset: (-4.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.seashells.shell-1", offset: (-4.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Underwater Mud Piles Mud: [( variations: [ ( model: "voxygen.voxel.sprite.underwater_mud.mud-0", offset: (-9.5, -7.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ( model: "voxygen.voxel.sprite.underwater_mud.mud-1", offset: (-8.5, -7.5, 0.0), lod_axes: (0.0, 0.0, 0.5), ), ], wind_sway: 0.0, )], // Amethyst Ore Amethyst: [ ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.amethyst_1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 0, end: 1)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.amethyst_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 1, end: 2)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.amethyst_3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 2, end: 3)), ), ], // Ruby Ore Ruby: [ ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.ruby_1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 0, end: 2)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.ruby_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 2, end: 4)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.ruby_3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 4, end: 6)), ), ], // Diamond Ore Diamond: [ ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.diamond_1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 0, end: 2)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.diamond_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 2, end: 4)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.diamond_3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 4, end: 6)), ), ], // Sapphire Ore Sapphire: [ ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.sapphire_1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 0, end: 1)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.sapphire_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 1, end: 2)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.sapphire_3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 2, end: 3)), ), ], // Emerald Ore Emerald: [ ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.emerald_1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 0, end: 1)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.emerald_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 1, end: 2)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.emerald_3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 2, end: 3)), ), ], // Topaz Ore Topaz: [ ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.topaz_1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 0, end: 1)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.topaz_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 1, end: 2)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.gem.topaz_3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 2, end: 3)), ), ], Bloodstone: [ ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.bloodstone_1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 0, end: 2)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.bloodstone_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 2, end: 4)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.bloodstone_3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 4, end: 6)), ), ], Coal: [ ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.coal_1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 0, end: 2)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.coal_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 2, end: 4)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.coal_3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 4, end: 6)), ), ], Cobalt: [ ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.cobalt_1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 0, end: 2)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.cobalt_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 2, end: 4)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.cobalt_3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 4, end: 6)), ), ], Copper: [ ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.copper_1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 0, end: 1)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.copper_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 1, end: 2)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.copper_3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 2, end: 3)), ), ], Iron: [ ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.iron_1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 0, end: 2)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.iron_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 2, end: 4)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.iron_3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 4, end: 6)), ), ], Tin: [ ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.tin_1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 0, end: 1)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.tin_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 1, end: 2)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.tin_3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 2, end: 3)), ) ], Silver: [ ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.silver_1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 0, end: 2)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.silver_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 2, end: 4)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.silver_3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 4, end: 6)), ), ], Gold: [ ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.gold_1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 0, end: 2)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.gold_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 2, end: 4)), ), ( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.gold_3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, filter: (damage: (start: 4, end: 6)), ), ], CrystalHigh: [( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.green-0", offset: (-8.5, -9.0, -7.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.green-1", offset: (-8.0, -8.0, -10.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.green-2", offset: (-11.5, -12.5, -9.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.blue-0", offset: (-8.5, -9.0, -7.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.blue-1", offset: (-8.0, -8.0, -10.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.blue-2", offset: (-11.5, -12.5, -9.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.purple-0", offset: (-8.5, -9.0, -7.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.purple-1", offset: (-8.0, -8.0, -10.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.purple-2", offset: (-11.5, -12.5, -9.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.purple-3", offset: (-11.0, -12.5, -49.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], CrystalLow: [( variations: [ ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.blue-0", offset: (-8.5, -9.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.blue-1", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.blue-2", offset: (-11.5, -12.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.purple-0", offset: (-8.5, -9.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.purple-1", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.purple-2", offset: (-11.5, -12.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.green-0", offset: (-8.5, -9.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.green-1", offset: (-8.0, -8.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.green-2", offset: (-11.5, -12.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ) ], wind_sway: 0.0, )], Cotton: [( variations: [ ( model: "voxygen.voxel.sprite.flowers.cotton", offset: (-4.5, -4.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.4, )], Moonbell: [( variations: [ ( model: "voxygen.voxel.sprite.flowers.moonbell", offset: (-3.5, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], Pyrebloom: [( variations: [ ( model: "voxygen.voxel.sprite.flowers.pyrebloom", offset: (-5.5, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], WildFlax: [( variations: [ ( model: "voxygen.voxel.sprite.flax.flax-0", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-1", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-2", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-3", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-4", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ( model: "voxygen.voxel.sprite.flax.flax-5", offset: (-6.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.7), ), ], wind_sway: 0.4, )], // Lantern Lantern: [( variations: [ ( model: "voxygen.voxel.sprite.lantern.mine_lamp", offset: (-3.5, -3.5, 0.0), lod_axes: (0.5, 0.5, 0.2), ), ], wind_sway: 0.0, )], // CliffTown & DesertCity Decor WindowArabic: [( variations: [ ( model: "voxygen.voxel.sprite.window.window_arabic", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], BookshelfArabic: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.bookshelf_arabic", offset: (-24.5, -5.5, -6.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], DecorSetArabic: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.decor_set_arabic-0", offset: (-10.5, -10.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], SepareArabic: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.separe_arabic", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], CushionArabic: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.cushion_arabic", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], JugArabic: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.jug_arabic", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], TableArabicSmall: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.table_arabic_small", offset: (-7.5, -7.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], TableArabicLarge: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.table_arabic_large", offset: (-21.0, -13.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], CanapeArabic: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.canape_arabic", offset: (-12.5, -14.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], CupboardArabic: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.cupboard_arabic", offset: (-9.5, -5.5, 4.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], WallTableArabic: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.wall_table_arabic", offset: (-15.0, -5.5, 2.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], JugAndBowlArabic: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.jug_and_bowl_arabic", offset: (-15.0, -7.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], Melon: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.melon_cut", offset: (-4.5, -4.5, -0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.furniture.melon", offset: (-5.5, -4.5, -0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], FountainArabic: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.fountain_arabic", offset: (-15.5, -15.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], OvenArabic: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.oven_arabic", offset: (-6.5, -8.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], Hearth: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.hearth", offset: (-19.0, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], ForgeTools: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.forge_tools", offset: (-19.0, -5.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // CoastalTown Sprites TableCoastalLarge: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.table_coastal_large", offset: (-10.5, -16.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], BenchCoastal: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.bench_coastal-0", offset: (-5.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.bench_coastal-1", offset: (-5.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.bench_coastal-2", offset: (-5.5, -3.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], JugAndCupsCoastal: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.jug_and_cups_coastal", offset: (-6.0, -7.0, 3.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // CliffTown Sprites CliffDecorBlock: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.cliff_decor_block-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.furniture.cliff_decor_block-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.furniture.cliff_decor_block-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.furniture.cliff_decor_block-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.furniture.cliff_decor_block-4", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.furniture.cliff_decor_block-5", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.furniture.cliff_decor_block-6", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.furniture.cliff_decor_block-7", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.furniture.cliff_decor_block-8", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.furniture.cliff_decor_block-9", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.furniture.cliff_decor_block-10", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.furniture.cliff_decor_block-11", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], BedMesa: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.bed_mesa", offset: (-9.0, -16.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], CupboardMesa: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.cupboard_mesa", offset: (-8.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], WallLampMesa: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.wall_lamp_mesa", offset: (-4.5, 0.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], MesaLantern: [( variations: [ ( model: "voxygen.voxel.sprite.lantern.lantern_mesa", offset: (-3.5, -3.5, 0.0), lod_axes: (0.5, 0.5, 0.2), ), ], wind_sway: 0.0, )], MirrorMesa: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.mirror_mesa", offset: (-10.5, -2.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], WallTableMesa: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.wall_table_mesa", offset: (-7.5, -5.5, 3.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], WardrobeDoubleMesa: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.wardrobe_double_mesa-0", offset: (-17.0, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.wardrobe_double_mesa-1", offset: (-12.5, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.wardrobe_double_mesa-2", offset: (-10.5, -6.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], WardrobeSingleMesa: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.wardrobe_single-0", offset: (-7.0, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ( model: "voxygen.voxel.sprite.furniture.wardrobe_single-1", offset: (-7.0, -6.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], // Anvil Anvil: [( variations: [ ( model: "voxygen.voxel.sprite.anvil.anvil-0", offset: (-5.5, -7.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // Cauldron Cauldron: [( variations: [ ( model: "voxygen.voxel.sprite.cauldron.cauldron-0", offset: (-10.0, -10.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // Forge Forge: [( variations: [ ( model: "voxygen.voxel.object.forge", offset: (-6.5, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], Loom: [( variations: [ ( model: "voxygen.voxel.object.loom", offset: (-6.0, -4.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // DismantlingBench DismantlingBench: [( variations: [ ( model: "voxygen.voxel.sprite.salvaging_station.salvaging_station-0", offset: (-7.0, -8.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], SpinningWheel: [( variations: [ ( model: "voxygen.voxel.object.spinning_wheel", offset: (-7.5, -5.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], TanningRack: [( variations: [ ( model: "voxygen.voxel.object.tanning_rack", offset: (-7.5, -4.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // Crafting Bench CraftingBench: [( variations: [ ( model: "voxygen.voxel.sprite.crafting_bench.crafting_bench-0", offset: (-9.5, -7.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // Cooking Pot CookingPot: [( variations: [ ( model: "voxygen.voxel.sprite.cooking_pot.pot-0", offset: (-7.0, -8.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // Repair Bench RepairBench: [( variations: [ ( model: "voxygen.voxel.sprite.repair_bench.repair_bench-0", offset: (-7.0, -8.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // Ensnaring Vines EnsnaringVines: [( variations: [ ( model: "voxygen.voxel.sprite.misc.ensnaring_vines", offset: (-5.0, -6.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // Sea Urchin SeaUrchin: [( variations: [ ( model: "voxygen.voxel.object.sea_urchin", offset: (-5.0, -6.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // Iron Spike IronSpike: [( variations: [ ( model: "voxygen.voxel.object.iron_spike", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // WitchWindow WitchWindow: [( variations: [ ( model: "voxygen.voxel.sprite.window.witch_purple", offset: (-5.5, -5.5, 0.0), lod_axes: (0.5, 0.5, 0.5), ), ], wind_sway: 0.0, )], Keyhole: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.keyhole_block", offset: (-5.5, -5.5, 0.0), lod_axes: (0.5, 0.5, 0.5), ), ], wind_sway: 0.0, )], KeyDoor: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.door_block", offset: (-5.5, -5.5, 0.0), lod_axes: (0.5, 0.5, 0.5), ), ], wind_sway: 0.0, )], BoneKeyhole: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.bone_keyhole_block", offset: (-5.5, -5.5, 0.0), lod_axes: (0.5, 0.5, 0.5), ), ], wind_sway: 0.0, )], BoneKeyDoor: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.bone_door_block", offset: (-5.5, -5.5, 0.0), lod_axes: (0.5, 0.5, 0.5), ), ], wind_sway: 0.0, )], // Bones Bones: [( variations: [ ( model: "voxygen.voxel.sprite.bone.bone-1", offset: (-3.0, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.bone.bone-2", offset: (-1.0, -5.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.bone.bone-3", offset: (-1.5, -4.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.bone.bone-4", offset: (-3.5, -5.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.bone.bone-5", offset: (-4.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // Short Grass Blue GrassBlueShort: [( variations: [ ( model: "voxygen.voxel.sprite.cave.grass_blue_short-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_short-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_short-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_short-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_short-4", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.0, )], // Medium Grass Blue GrassBlueMedium: [( variations: [ ( model: "voxygen.voxel.sprite.cave.grass_blue_med-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_med-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_med-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_med-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.0, )], // Long Grass Blue GrassBlueLong: [( variations: [ ( model: "voxygen.voxel.sprite.cave.grass_blue_long-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_long-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_long-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_long-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_long-4", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_long-5", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_long-6", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.grass_blue_long-7", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.0, )], // Cavern Lillypads Blue CavernLillypadBlue: [( variations: [ ( model: "voxygen.voxel.sprite.cavern.lillypad-0", offset: (-5.5, -5.5, -1.0), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.cavern.lillypad-1", offset: (-5.5, -5.5, -1.0), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.cavern.lillypad-2", offset: (-5.5, -5.5, -1.0), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.cavern.lillypad-3", offset: (-5.5, -5.5, -1.0), lod_axes: (0.5, 0.5, 0.0), ), ( model: "voxygen.voxel.sprite.cavern.lillypad-4", offset: (-5.5, -5.5, -1.0), lod_axes: (0.5, 0.5, 0.0), ), ], wind_sway: 0.0, )], // Cave Hanging Mycel Blue MycelBlue: [( variations: [ ( model: "voxygen.voxel.sprite.cave.ceiling.mycel-0", offset: (-1.0, -1.0, -12.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mycel-1", offset: (-1.0, -1.0, -25.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mycel-2", offset: (-1.0, -1.0, -18.0), lod_axes: (0.0, 0.0, 1.0), ), ( model: "voxygen.voxel.sprite.cave.ceiling.mycel-3", offset: (-1.0, -1.0, -29.0), lod_axes: (0.0, 0.0, 1.0), ), ], wind_sway: 0.1, )], // LillyPads on rivers LillyPads: [( variations: [ ( model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-1", offset: (-4.5, -4.5, -18.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-2", offset: (-4.5, -4.5, -18.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-3", offset: (-5.5, -5.0, -18.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-4", offset: (-5.5, -5.5, -18.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-5", offset: (-5.5, -5.5, -18.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-6", offset: (-5.5, -5.5, -18.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-7", offset: (-5.5, -5.5, -18.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-8", offset: (-4.5, -4.5, -18.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-9", offset: (-4.5, -4.5, -18.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.6, )], Bomb: [( variations: [ ( model: "voxygen.voxel.object.bomb", offset: (-5.5, -5.5, 0.0), lod_axes: (0.5, 0.5, 0.5), ), ], wind_sway: 0.0, )], EnsnaringWeb: [( variations: [ ( model: "voxygen.voxel.sprite.misc.ensnaring_web", offset: (-5.0, -6.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // Ice spike IceSpike: [( variations: [ ( model: "voxygen.voxel.sprite.misc.icespike", offset: (-5.0, -6.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // WOOOOOOD Wood: [( variations: [ ( model: "voxygen.voxel.sprite.wood.log.wood", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], Bamboo: [( variations: [ ( model: "voxygen.voxel.sprite.wood.log.bamboo", offset: (-6.5, -6.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], Hardwood: [( variations: [ ( model: "voxygen.voxel.sprite.wood.log.hardwood", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], Ironwood: [( variations: [ ( model: "voxygen.voxel.sprite.wood.log.ironwood", offset: (-6.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], Frostwood: [( variations: [ ( model: "voxygen.voxel.sprite.wood.log.frostwood", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], Eldwood: [( variations: [ ( model: "voxygen.voxel.sprite.wood.log.eldwood", offset: (-4.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // Bedrolls Bedroll: [( variations: [ ( model: "voxygen.voxel.sprite.camp.camp", offset: (-8.0, -16.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], Tent: [( variations: [ ( model: "voxygen.voxel.object.tent", offset: (-7.5, -15.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], BedrollSnow: [( variations: [ ( model: "voxygen.voxel.sprite.camp.camp_snow", offset: (-8.0, -16.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], BedrollPirate: [( variations: [ ( model: "voxygen.voxel.sprite.camp.camp_pirate", offset: (-8.0, -16.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // Graves Grave: [( variations: [ ( model: "voxygen.voxel.sprite.grave.mud", offset: (-6.0, -7.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], Gravestone: [( variations: [ ( model: "voxygen.voxel.sprite.grave.grave_0", offset: (1.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.grave.grave_1", offset: (1.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.grave.grave_2", offset: (1.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.grave.grave_3", offset: (1.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.grave.grave_4", offset: (1.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.grave.grave_5", offset: (1.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.grave.grave_6", offset: (1.0, -6.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], // Wizard assets MagicalBarrier: [( variations: [ ( model: "voxygen.voxel.sprite.wizard.magical_barrier", offset: (-10.0, -0.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], MagicalSeal: [( variations: [ ( model: "voxygen.voxel.sprite.wizard.magical_seal", offset: (-16.0, -16.0, -1.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], Candle: [( variations: [ ( model: "voxygen.voxel.sprite.wizard.candle", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], DoorBars: [( variations: [ ( model: "voxygen.voxel.sprite.bars.0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], KeyholeBars: [( variations: [ ( model: "voxygen.voxel.sprite.bars.keyhole", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], IceCrystal: [( variations: [ ( model: "voxygen.voxel.sprite.crystal.ice_crystal_0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_4", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_5", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_6", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_7", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_8", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_9", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_10", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.ice_crystal_11", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], GlowIceCrystal: [( variations: [ ( model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_0", offset: (8.5, -9.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_1", offset: (-8.0, -8.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_2", offset: (-11.5, -12.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_3", offset: (-8.5, -9.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_4", offset: (-8.0, -8.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_5", offset: (-11.5, -12.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], OneWayWall: [()], Sign: [( variations: [ ( model: "voxygen.voxel.sprite.sign.basic", offset: (-8.0, -1.0, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], WoodBarricades: [( variations: [ ( model: "voxygen.voxel.sprite.barricades_wood.barricades-0", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.barricades_wood.barricades-1", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.barricades_wood.barricades-2", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ( model: "voxygen.voxel.sprite.barricades_wood.barricades-3", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], DiamondLight: [( variations: [ ( model: "voxygen.voxel.sprite.misc.floating_diamond", offset: (-5.5, -5.5, 0.0), lod_axes: (0.0, 0.0, 0.0), ), ], wind_sway: 0.0, )], SmithingTable: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.smith_table-0", offset: (-7.5, -7.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], Forge0: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.forge-0", offset: (-3.5, -7.0, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], GearWheel0: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.gear_wheel-0", offset: (-8.5, -8.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], Quench0: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.quench-0", offset: (-2.5, -2.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], HotSurface: [()], Barrel: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.barrel", offset: (-4.5, -4.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], CrateBlock: [( variations: [ ( model: "voxygen.voxel.sprite.furniture.crate_block", offset: (-5.5, -5.5, 0.0), lod_axes: (1.0, 1.0, 1.0), ), ], wind_sway: 0.0, )], }