BasicMelee( energy_cost: 0, buildup_duration: 0.7, swing_duration: 0.45, hit_timing: 0.4, recover_duration: 0.85, melee_constructor: ( kind: Bash( damage: 10.0, poise: 14.0, knockback: 8.0, energy_regen: 0.0, ), range: 3.0, angle: 50.0, ), ori_modifier: 0.5, )