#![enable(implicit_some)] ( shoulders: Item("common.items.armor.cloth.sunsilk.shoulder"), chest: Item("common.items.armor.cloth.sunsilk.chest"), gloves: Item("common.items.armor.cloth.sunsilk.hand"), back: Choice([ (1, Item("common.items.armor.misc.back.backpack")), (1, Item("common.items.npc_armor.back.backpack_blue")), (1, Item("common.items.armor.cloth.sunsilk.back")), (1, None), ]), belt: Item("common.items.armor.cloth.sunsilk.belt"), legs: Item("common.items.armor.cloth.sunsilk.pants"), feet: Item("common.items.armor.cloth.sunsilk.foot"), lantern: Choice([ (1, Item("common.items.lantern.black_0")), (1, Item("common.items.lantern.blue_0")), (1, Item("common.items.lantern.green_0")), (1, Item("common.items.lantern.red_0")), (1, Item("common.items.lantern.geode_purp")), (1, Item("common.items.boss_drops.lantern")), ]), )