ComboMelee2( strikes: [ ( melee_constructor: ( kind: Slash( damage: 2, poise: 8, knockback: 8, energy_regen: 0, ), range: 3.5, angle: 50.0, ), buildup_duration: 0.1, swing_duration: 0.05, hit_timing: 0.5, recover_duration: 0.05, movement: ( swing: Some(Forward(1.0)), ), ori_modifier: 0.7, ), ], energy_cost_per_strike: 0, )