BasicBeam( buildup_duration: 1.4, recover_duration: 0.9, beam_duration: 1.0, damage: 9.0, tick_rate: 1.5, range: 20.0, max_angle: 15.0, damage_effect: Some(Buff(( kind: Burning, dur_secs: 10.0, strength: DamageFraction(1.0), chance: 1.0, ))), energy_regen: 0, energy_drain: 0, ori_rate: 0.3, specifier: Flamethrower, )