RapidMelee( buildup_duration: 0.1, swing_duration: 0.033, recover_duration: 0.1, melee_constructor: ( kind: Slash( damage: 4, poise: 0, knockback: 0, energy_regen: 0, ), range: 3.0, angle: 10.0, ), energy_cost: 1, max_strikes: Some(20), move_modifier: 0.6, ori_modifier: 0.4, minimum_combo: 10, )