#![enable(implicit_some)] ( name: Name("Argo"), body: RandomWith("humanoid"), alignment: Alignment(Npc), loot: LootTable("common.loot_tables.dungeon.cultist.beastmaster"), inventory: ( loadout: Inline(( inherit: Asset("common.loadout.spots.wizard_tower.wizard_boss"), active_hands: InHands((Choice([ (1, Item("common.items.weapons.sceptre.sceptre_velorite_0")), ]), None)), )), ), meta: [ SkillSetAsset("common.skillset.preset.rank5.fullskill"), ], )