DashMelee(
    energy_cost: 0,
    melee_constructor: (
        kind: Bash(
            damage: 16.0,
            poise: 0.0,
            knockback: 4.0,
            energy_regen: 0.0,
        ),
        scaled: Some((
            kind: Bash(
                damage: 36.0,
                poise: 8.0,
                knockback: 23.0,
                energy_regen: 0.0,
        ))),
        range: 2.5,
        angle: 360.0,
    ),
    energy_drain: 0,
    forward_speed: 5.0,
    buildup_duration: 1.0,
    charge_duration: 2.0,
    swing_duration: 2.0,
    recover_duration: 0.5,
    ori_modifier: 0.3,
    auto_charge: true,
)