ComboMelee2( strikes: [ ( melee_constructor: ( kind: Bash( damage: 16, poise: 40, knockback: 10, energy_regen: 0, ), range: 3.0, angle: 60.0, ), buildup_duration: 0.1, swing_duration: 0.2, hit_timing: 0.5, recover_duration: 0.3, movement: ( buildup: Some(Forward(0.5)), swing: Some(Forward(0.7)), ), ori_modifier: 0.6, custom_combo: ( base: Some(3), conditional: Some((3, TargetPoised)), ), ), ], energy_cost_per_strike: 10, )