ComboMelee2( strikes: [ ( melee_constructor: ( kind: Bash( damage: 30, poise: 19, knockback: 4.2, energy_regen: 0, ), range: 3.5, angle: 60.0, ), buildup_duration: 0.5, swing_duration: 0.3, hit_timing: 0.5, recover_duration: 1.0, movement: ( swing: Some(Forward(0.1)), ), ori_modifier: 0.6, ), ], energy_cost_per_strike: 0, )