Shockwave( energy_cost: 0, buildup_duration: 0.6, swing_duration: 0.1, recover_duration: 7.0, damage: 1.5, poise_damage: 0, knockback: ( strength: 18.0, direction: Away), shockwave_angle: 360.0, shockwave_vertical_angle: 30.0, shockwave_speed: 10.0, shockwave_duration: 5.0, dodgeable: Jump, move_efficiency: 0.0, damage_kind: Crushing, specifier: Water, ori_rate: 0.0, timing: PostBuildup, emit_outcome: true, )