LeapMelee( energy_cost: 35.0, buildup_duration: 1.5, movement_duration: 0.6, swing_duration: 0.15, recover_duration: 0.2, melee_constructor: ( kind: Bash( damage: 25.0, poise: 40.0, knockback: 25.0, energy_regen: 0.0, ), range: 4.5, angle: 360.0, multi_target: Some(Normal), ), forward_leap_strength: 20.0, vertical_leap_strength: 10.0, specifier: None, )