ComboMelee2( strikes: [ ( melee_constructor: ( kind: Bash( damage: 15, poise: 15, knockback: 3, energy_regen: 0, ), range: 4.0, angle: 15.0, ), buildup_duration: 0.2, swing_duration: 0.2, hit_timing: 0.2, recover_duration: 0.1, movement: ( buildup: Some(Forward(0.2)), swing: Some(Forward(0.3)), ), ori_modifier: 0.6, custom_combo: Some((additional: 4, requirement: Some(TargetPoised))), ), ], energy_cost_per_strike: 10, )