ComboMelee2( strikes: [ ( melee_constructor: ( kind: Slash( damage: 16, poise: 5, knockback: 0, energy_regen: 0, ), range: 4.0, angle: 15.0, damage_effect: Some(BuffsVulnerable(0.6, Parried)), ), buildup_duration: 0.4, swing_duration: 0.1, hit_timing: 0.5, recover_duration: 0.2, ori_modifier: 0.6, ), ], energy_cost_per_strike: 5, meta: ( // The ability will parry melee attacks in the buildup & swing portion capabilities: ("PARRIES_MELEE"), ), )