ItemDef( legacy_name: "Chieftain Mask", legacy_description: "It smells like burned wood.", kind: Armor(( kind: Head, stats: Direct(( protection: Some(Normal(3.0)), poise_resilience: Some(Normal(1.0)), energy_max: Some(14.0), )), )), quality: High, tags: [ Gnarling, SalvageInto(Lifecloth, 1), ], )