DashMelee( energy_cost: 0, melee_constructor: ( kind: Bash( damage: 16.0, poise: 0.0, knockback: 4.0, energy_regen: 0.0, ), scaled: Some(( kind: Bash( damage: 36.0, poise: 8.0, knockback: 23.0, energy_regen: 0.0, ))), range: 2.5, angle: 360.0, ), energy_drain: 0, forward_speed: 5.0, buildup_duration: 1.0, charge_duration: 2.0, swing_duration: 2.0, recover_duration: 0.5, ori_modifier: 0.3, auto_charge: true, )