[ // Gear (0.5, LootTable("common.loot_tables.weapons.components.tier-1")), (0.25, LootTable("common.loot_tables.armor.tier-1")), (0.25, LootTable("common.loot_tables.weapons.tier-1")), (0.25, Item("common.items.armor.misc.head.hog_hood")), // Currency (3.0, MultiDrop(Item("common.items.utility.coins"), 50, 100)), // Gems (0.15, Item("common.items.mineral.gem.sapphire")), (0.15, Item("common.items.mineral.gem.emerald")), (0.15, Item("common.items.mineral.gem.ruby")), // Consumables (2.0, MultiDrop(Item("common.items.consumable.potion_minor"), 2, 5)), // Food (1.0, MultiDrop(LootTable("common.loot_tables.food.prepared"), 1, 3)), // Recipes (0.2, Item("common.items.recipes.explosives")), (1.0, Item("common.items.recipes.utility")), (1.0, Item("common.items.recipes.equipment.basic")), (1.0, Item("common.items.recipes.potions")), (1.0, Item("common.items.recipes.armor.silken")), (1.0, Item("common.items.recipes.armor.steel")), (1.0, Item("common.items.recipes.armor.scale")), (1.0, Item("common.items.recipes.weapons.steel")), (1.0, Item("common.items.recipes.weapons.hardwood")), ]