([ Group(Weapon(Sword)), Skill((Sword(CrescentSlash), 1)), Skill((Sword(Cascade), 1)), Skill((Sword(CrossCut), 1)), Skill((Sword(Skewer), 1)), Skill((Sword(FellStrike), 1)), Skill((Sword(Finisher), 1)), Skill((Sword(HeavySweep), 1)), Skill((Sword(HeavyPommelStrike), 1)), Skill((Sword(HeavyFortitude), 1)), Skill((Sword(HeavyPillarThrust), 1)), Skill((Sword(CleavingEarthSplitter), 1)), Skill((Sword(CleavingWhirlwindSlice), 1)), Skill((Sword(CleavingSkySplitter), 1)), Skill((Sword(CleavingBladeFever), 1)), Skill((Sword(AgileQuickDraw), 1)), Skill((Sword(AgileFeint), 1)), Skill((Sword(AgileDancingEdge), 1)), Skill((Sword(AgileFlurry), 1)), Skill((Sword(CripplingHamstring), 1)), Skill((Sword(CripplingGouge), 1)), Skill((Sword(CripplingBloodyGash), 1)), Skill((Sword(CripplingEviscerate), 1)), Skill((Sword(DefensiveRiposte), 1)), Skill((Sword(DefensiveDisengage), 1)), Skill((Sword(DefensiveStalwartSword), 1)), Skill((Sword(DefensiveDeflect), 1)), ])