BasicMelee( energy_cost: 0, buildup_duration: 1.0, swing_duration: 0.2, hit_timing: 0.5, recover_duration: 0.8, melee_constructor: ( kind: Stab( damage: 26, poise: 15, knockback: 5, energy_regen: 0, ), range: 4.0, angle: 10.0, ), ori_modifier: 1.0, )