ChargedMelee( energy_cost: 0, energy_drain: 0, melee_constructor: ( kind: Bash( damage: 8.0, poise: 5.0, knockback: 10.0, energy_regen: 0.0, ), scaled: Some(( kind: Bash( damage: 35.0, poise: 35.0, knockback: 35.0, energy_regen: 0.0, ))), dodgeable: Jump, range: 5.5, angle: 360.0, multi_target: Some(Normal), ), charge_duration: 1.5, swing_duration: 0.8, hit_timing: 0.2, recover_duration: 0.2, )