## Player events, $user_gender should be available hud-chat-online_msg = [{ $name }] is online now. hud-chat-offline_msg = [{ $name }] went offline. hud-chat-goodbye = Goodbye! hud-chat-connection_lost = Connection lost. Kicking in { $time } seconds. ## Player /tell messages, $user_gender should be available hud-chat-tell-to = To [{ $alias }]: { $msg } hud-chat-tell-from = From [{ $alias }]: { $msg } ## Npc /tell messages, no gender info, sadly hud-chat-tell-to-npc = To [{ $alias }]: { $msg } hud-chat-tell-from-npc = From [{ $alias }]: { $msg } ## Generic messages hud-chat-message = [{ $alias }]: { $msg } hud-chat-message-with-name = [{ $alias }] { $name }: { $msg } hud-chat-message-in-group = ({ $group }) [{ $alias }]: { $msg } hud-chat-message-in-group-with-name = ({ $group }) [{ $alias }] { $name }: { $msg } ## PvP Buff deaths, both $attacker_gender and $victim_gender are available hud-chat-died_of_pvp_buff_msg = .burning = [{ $victim }] died of: burning caused by [{ $attacker }] .bleeding = [{ $victim }] died of: bleeding caused by [{ $attacker }] .curse = [{ $victim }] died of: curse caused by [{ $attacker }] .crippled = [{ $victim }] died of: crippled caused by [{ $attacker }] .frozen = [{ $victim }] died of: frozen caused by [{ $attacker }] .mysterious = [{ $victim }] died of: secret caused by [{ $attacker }] ## PvE Buff deaths, only $victim_gender is available hud-chat-died_of_npc_buff_msg = .burning = [{ $victim }] died of: burning caused by { $attacker } .bleeding = [{ $victim }] died of: bleeding caused by { $attacker } .curse = [{ $victim }] died of: curse caused by { $attacker } .crippled = [{ $victim }] died of: crippled caused by { $attacker } .frozen = [{ $victim }] died of: frozen caused by { $attacker } .mysterious = [{ $victim }] died of: secret caused by { $attacker } ## Random Buff deaths, only $victim_gender is available hud-chat-died_of_buff_nonexistent_msg = .burning = [{ $victim }] died of: burning .bleeding = [{ $victim }] died of: bleeding .curse = [{ $victim }] died of: curse .crippled = [{ $victim }] died of: crippled .frozen = [{ $victim }] died of: frozen .mysterious = [{ $victim }] died of: secret ## Other PvP deaths, both $attacker_gender and $victim_gender are available hud-chat-pvp_melee_kill_msg = [{ $attacker }] defeated [{ $victim }] hud-chat-pvp_ranged_kill_msg = [{ $attacker }] shot [{ $victim }] hud-chat-pvp_explosion_kill_msg = [{ $attacker }] blew up [{ $victim }] hud-chat-pvp_energy_kill_msg = [{ $attacker }] killed [{ $victim }] with magic hud-chat-pvp_other_kill_msg = [{ $attacker }] killed [{ $victim }] ## Other PvE deaths, only $victim_gender is available hud-chat-npc_melee_kill_msg = { $attacker } killed [{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker } shot [{ $victim }] hud-chat-npc_explosion_kill_msg = { $attacker } blew up [{ $victim }] hud-chat-npc_energy_kill_msg = { $attacker } killed [{ $victim }] with magic hud-chat-npc_other_kill_msg = { $attacker } killed [{ $victim }] ## Other deaths, only $victim_gender is available hud-chat-fall_kill_msg = [{ $name }] died from fall damage hud-chat-suicide_msg = [{ $name }] died from self-inflicted wounds hud-chat-default_death_msg = [{ $name }] died ## Chat utils hud-chat-all = All hud-chat-chat_tab_hover_tooltip = Right click for settings ## HUD Pickup message hud-loot-pickup-msg-you = { $amount -> [1] You picked up { $item } *[other] You picked up {$amount}x {$item} } hud-loot-pickup-msg = { $amount -> [1] { $actor } picked up { $item } *[other] { $actor } picked up { $amount }x { $item } }