ComboMelee2( strikes: [ ( melee_constructor: ( kind: Bash( damage: 36, poise: 28, knockback: 3, energy_regen: 0, ), range: 3.0, angle: 90.0, ), buildup_duration: 0.5, swing_duration: 0.2, hit_timing: 0.5, recover_duration: 0.5, movement: ( swing: Some(Forward(0.1)), ), ori_modifier: 0.6, ), ], energy_cost_per_strike: 0, )