// T5 // legendary #![enable(implicit_some)] ( name: Name("Experienced Traveler"), body: RandomWith("humanoid"), alignment: Alignment(Npc), loot: LootTable("common.loot_tables.nothing"), inventory: ( loadout: Inline(( inherit: Choice([ (1, Asset("common.loadout.world.traveler3.bloodsteel")), (1, Asset("common.loadout.world.traveler3.moonweave")), (1, Asset("common.loadout.world.traveler3.primal")), (1, Asset("common.loadout.world.traveler3.orichalcum")), (1, Asset("common.loadout.world.traveler3.sunsilk")), (1, Asset("common.loadout.world.traveler3.dragonscale")), ]), active_hands: InHands((Choice([ (2, ModularWeapon(tool: Sword, material: Orichalcum, hands: None)), (2, ModularWeapon(tool: Axe, material: Orichalcum, hands: None)), (2, ModularWeapon(tool: Hammer, material: Orichalcum, hands: None)), (2, ModularWeapon(tool: Bow, material: Eldwood, hands: None)), (2, ModularWeapon(tool: Staff, material: Eldwood, hands: None)), (2, ModularWeapon(tool: Sceptre, material: Eldwood, hands: None)), (2, Item("common.items.weapons.sword.caladbolg")), (2, Item("common.items.weapons.hammer.mjolnir")), (2, Item("common.items.weapons.axe.parashu")), (2, Item("common.items.weapons.bow.sagitta")), (2, Item("common.items.weapons.staff.laevateinn")), (1, Item("common.items.weapons.sceptre.caduceus")), ]), None)), glider: Item("common.items.glider.sunset"), )), items: [ (50, "common.items.consumable.potion_big"), (50, "common.items.food.sunflower_icetea"), ], ), meta: [ SkillSetAsset("common.skillset.preset.rank5.fullskill"), ], )