BasicMelee( energy_cost: 0, buildup_duration: 0.2, swing_duration: 0.3, hit_timing: 0.5, recover_duration: 0.1, melee_constructor: ( kind: Bash( damage: 100, poise: 30, knockback: 0, energy_regen: 0, ), range: 7.5, angle: 360, multi_target: Some(Normal), ), ori_modifier: 1.0, )