DiveMelee( energy_cost: 15, vertical_speed: 5, buildup_duration: Some(0.1), movement_duration: 5, swing_duration: 0.1, recover_duration: 0.3, melee_constructor: ( kind: Slash( damage: 16, poise: 40, knockback: 0, energy_regen: 0, ), scaled: Some(( kind: Slash( damage: 8, poise: 11, knockback: 0, energy_regen: 0, ))), range: 2.0, angle: 45.0, multi_target: Some(Normal), damage_effect: Some(StunnedVulnerable(0.9)), ), max_scaling: 3, meta: ( requirements: (stance: Some(Sword(Heavy))), ), )