ComboMelee2( strikes: [ ( melee_constructor: ( kind: Slash( damage: 18, poise: 10, knockback: 0, energy_regen: 0, ), range: 3.0, angle: 360.0, multi_target: Some(Normal), ), buildup_duration: 0.2, swing_duration: 0.2, hit_timing: 0.5, recover_duration: 0.3, ori_modifier: 0.6, ), ], energy_cost_per_strike: 10, )