BasicMelee( energy_cost: 0, buildup_duration: 0.4, swing_duration: 0.1, hit_timing: 0.5, recover_duration: 0.5, melee_constructor: ( kind: Bash( damage: 20, poise: 20, knockback: 25, energy_regen: 0, ), range: 3.0, angle: 90.0, ), ori_modifier: 1.0, )