[ (2.0, LootTable("common.loot_tables.materials.common")), // Consumables (0.5, Item("common.items.consumable.potion_minor")), // Ring (0.05, Item("common.items.armor.misc.ring.gold")), // Necklace (0.05, Item("common.items.armor.misc.neck.gold")), // Utility (0.1, Item("common.items.utility.collar")), // Bag (0.5, Item("common.items.armor.misc.bag.liana_kit")), // Food (1.5, LootTable("common.loot_tables.food.wild_ingredients")), (1.5, LootTable("common.loot_tables.food.prepared")), ]