ComboMelee2( strikes: [ ( melee_constructor: ( kind: Slash( damage: 8.0, poise: 4, knockback: 2, energy_regen: 0, ), range: 3.0, angle: 150.0, ), buildup_duration: 0.9, swing_duration: 0.7, hit_timing: 0.5, recover_duration: 0.8, movement: ( swing: None, ), ori_modifier: 0.6, ), ], energy_cost_per_strike: 0, auto_progress: true, )