ItemDef( legacy_name: "Spiked Crown", legacy_description: "Resembling some sort of thorny crown.", kind: Armor(( kind: Head, stats: Direct(( protection: Some(Normal(9.0)), poise_resilience: Some(Normal(4.0)), precision_power: Some(0.04), )), )), quality: High, tags: [ SalvageInto(Cobalt, 1), ], )