Shockwave( energy_cost: 60.0, buildup_duration: 1.4, swing_duration: 0.1, recover_duration: 0.4, damage: 40.0, poise_damage: 0, knockback: ( strength: 25.0, direction: Away), shockwave_angle: 360.0, shockwave_vertical_angle: 90.0, shockwave_speed: 20.0, shockwave_duration: 0.5, dodgeable: Roll, move_efficiency: 0.1, damage_kind: Energy, specifier: Fire, ori_rate: 1.0, timing: PostBuildup, emit_outcome: true, )