ComboMelee2( strikes: [ ( melee_constructor: ( kind: Bash( damage: 30, poise: 50, knockback: 10.0, energy_regen: 0, ), range: 4.0, angle: 45.0, ), buildup_duration: 1.2, swing_duration: 0.1, hit_timing: 0.4, recover_duration: 1.0, movement: ( swing: Some(Forward(0.5)), ), ori_modifier: 1.0, ), ], energy_cost_per_strike: 0, auto_progress: true, )