trade_bot/assets/common/entity/dungeon/sea_chapel/sea_cleric.ron
2024-07-03 19:04:49 -04:00

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#![enable(implicit_some)]
(
name: Name("Sea Cleric"),
body: RandomWith("danari"),
alignment: Alignment(Enemy),
loot: LootTable("common.loot_tables.dungeon.sea_chapel.sea_cleric"),
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.dungeon.sea_chapel.sea_cleric"),
active_hands: InHands((Choice([
(2, ModularWeapon(tool: Axe, material: Cobalt, hands: None)),
(2, ModularWeapon(tool: Sword, material: Cobalt, hands: None)),
(2, ModularWeapon(tool: Hammer, material: Cobalt, hands: None)),
(2, ModularWeapon(tool: Bow, material: Ironwood, hands: None)),
]), None)),
)),
),
meta: [
SkillSetAsset("common.skillset.preset.rank4.fullskill"),
],
)