34 lines
1.5 KiB
Plaintext
34 lines
1.5 KiB
Plaintext
[
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(1.0, All([
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Lottery([
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// Gear
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(0.5, LootTable("common.loot_tables.weapons.components.tier-2")),
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(0.25, LootTable("common.loot_tables.weapons.tier-2")),
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(0.25, LootTable("common.loot_tables.armor.tier-2")),
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// Currency
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(3.0, MultiDrop(Item("common.items.utility.coins"), 100, 250)),
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// Consumables
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(2.0, MultiDrop(Item("common.items.consumable.potion_minor"), 2, 5)),
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// Food
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(1.0, MultiDrop(LootTable("common.loot_tables.food.prepared"), 1, 4)),
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// Recipes
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(0.2, Item("common.items.recipes.explosives")),
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(1.0, Item("common.items.recipes.charms")),
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(1.0, Item("common.items.recipes.instruments")),
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(1.0, Item("common.items.recipes.potions")),
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(1.0, Item("common.items.recipes.utility")),
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(0.5, Item("common.items.recipes.equipment.basic")),
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(0.5, Item("common.items.recipes.equipment.moderate")),
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(1.0, Item("common.items.recipes.armor.cobalt")),
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(1.0, Item("common.items.recipes.armor.druid")),
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(1.0, Item("common.items.recipes.armor.carapace")),
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(1.0, Item("common.items.recipes.weapons.cobalt")),
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(1.0, Item("common.items.recipes.weapons.ironwood")),
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]),
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Lottery([
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(0.8, Nothing),
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(0.2, LootTable("common.loot_tables.consumables.pyrotechnics")),
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])
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])),
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]
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