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2024-07-03 19:04:49 -04:00

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BasicRanged(
energy_cost: 0,
buildup_duration: 0.75,
recover_duration: 0.75,
projectile: (
kind: Hazard(
is_sticky: true,
duration: 10,
),
attack: Some((
damage: 12,
energy: 0,
)),
),
projectile_body: Object(AdletTrap),
projectile_light: None,
projectile_speed: 10.0,
num_projectiles: 1,
projectile_spread: 0.2,
move_efficiency: 0.3,
)