32 lines
1.4 KiB
Plaintext
32 lines
1.4 KiB
Plaintext
[
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(1.0, All([
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Lottery([
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// Gear
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(0.5, LootTable("common.loot_tables.weapons.components.tier-3")),
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(0.25, LootTable("common.loot_tables.weapons.tier-3")),
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(0.25, LootTable("common.loot_tables.armor.tier-3")),
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// Currency
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(3.0, MultiDrop(Item("common.items.utility.coins"), 250, 500)),
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// Consumables
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(2.0, MultiDrop(Item("common.items.consumable.potion_minor"), 2, 5)),
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// Food
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(1.0, MultiDrop(LootTable("common.loot_tables.food.prepared"), 2, 4)),
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// Recipe
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(0.2, Item("common.items.recipes.explosives")),
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(1.0, Item("common.items.recipes.instruments")),
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(1.0, Item("common.items.recipes.charms")),
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(1.0, Item("common.items.recipes.potions")),
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(1.0, Item("common.items.recipes.equipment.moderate")),
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(1.0, Item("common.items.recipes.armor.bloodsteel")),
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(1.0, Item("common.items.recipes.armor.moonweave")),
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(1.0, Item("common.items.recipes.armor.primal")),
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(1.0, Item("common.items.recipes.weapons.bloodsteel")),
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(1.0, Item("common.items.recipes.weapons.frostwood")),
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]),
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Lottery([
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(0.7, Nothing),
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(0.3, LootTable("common.loot_tables.consumables.pyrotechnics")),
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])
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])),
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]
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