455 lines
21 KiB
Plaintext
455 lines
21 KiB
Plaintext
## Internal terms, currently only used in zh-Hans.
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## If we remove them here, they also get auto-removed in zh-Hans,
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## so please keep them, even when not used in English file.
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## See https://github.com/WeblateOrg/weblate/issues/9895
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-heavy_stance = ""
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-agile_stance = ""
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-defensive_stance = ""
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-crippling_stance = ""
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-cleaving_stance = ""
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-basic_state = ""
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-heavy_state = ""
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-agile_state = ""
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-defensive_state = ""
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-crippling_state = ""
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-cleaving_state = ""
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-double_slash = ""
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-modified_depending_stance = ""
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-crescent_slash = ""
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-fell_strike = ""
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-skewer = ""
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-cascade = ""
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-cross_cut = ""
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-requires_moderate_combo = ""
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-enter_stance = ""
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-require_stance = ""
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## Debug abilities
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common-abilities-debug-possess = Possessing Arrow
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.desc = Shoots a poisonous arrow. Lets you control your target.
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common-abilities-debug-evolve = Evolve
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.desc = You become your better self.
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common-abilities-debug-glide_boost = Vroom
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.desc = Gives you the force to reach the sky
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common-abilities-debug-glide_speeder = Vroom
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.desc = Gives you the force to reach wherever your eyes look
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## Hotbar abilities
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# Not-yet reworked weapon abilities
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common-abilities-hammer-leap = Smash of Doom
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.desc = An AOE attack with knockback. Leaps to position of cursor.
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common-abilities-bow-shotgun = Burst
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.desc = Launches a burst of arrows
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common-abilities-staff-fireshockwave = Ring of Fire
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.desc = Ignites the ground with fiery shockwave.
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common-abilities-sceptre-wardingaura = Warding Aura
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.desc = Wards your allies against enemy attacks.
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## Sword abilities
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veloren-core-pseudo_abilities-sword-heavy_stance = Heavy Stance
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.desc = Attacks in this stance can stagger enemies and deal more damage to staggered enemies but are slower.
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veloren-core-pseudo_abilities-sword-agile_stance = Agile Stance
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.desc = Attacks are faster but weaker in this stance.
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veloren-core-pseudo_abilities-sword-defensive_stance = Defensive Stance
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.desc = Attacks in this stance can act as either a weak block or a parry.
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veloren-core-pseudo_abilities-sword-crippling_stance = Crippling Stance
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.desc = Attacks in this stance create or worsen lasting injuries.
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veloren-core-pseudo_abilities-sword-cleaving_stance = Cleaving Stance
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.desc = Attacks in this stance can hit multiple enemies.
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veloren-core-pseudo_abilities-sword-double_slash = Double Slash
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.desc = A two-hit combo.
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common-abilities-sword-basic_double_slash = Basic Double Slash
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.desc = A basic two-hit combo.
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common-abilities-sword-heavy_double_slash = Heavy Double Slash
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.desc = A slower two-hit combo that can stagger.
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common-abilities-sword-agile_double_slash = Agile Double Slash
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.desc = A fast two-hit combo with lighter strikes.
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common-abilities-sword-defensive_double_slash = Defensive Double Slash
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.desc = A two-hit combo that reduces the impact of enemy strikes.
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common-abilities-sword-crippling_double_slash = Crippling Double Slash
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.desc = A two-hit combo that can prolong an enemy's bleeding.
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common-abilities-sword-cleaving_double_slash = Cleaving Double Slash
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.desc = A two-hit combo that can cleave through multiple enemies.
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veloren-core-pseudo_abilities-sword-secondary_ability = Secondary Sword Ability
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.desc = The ability bound to secondary attack key.
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common-abilities-sword-basic_thrust = Basic Thrust
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.desc = Charging the thrust will make it more powerful.
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common-abilities-sword-heavy_slam = Heavy Slam
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.desc = A strong overhead slash that can be charged to be more staggering.
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common-abilities-sword-agile_perforate = Perforate
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.desc = A rapid flurry of light attacks.
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common-abilities-sword-agile_dual_perforate = Perforate
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.desc = A rapid flurry of light attacks with both swords.
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common-abilities-sword-defensive_vital_jab = Defensive Vital Jab
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.desc = A quickly charged jab that does more damage against parried foes.
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common-abilities-sword-crippling_deep_rend = Deep Rend
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.desc = A strike aimed at an already open wound, deals more damage to bleeding enemies.
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common-abilities-sword-cleaving_spiral_slash = Spiral Slash
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.desc = Sweep your blade fully around you to hit anyone nearby.
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common-abilities-sword-cleaving_dual_spiral_slash = Spiral Slash
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.desc = Sweep both of your blades fully around you to hit anyone nearby.
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veloren-core-pseudo_abilities-sword-crescent_slash = Crescent Slash
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.desc =
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An upwards diagonal slash.
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This skill changes depending on your adopted stance.
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common-abilities-sword-basic_crescent_slash = Basic Crescent Slash
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.desc = A basic, upwards diagonal slash.
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common-abilities-sword-heavy_crescent_slash = Heavy Crescent Slash
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.desc = An upwards diagonal slash that can stagger.
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common-abilities-sword-agile_crescent_slash = Agile Crescent Slash
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.desc = A light, upwards diagonal slash.
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common-abilities-sword-defensive_crescent_slash = Defensive Crescent Slash
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.desc = A parrying, upwards diagonal slash.
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common-abilities-sword-crippling_crescent_slash = Crippling Crescent Slash
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.desc = An upwards diagonal slash that can bleed.
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common-abilities-sword-cleaving_crescent_slash = Cleaving Crescent Slash
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.desc = An upwards diagonal slash that can cleave through enemies.
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veloren-core-pseudo_abilities-sword-fell_strike = Fell Strike
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.desc =
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A quick strong slash.
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This skill changes depending on your adopted stance.
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common-abilities-sword-basic_fell_strike = Basic Fell Strike
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.desc = A basic, quick strong slash.
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common-abilities-sword-heavy_fell_strike = Heavy Fell Strike
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.desc = A strong slash that can stagger.
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common-abilities-sword-agile_fell_strike = Agile Fell Strike
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.desc = A very quick strong slash.
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common-abilities-sword-defensive_fell_strike = Defensive Fell Strike
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.desc = A parrying, quick strong slash.
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common-abilities-sword-crippling_fell_strike = Crippling Fell Strike
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.desc = A quick strong slash that can bleed.
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common-abilities-sword-cleaving_fell_strike = Cleaving Fell Strike
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.desc = A quick strong slash that can cleave through enemies.
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veloren-core-pseudo_abilities-sword-skewer = Skewer
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.desc =
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A stabbing lunge.
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This skill changes depending on your adopted stance.
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common-abilities-sword-basic_skewer = Basic Skewer
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.desc = A basic, stabbing lunge.
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common-abilities-sword-heavy_skewer = Heavy Skewer
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.desc = A stabbing lunge that can stagger.
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common-abilities-sword-agile_skewer = Agile Skewer
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.desc = A quick, stabbing lunge.
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common-abilities-sword-defensive_skewer = Defensive Skewer
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.desc = A parrying, stabbing lunge.
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common-abilities-sword-crippling_skewer = Crippling Skewer
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.desc = A stabbing lunge that can bleed.
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common-abilities-sword-cleaving_skewer = Cleaving Skewer
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.desc = A stabbing lunge that can cleave through enemies.
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veloren-core-pseudo_abilities-sword-cascade = Cascade
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.desc =
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An overhead slash.
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This skill changes depending on your adopted stance.
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common-abilities-sword-basic_cascade = Basic Cascade
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.desc = A basic, overhead slash.
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common-abilities-sword-heavy_cascade = Heavy Cascade
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.desc = An overhead slash that can stagger.
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common-abilities-sword-agile_cascade = Agile Cascade
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.desc = A quick, overhead slash.
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common-abilities-sword-defensive_cascade = Defensive Cascade
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.desc = A parrying, overhead slash.
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common-abilities-sword-crippling_cascade = Crippling Cascade
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.desc = An overhead slash that can bleed.
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common-abilities-sword-cleaving_cascade = Cleaving Cascade
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.desc = An overhead slash that can cleave through enemies.
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veloren-core-pseudo_abilities-sword-cross_cut = Cross Cut
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.desc =
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A right and left slash.
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This skill changes depending on your adopted stance.
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common-abilities-sword-basic_cross_cut = Basic Cross Cut
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.desc = A basic right and left slash.
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common-abilities-sword-heavy_cross_cut = Heavy Cross Cut
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.desc = A right and left slash that can each stagger.
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common-abilities-sword-agile_cross_cut = Agile Cross Cut
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.desc = A quick right and left slash.
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common-abilities-sword-defensive_cross_cut = Defensive Cross Cut
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.desc = A parrying right and left slash.
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common-abilities-sword-crippling_cross_cut = Crippling Cross Cut
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.desc = A right and left slash that can bleed.
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common-abilities-sword-cleaving_cross_cut = Cleaving Cross Cut
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.desc = A right and left slash which cleave through enemies.
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common-abilities-sword-basic_dual_cross_cut = Basic Cross Cut
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.desc = A simultaneous basic right and left slash.
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common-abilities-sword-heavy_dual_cross_cut = Heavy Cross Cut
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.desc = A simultaneous right and left slash that can each stagger.
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common-abilities-sword-agile_dual_cross_cut = Agile Cross Cut
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.desc = A simultaneous quick right and left slash.
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common-abilities-sword-defensive_dual_cross_cut = Defensive Cross Cut
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.desc = A simultaneous parrying right and left slash.
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common-abilities-sword-crippling_dual_cross_cut = Crippling Cross Cut
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.desc = A simultaneous right and left slash that can bleed.
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common-abilities-sword-cleaving_dual_cross_cut = Cleaving Cross Cut
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.desc = A simultaneous right and left slash which cleave through enemies.
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veloren-core-pseudo_abilities-sword-finisher = Finisher
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.desc =
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An ability that consumes combo and is meant to end a fight.
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This skill changes depending on your adopted stance.
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common-abilities-sword-basic_mighty_strike = Mighty Strike
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.desc =
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A simple, powerful slash.
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Requires a moderate amount of combo to use.
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common-abilities-sword-heavy_guillotine = Guillotine
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.desc =
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A strong cleave that will likely stagger what it doesn't kill.
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Requires a moderate amount of combo to use.
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common-abilities-sword-agile_hundred_cuts = Hundred Cuts
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.desc =
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Many very rapid slashes on a target.
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Requires a moderate amount of combo to use.
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common-abilities-sword-defensive_counter = Counter
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.desc =
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A rapidly launched attack that deals substantially more damage to a parried foe.
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Requires a moderate amount of combo to use.
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common-abilities-sword-crippling_mutilate = Mutilate
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.desc =
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Mutilate your foe by sawing through their injuries, deals more damage to bleeding foes.
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Requires a moderate amount of combo to use.
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common-abilities-sword-cleaving_bladestorm = Bladestorm
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.desc =
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Decimate your enemies with multiple cyclic swings of your sword.
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Requires a moderate amount of combo to use.
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common-abilities-sword-cleaving_dual_bladestorm = Bladestorm
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.desc =
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Decimate your enemies with multiple cyclic swings of both of your swords.
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Requires a moderate amount of combo to use.
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common-abilities-sword-heavy_sweep = Heavy Sweep
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.desc =
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A heavy, wide, sweeping strike that deals more damage to a staggered enemy.
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Enters heavy stance.
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common-abilities-sword-heavy_pommel_strike = Pommel Strike
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.desc =
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Concuss your foe with a blunt strike to the head.
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Enters heavy stance.
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common-abilities-sword-agile_quick_draw = Quick Draw
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.desc =
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Dash forward as you draw your blade for a quick attack.
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Enters agile stance.
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common-abilities-sword-agile_feint = Feint
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.desc =
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Step to the side then back before striking.
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Enters agile stance.
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common-abilities-sword-defensive_riposte = Riposte
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.desc =
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Parry a strike before instantly counter-attacking.
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Enters defensive stance.
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common-abilities-sword-defensive_disengage = Disengage
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.desc =
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Retreat backwards a step after striking.
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Enters defensive stance.
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common-abilities-sword-crippling_gouge = Gouge
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.desc =
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Inflict a lasting wound on your enemy that will continue to bleed.
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Enters crippling stance.
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common-abilities-sword-crippling_hamstring = Hamstring
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.desc =
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Injure the tendons of your foe, leaving them less maneuverable.
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Enters crippling stance.
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common-abilities-sword-cleaving_whirlwind_slice = Whirlwind Slice
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.desc =
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Strike all surrounding enemies with circular attacks.
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Enters cleaving stance.
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common-abilities-sword-cleaving_dual_whirlwind_slice = Whirlwind Slice
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.desc =
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Strike all surrounding enemies with circular attacks using both of your swords.
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Enters cleaving stance.
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common-abilities-sword-cleaving_earth_splitter = Earth Splitter
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.desc =
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Split the earth, if used while falling will have a much stronger impact.
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Enters cleaving stance.
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common-abilities-sword-heavy_fortitude = Fortitude
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.desc =
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Increases stagger resistance and as you take more damage your attacks will be more staggering.
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Requires heavy stance.
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common-abilities-sword-heavy_pillar_thrust = Pillar Thrust
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.desc =
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Stab your sword down through the enemy, all the way into the ground, is more powerful if used while falling.
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Requires heavy stance.
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common-abilities-sword-agile_dancing_edge = Dancing Edge
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.desc =
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Move and attack more swiftly.
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Requires agile stance.
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common-abilities-sword-agile_flurry = Flurry
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.desc =
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Multiple rapid stabs.
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Requires agile stance.
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common-abilities-sword-agile_dual_flurry = Flurry
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.desc =
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Multiple rapid stabs with both swords.
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Requires agile stance.
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common-abilities-sword-defensive_stalwart_sword = Stalwart Sword
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.desc =
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Shrug off the brunt of attacks, incoming damage is reduced.
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Requires defensive stance.
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common-abilities-sword-defensive_deflect = Deflect
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.desc =
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A swift enough maneuver to even block projectiles.
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Requires defensive stance.
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common-abilities-sword-crippling_eviscerate = Eviscerate
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.desc =
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Shreds wounds further, deals more damage to crippled enemies.
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Requires crippling stance.
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common-abilities-sword-crippling_bloody_gash = Bloody Gash
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.desc =
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Cruelly strike an already bleeding wound, does more damage to bleeding enemies.
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Requires crippling stance.
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common-abilities-sword-cleaving_blade_fever = Blade Fever
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.desc =
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Attack more recklessly, increasing the power of your strikes while leaving yourself open to incoming attacks.
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Requires cleaving stance.
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common-abilities-sword-cleaving_sky_splitter = Sky Splitter
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.desc =
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A powerful strike that purportedly can even split the sky, but will split through enemies.
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Requires cleaving stance.
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## Axe abilities
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common-abilities-axe-triple_chop = Triple Chop
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.desc = Three quick strikes.
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common-abilities-axe-cleave = Cleave
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.desc = A downwards chop that can build multiple combo.
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common-abilities-axe-brutal_swing = Brutal Swing
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.desc = A spinning cleave around you.
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common-abilities-axe-berserk = Berserk
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.desc = Increases your strength at the cost of leaving you vulnerable.
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common-abilities-axe-rising_tide = Rising Tide
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.desc = An upwards strike that greatly increases combo.
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common-abilities-axe-savage_sense = Savage Sense
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.desc = Identify a vital point on your target, ensuring your next strike critically damages them.
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common-abilities-axe-adrenaline_rush = Adrenaline Rush
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.desc =
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Consume all your combo to replenish your energy.
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Scales with combo on activation, consumes all combo.
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common-abilities-axe-execute = Execute
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.desc =
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A devastating strike often known to be fatal.
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Requires 30 combo to use.
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Automatically upgrades to maelstrom at 50 combo if unlocked.
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common-abilities-axe-maelstrom = Maelstrom
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.desc =
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Strike everything in your vicinity with a devastating, spinning strike.
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Automatically upgrades from execute at 50 combo.
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common-abilities-axe-rake = Rake
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.desc = Drag your axe across your foe, inducing bleeding.
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common-abilities-axe-bloodfeast = Bloodfeast
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.desc = Your axe thirsts for the blood of your enemies, replenishing you with each strike against a bleeding enemy.
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common-abilities-axe-fierce_raze = Fierce Raze
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.desc = A rapid flurry of strikes on your foe.
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common-abilities-axe-dual_fierce_raze = Fierce Raze
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.desc = A rapid flurry of strikes on your foe using both of your axes.
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common-abilities-axe-furor = Furor
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.desc = As your fury rises, your strikes generate more combo.
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common-abilities-axe-fracture = Fracture
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.desc =
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A crippling blow that hampers your foe's movement.
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Scales with combo on activation, consumes half of combo.
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common-abilities-axe-lacerate = Lacerate
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.desc =
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Flay your target, causing their lifeblood to flow out.
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Requires 30 combo to use.
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Automatically upgrades to riptide at 50 combo if unlocked.
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common-abilities-axe-riptide = Riptide
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.desc =
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Flay everything nearby, parting them from their blood.
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Automatically upgrades from lacerate at 50 combo.
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common-abilities-axe-skull_bash = Skullbash
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.desc = A strike with the flat of your axe that can stagger.
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common-abilities-axe-sunder = Sunder
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.desc = By changing your grip, you become able to bypass your enemy's armor while restoring your energy more effectively.
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common-abilities-axe-plunder = Plunder
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.desc = Quickly step towards your foe, robbing them of their balance with a strike.
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common-abilities-axe-defiance = Defiance
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.desc = Stare death in the eye longer as you make yourself resistant to both staggers and death.
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common-abilities-axe-keelhaul = Keelhaul
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.desc =
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Hook your opponent to pull them closer towards you.
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Scales with combo on activation, consumes half of combo.
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common-abilities-axe-bulkhead = Bulkhead
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.desc =
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A heavy swing that some say can even stagger titans.
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Requires 30 combo to use.
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Automatically upgrades to capsize at 50 combo if unlocked.
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common-abilities-axe-capsize = Capsize
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.desc =
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Stagger everything nearby with a heavy spinning strike.
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Automatically upgrades from bulkhead at 50 combo.
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# Hammer abilities
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common-abilities-hammer-solid_smash = Solid Smash
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.desc =
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A solid smash, that'll hurt
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common-abilities-hammer-wide_wallop = Wide Wallop
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.desc =
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Pull back and send them flying
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common-abilities-hammer-scornful_swipe = Scornful Swipe
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.desc =
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Bolster your fortitude and stamina by taunting your enemies before striking at them. If you fall to an enemy they become empowered.
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common-abilities-hammer-tremor = Tremor
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.desc =
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Strike the earth with enough force that the ground beneath your foes trembles.
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common-abilities-hammer-vigorous_bash = Vigorous Bash
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.desc =
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Use the head of your hammer to quickly strike your foes, giving a surge of adrenaline if the target is off balance.
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common-abilities-hammer-heavy_whorl = Heavy Whorl
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.desc =
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You strike all foes surrounding you with your hammer.
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common-abilities-hammer-dual_heavy_whorl = Heavy Whorl
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.desc =
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You strike all foes surrounding you with your hammers.
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common-abilities-hammer-intercept = Intercept
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.desc =
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Charge forward with your hammer throwing your weight behind your strike.
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common-abilities-hammer-dual_intercept = Intercept
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.desc =
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Charge forward with your hammers throwing your weight behind your strike.
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common-abilities-hammer-retaliate = Retaliate
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.desc =
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After blocking an attack, retaliate with a heavy strike back.
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common-abilities-hammer-spine_cracker = Spine Cracker
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.desc =
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When you foe turns their back to you, strike them hard in the back, targeting the weak part of their spine.
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common-abilities-hammer-breach = Breach
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.desc =
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Breach through your enemy's attempt at defense with a heavy strike from your hammer.
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common-abilities-hammer-pile_driver = Pile Driver
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.desc =
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Strike your enemy into the ground, stopping their movement until they free their legs.
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common-abilities-hammer-lung_pummel = Lung Pummel
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.desc =
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Swipe your hammer into your foe's side, winding them.
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common-abilities-hammer-helm_crusher = Helm Crusher
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.desc =
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Bash your enemy's head with your hammer, concussing them.
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common-abilities-hammer-iron_tempest = Iron Tempest
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.desc =
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Swing swiftly enough that your hammer becomes like a storm, scattering your enemies.
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common-abilities-hammer-dual_iron_tempest = Iron Tempest
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.desc =
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Swing swiftly enough that your hammers becomes like a storm, scattering your enemies.
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common-abilities-hammer-upheaval = Upheaval
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.desc =
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Slam your hammer into your foe, knocking them into the air and leaving them vulnerable to staggers.
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common-abilities-hammer-dual_upheaval = Upheaval
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.desc =
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Slam your hammers into your foes, knocking them into the air and leaving them vulnerable to staggers.
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common-abilities-hammer-rampart = Rampart
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.desc =
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Strike the ground, causing very mild tectonic uplift which protects your allies from attacks.
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common-abilities-hammer-tenacity = Tenacity
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.desc =
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Hold yourself strong as you withstand attack after attack, managing to keep attacking all the while.
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common-abilities-hammer-thunderclap = Thunderclap
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.desc =
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Unleash a devastating, adrenaline-fueled overhead strike against your foe.
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common-abilities-hammer-seismic_shock = Seismic Shock
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.desc =
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After buildup up enough momentum in your hammer, strike the ground with enough force that it erupts outward, throwing your foes into the air.
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common-abilities-hammer-earthshaker = Earthshaker
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.desc =
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Slam the head of your blood-soaked hammer into the ground, unleashing a shockwave that knocks the wind out of everyone around you.
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common-abilities-hammer-judgement = Judgement
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.desc =
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Bring your hammer down on your foe with all your weight, potentially killing them outright if they are staggered.
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