BasicBeam(
buildup_duration: 2.5,
recover_duration: 0.01,
beam_duration: 0.3,
damage: 3.0,
tick_rate: 3.0,
range: 20.0,
max_angle: 20.0,
damage_effect: Some(Buff((
kind: Burning,
dur_secs: 10.0,
strength: DamageFraction(0.5),
chance: 0.25,
))),
energy_regen: 0,
energy_drain: 0,
ori_rate: 10.0,
specifier: Flamethrower,
)