ComboMelee2(
strikes: [
(
melee_constructor: (
kind: Bash(
damage: 12,
poise: 20,
knockback: 0,
energy_regen: 0,
),
range: 1.5,
angle: 45.0,
attack_effect: Some((Poise(30), TargetBlocking)),
buildup_duration: 0.3,
swing_duration: 0.15,
hit_timing: 0.5,
recover_duration: 0.1,
ori_modifier: 0.6,
],
energy_cost_per_strike: 8,
meta: (
init_event: Some(EnterStance(Sword(Heavy))),
)