BasicMelee(
energy_cost: 0,
buildup_duration: 1.0,
swing_duration: 0.2,
hit_timing: 0.5,
recover_duration: 0.8,
melee_constructor: (
kind: Stab(
damage: 26,
poise: 15,
knockback: 5,
energy_regen: 0,
),
range: 4.0,
angle: 10.0,
ori_modifier: 1.0,
)