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38fd93c617 |
445
Cargo.lock
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445
Cargo.lock
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@ -68,9 +68,9 @@ dependencies = [
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||||||
|
name = "icu_properties_data"
|
||||||
|
version = "1.5.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "67a8effbc3dd3e4ba1afa8ad918d5684b8868b3b26500753effea8d2eed19569"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "icu_provider"
|
||||||
|
version = "1.5.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "6ed421c8a8ef78d3e2dbc98a973be2f3770cb42b606e3ab18d6237c4dfde68d9"
|
||||||
|
dependencies = [
|
||||||
|
"displaydoc",
|
||||||
|
"icu_locid",
|
||||||
|
"icu_provider_macros",
|
||||||
|
"stable_deref_trait",
|
||||||
|
"tinystr",
|
||||||
|
"writeable",
|
||||||
|
"yoke",
|
||||||
|
"zerofrom",
|
||||||
|
"zerovec",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "icu_provider_macros"
|
||||||
|
version = "1.5.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "1ec89e9337638ecdc08744df490b221a7399bf8d164eb52a665454e60e075ad6"
|
||||||
|
dependencies = [
|
||||||
|
"proc-macro2",
|
||||||
|
"quote",
|
||||||
|
"syn 2.0.87",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "ident_case"
|
name = "ident_case"
|
||||||
version = "1.0.1"
|
version = "1.0.1"
|
||||||
@ -1278,19 +1402,30 @@ dependencies = [
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "634d9b1461af396cad843f47fdba5597a4f9e6ddd4bfb6ff5d85028c25cb12f6"
|
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|
||||||
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|
dependencies = [
|
||||||
"unicode-bidi",
|
"idna_adapter",
|
||||||
"unicode-normalization",
|
"smallvec",
|
||||||
|
"utf8_iter",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "idna_adapter"
|
||||||
|
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|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "daca1df1c957320b2cf139ac61e7bd64fed304c5040df000a745aa1de3b4ef71"
|
||||||
|
dependencies = [
|
||||||
|
"icu_normalizer",
|
||||||
|
"icu_properties",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "image"
|
name = "image"
|
||||||
version = "0.25.4"
|
version = "0.25.5"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "bc144d44a31d753b02ce64093d532f55ff8dc4ebf2ffb8a63c0dda691385acae"
|
checksum = "cd6f44aed642f18953a158afeb30206f4d50da59fbc66ecb53c66488de73563b"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"bytemuck",
|
"bytemuck",
|
||||||
"byteorder-lite",
|
"byteorder-lite",
|
||||||
@ -1307,7 +1442,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
|
|||||||
checksum = "707907fe3c25f5424cce2cb7e1cbcafee6bdbe735ca90ef77c29e84591e5b9da"
|
checksum = "707907fe3c25f5424cce2cb7e1cbcafee6bdbe735ca90ef77c29e84591e5b9da"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"equivalent",
|
"equivalent",
|
||||||
"hashbrown 0.15.0",
|
"hashbrown 0.15.1",
|
||||||
"rayon",
|
"rayon",
|
||||||
]
|
]
|
||||||
|
|
||||||
@ -1454,6 +1589,12 @@ version = "0.5.6"
|
|||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "0717cef1bc8b636c6e1c1bbdefc09e6322da8a9321966e8928ef80d20f7f770f"
|
checksum = "0717cef1bc8b636c6e1c1bbdefc09e6322da8a9321966e8928ef80d20f7f770f"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "litemap"
|
||||||
|
version = "0.7.3"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "643cb0b8d4fcc284004d5fd0d67ccf61dfffadb7f75e1e71bc420f4688a3a704"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "lock_api"
|
name = "lock_api"
|
||||||
version = "0.4.12"
|
version = "0.4.12"
|
||||||
@ -1641,7 +1782,7 @@ checksum = "ed3955f1a9c7c0c15e092f9c887db08b1fc683305fdf6eb6684f22555355e202"
|
|||||||
dependencies = [
|
dependencies = [
|
||||||
"proc-macro2",
|
"proc-macro2",
|
||||||
"quote",
|
"quote",
|
||||||
"syn 2.0.79",
|
"syn 2.0.87",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@ -1717,9 +1858,9 @@ checksum = "ff011a302c396a5197692431fc1948019154afc178baf7d8e37367442a4601cf"
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "ordered-float"
|
name = "ordered-float"
|
||||||
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|
version = "4.5.0"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "83e7ccb95e240b7c9506a3d544f10d935e142cc90b0a1d56954fb44d89ad6b97"
|
checksum = "c65ee1f9701bf938026630b455d5315f490640234259037edb259798b3bcf85e"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"num-traits",
|
"num-traits",
|
||||||
]
|
]
|
||||||
@ -1820,9 +1961,9 @@ dependencies = [
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "pin-project-lite"
|
name = "pin-project-lite"
|
||||||
version = "0.2.14"
|
version = "0.2.15"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "bda66fc9667c18cb2758a2ac84d1167245054bcf85d5d1aaa6923f45801bdd02"
|
checksum = "915a1e146535de9163f3987b8944ed8cf49a18bb0056bcebcdcece385cece4ff"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "pin-utils"
|
name = "pin-utils"
|
||||||
@ -1866,9 +2007,9 @@ checksum = "bc881b2c22681370c6a780e47af9840ef841837bc98118431d4e1868bd0c1086"
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "proc-macro2"
|
name = "proc-macro2"
|
||||||
version = "1.0.88"
|
version = "1.0.89"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "7c3a7fc5db1e57d5a779a352c8cdb57b29aa4c40cc69c3a68a7fedc815fbf2f9"
|
checksum = "f139b0662de085916d1fb67d2b4169d1addddda1919e696f3252b740b629986e"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"unicode-ident",
|
"unicode-ident",
|
||||||
]
|
]
|
||||||
@ -1931,10 +2072,11 @@ dependencies = [
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "quinn-udp"
|
name = "quinn-udp"
|
||||||
version = "0.5.5"
|
version = "0.5.7"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "4fe68c2e9e1a1234e218683dbdf9f9dfcb094113c5ac2b938dfcb9bab4c4140b"
|
checksum = "7d5a626c6807713b15cac82a6acaccd6043c9a5408c24baae07611fec3f243da"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
|
"cfg_aliases",
|
||||||
"libc",
|
"libc",
|
||||||
"once_cell",
|
"once_cell",
|
||||||
"socket2",
|
"socket2",
|
||||||
@ -2038,9 +2180,9 @@ dependencies = [
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "regex"
|
name = "regex"
|
||||||
version = "1.11.0"
|
version = "1.11.1"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "38200e5ee88914975b69f657f0801b6f6dccafd44fd9326302a4aaeecfacb1d8"
|
checksum = "b544ef1b4eac5dc2db33ea63606ae9ffcfac26c1416a2806ae0bf5f56b201191"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"aho-corasick",
|
"aho-corasick",
|
||||||
"memchr",
|
"memchr",
|
||||||
@ -2148,9 +2290,9 @@ dependencies = [
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "rustls"
|
name = "rustls"
|
||||||
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|
version = "0.23.16"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "5fbb44d7acc4e873d613422379f69f237a1b141928c02f6bc6ccfddddc2d7993"
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checksum = "eee87ff5d9b36712a58574e12e9f0ea80f915a5b0ac518d322b24a465617925e"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"once_cell",
|
"once_cell",
|
||||||
"ring",
|
"ring",
|
||||||
@ -2322,29 +2464,29 @@ checksum = "61697e0a1c7e512e84a621326239844a24d8207b4669b41bc18b32ea5cbf988b"
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "serde"
|
name = "serde"
|
||||||
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|
version = "1.0.214"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
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|
||||||
checksum = "c8e3592472072e6e22e0a54d5904d9febf8508f65fb8552499a1abc7d1078c3a"
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checksum = "f55c3193aca71c12ad7890f1785d2b73e1b9f63a0bbc353c08ef26fe03fc56b5"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"serde_derive",
|
"serde_derive",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "serde_derive"
|
name = "serde_derive"
|
||||||
version = "1.0.210"
|
version = "1.0.214"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "243902eda00fad750862fc144cea25caca5e20d615af0a81bee94ca738f1df1f"
|
checksum = "de523f781f095e28fa605cdce0f8307e451cc0fd14e2eb4cd2e98a355b147766"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"proc-macro2",
|
"proc-macro2",
|
||||||
"quote",
|
"quote",
|
||||||
"syn 2.0.79",
|
"syn 2.0.87",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "serde_json"
|
name = "serde_json"
|
||||||
version = "1.0.131"
|
version = "1.0.132"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "67d42a0bd4ac281beff598909bb56a86acaf979b84483e1c79c10dcaf98f8cf3"
|
checksum = "d726bfaff4b320266d395898905d0eba0345aae23b54aee3a737e260fd46db03"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"itoa",
|
"itoa",
|
||||||
"memchr",
|
"memchr",
|
||||||
@ -2360,7 +2502,7 @@ checksum = "6c64451ba24fc7a6a2d60fc75dd9c83c90903b19028d4eff35e88fc1e86564e9"
|
|||||||
dependencies = [
|
dependencies = [
|
||||||
"proc-macro2",
|
"proc-macro2",
|
||||||
"quote",
|
"quote",
|
||||||
"syn 2.0.79",
|
"syn 2.0.87",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@ -2479,9 +2621,9 @@ dependencies = [
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "sorted-vec"
|
name = "sorted-vec"
|
||||||
version = "0.8.4"
|
version = "0.8.5"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "2432f7c120a790d329ee1c54c9c09495b163a72eb338b0682742e2c173b15107"
|
checksum = "9f64b077cc81ab5f1209bb44c6530a3277261aeaa5405111d48326897306918b"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "specs"
|
name = "specs"
|
||||||
@ -2526,6 +2668,12 @@ dependencies = [
|
|||||||
"windows-sys 0.59.0",
|
"windows-sys 0.59.0",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "stable_deref_trait"
|
||||||
|
version = "1.2.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "a8f112729512f8e442d81f95a8a7ddf2b7c6b8a1a6f509a95864142b30cab2d3"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "static_assertions"
|
name = "static_assertions"
|
||||||
version = "1.1.0"
|
version = "1.1.0"
|
||||||
@ -2551,7 +2699,7 @@ dependencies = [
|
|||||||
"proc-macro2",
|
"proc-macro2",
|
||||||
"quote",
|
"quote",
|
||||||
"rustversion",
|
"rustversion",
|
||||||
"syn 2.0.79",
|
"syn 2.0.87",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@ -2579,15 +2727,26 @@ dependencies = [
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "syn"
|
name = "syn"
|
||||||
version = "2.0.79"
|
version = "2.0.87"
|
||||||
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|
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|
||||||
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|
checksum = "25aa4ce346d03a6dcd68dd8b4010bcb74e54e62c90c573f394c46eae99aba32d"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"proc-macro2",
|
"proc-macro2",
|
||||||
"quote",
|
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|
||||||
"unicode-ident",
|
"unicode-ident",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "synstructure"
|
||||||
|
version = "0.13.1"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "c8af7666ab7b6390ab78131fb5b0fce11d6b7a6951602017c35fa82800708971"
|
||||||
|
dependencies = [
|
||||||
|
"proc-macro2",
|
||||||
|
"quote",
|
||||||
|
"syn 2.0.87",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "tap"
|
name = "tap"
|
||||||
version = "1.0.1"
|
version = "1.0.1"
|
||||||
@ -2596,22 +2755,22 @@ checksum = "55937e1799185b12863d447f42597ed69d9928686b8d88a1df17376a097d8369"
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "thiserror"
|
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|
||||||
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|
version = "1.0.68"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
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|
||||||
checksum = "d50af8abc119fb8bb6dbabcfa89656f46f84aa0ac7688088608076ad2b459a84"
|
checksum = "02dd99dc800bbb97186339685293e1cc5d9df1f8fae2d0aecd9ff1c77efea892"
|
||||||
dependencies = [
|
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|
||||||
"thiserror-impl",
|
"thiserror-impl",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "thiserror-impl"
|
name = "thiserror-impl"
|
||||||
version = "1.0.64"
|
version = "1.0.68"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "08904e7672f5eb876eaaf87e0ce17857500934f4981c4a0ab2b4aa98baac7fc3"
|
checksum = "a7c61ec9a6f64d2793d8a45faba21efbe3ced62a886d44c36a009b2b519b4c7e"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"proc-macro2",
|
"proc-macro2",
|
||||||
"quote",
|
"quote",
|
||||||
"syn 2.0.79",
|
"syn 2.0.87",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@ -2640,6 +2799,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
|
|||||||
checksum = "9117f5d4db391c1cf6927e7bea3db74b9a1c1add8f7eda9ffd5364f40f57b82f"
|
checksum = "9117f5d4db391c1cf6927e7bea3db74b9a1c1add8f7eda9ffd5364f40f57b82f"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"displaydoc",
|
"displaydoc",
|
||||||
|
"zerovec",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@ -2659,9 +2819,9 @@ checksum = "1f3ccbac311fea05f86f61904b462b55fb3df8837a366dfc601a0161d0532f20"
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "tokio"
|
name = "tokio"
|
||||||
version = "1.40.0"
|
version = "1.41.0"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "e2b070231665d27ad9ec9b8df639893f46727666c6767db40317fbe920a5d998"
|
checksum = "145f3413504347a2be84393cc8a7d2fb4d863b375909ea59f2158261aa258bbb"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"backtrace",
|
"backtrace",
|
||||||
"bytes",
|
"bytes",
|
||||||
@ -2681,7 +2841,7 @@ checksum = "693d596312e88961bc67d7f1f97af8a70227d9f90c31bba5806eec004978d752"
|
|||||||
dependencies = [
|
dependencies = [
|
||||||
"proc-macro2",
|
"proc-macro2",
|
||||||
"quote",
|
"quote",
|
||||||
"syn 2.0.79",
|
"syn 2.0.87",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@ -2766,7 +2926,7 @@ checksum = "34704c8d6ebcbc939824180af020566b01a7c01f80641264eba0999f6c2b6be7"
|
|||||||
dependencies = [
|
dependencies = [
|
||||||
"proc-macro2",
|
"proc-macro2",
|
||||||
"quote",
|
"quote",
|
||||||
"syn 2.0.79",
|
"syn 2.0.87",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@ -2921,15 +3081,27 @@ checksum = "8ecb6da28b8a351d773b68d5825ac39017e680750f980f3a1a85cd8dd28a47c1"
|
|||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "url"
|
name = "url"
|
||||||
version = "2.5.2"
|
version = "2.5.3"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "22784dbdf76fdde8af1aeda5622b546b422b6fc585325248a2bf9f5e41e94d6c"
|
checksum = "8d157f1b96d14500ffdc1f10ba712e780825526c03d9a49b4d0324b0d9113ada"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"form_urlencoded",
|
"form_urlencoded",
|
||||||
"idna 0.5.0",
|
"idna 1.0.3",
|
||||||
"percent-encoding",
|
"percent-encoding",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "utf16_iter"
|
||||||
|
version = "1.0.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "c8232dd3cdaed5356e0f716d285e4b40b932ac434100fe9b7e0e8e935b9e6246"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "utf8_iter"
|
||||||
|
version = "1.0.4"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "b6c140620e7ffbb22c2dee59cafe6084a59b5ffc27a8859a5f0d494b5d52b6be"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "utf8parse"
|
name = "utf8parse"
|
||||||
version = "0.2.2"
|
version = "0.2.2"
|
||||||
@ -2968,7 +3140,7 @@ dependencies = [
|
|||||||
[[package]]
|
[[package]]
|
||||||
name = "veloren-client"
|
name = "veloren-client"
|
||||||
version = "0.16.0"
|
version = "0.16.0"
|
||||||
source = "git+https://gitlab.com/veloren/veloren?branch=master#bb9595be4203471256c29167de665f4ee9540085"
|
source = "git+https://gitlab.com/veloren/veloren?tag=weekly#2dd493e3bc2fc0b274e48e283e9476c7178594d2"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"authc",
|
"authc",
|
||||||
"byteorder",
|
"byteorder",
|
||||||
@ -2994,7 +3166,7 @@ dependencies = [
|
|||||||
[[package]]
|
[[package]]
|
||||||
name = "veloren-client-i18n"
|
name = "veloren-client-i18n"
|
||||||
version = "0.13.0"
|
version = "0.13.0"
|
||||||
source = "git+https://gitlab.com/veloren/veloren?branch=master#bb9595be4203471256c29167de665f4ee9540085"
|
source = "git+https://gitlab.com/veloren/veloren?tag=weekly#2dd493e3bc2fc0b274e48e283e9476c7178594d2"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"deunicode",
|
"deunicode",
|
||||||
"fluent",
|
"fluent",
|
||||||
@ -3012,7 +3184,7 @@ dependencies = [
|
|||||||
[[package]]
|
[[package]]
|
||||||
name = "veloren-common"
|
name = "veloren-common"
|
||||||
version = "0.10.0"
|
version = "0.10.0"
|
||||||
source = "git+https://gitlab.com/veloren/veloren?branch=master#bb9595be4203471256c29167de665f4ee9540085"
|
source = "git+https://gitlab.com/veloren/veloren?tag=weekly#2dd493e3bc2fc0b274e48e283e9476c7178594d2"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"approx",
|
"approx",
|
||||||
"bitflags 2.6.0",
|
"bitflags 2.6.0",
|
||||||
@ -3052,7 +3224,7 @@ dependencies = [
|
|||||||
[[package]]
|
[[package]]
|
||||||
name = "veloren-common-assets"
|
name = "veloren-common-assets"
|
||||||
version = "0.10.0"
|
version = "0.10.0"
|
||||||
source = "git+https://gitlab.com/veloren/veloren?branch=master#bb9595be4203471256c29167de665f4ee9540085"
|
source = "git+https://gitlab.com/veloren/veloren?tag=weekly#2dd493e3bc2fc0b274e48e283e9476c7178594d2"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"assets_manager",
|
"assets_manager",
|
||||||
"dot_vox",
|
"dot_vox",
|
||||||
@ -3067,7 +3239,7 @@ dependencies = [
|
|||||||
[[package]]
|
[[package]]
|
||||||
name = "veloren-common-base"
|
name = "veloren-common-base"
|
||||||
version = "0.10.0"
|
version = "0.10.0"
|
||||||
source = "git+https://gitlab.com/veloren/veloren?branch=master#bb9595be4203471256c29167de665f4ee9540085"
|
source = "git+https://gitlab.com/veloren/veloren?tag=weekly#2dd493e3bc2fc0b274e48e283e9476c7178594d2"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"directories-next",
|
"directories-next",
|
||||||
"tracing",
|
"tracing",
|
||||||
@ -3076,7 +3248,7 @@ dependencies = [
|
|||||||
[[package]]
|
[[package]]
|
||||||
name = "veloren-common-ecs"
|
name = "veloren-common-ecs"
|
||||||
version = "0.10.0"
|
version = "0.10.0"
|
||||||
source = "git+https://gitlab.com/veloren/veloren?branch=master#bb9595be4203471256c29167de665f4ee9540085"
|
source = "git+https://gitlab.com/veloren/veloren?tag=weekly#2dd493e3bc2fc0b274e48e283e9476c7178594d2"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"specs",
|
"specs",
|
||||||
"tracing",
|
"tracing",
|
||||||
@ -3086,7 +3258,7 @@ dependencies = [
|
|||||||
[[package]]
|
[[package]]
|
||||||
name = "veloren-common-i18n"
|
name = "veloren-common-i18n"
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
source = "git+https://gitlab.com/veloren/veloren?branch=master#bb9595be4203471256c29167de665f4ee9540085"
|
source = "git+https://gitlab.com/veloren/veloren?tag=weekly#2dd493e3bc2fc0b274e48e283e9476c7178594d2"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"hashbrown 0.14.5",
|
"hashbrown 0.14.5",
|
||||||
"rand",
|
"rand",
|
||||||
@ -3096,7 +3268,7 @@ dependencies = [
|
|||||||
[[package]]
|
[[package]]
|
||||||
name = "veloren-common-net"
|
name = "veloren-common-net"
|
||||||
version = "0.10.0"
|
version = "0.10.0"
|
||||||
source = "git+https://gitlab.com/veloren/veloren?branch=master#bb9595be4203471256c29167de665f4ee9540085"
|
source = "git+https://gitlab.com/veloren/veloren?tag=weekly#2dd493e3bc2fc0b274e48e283e9476c7178594d2"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"bincode",
|
"bincode",
|
||||||
"flate2",
|
"flate2",
|
||||||
@ -3114,7 +3286,7 @@ dependencies = [
|
|||||||
[[package]]
|
[[package]]
|
||||||
name = "veloren-common-state"
|
name = "veloren-common-state"
|
||||||
version = "0.10.0"
|
version = "0.10.0"
|
||||||
source = "git+https://gitlab.com/veloren/veloren?branch=master#bb9595be4203471256c29167de665f4ee9540085"
|
source = "git+https://gitlab.com/veloren/veloren?tag=weekly#2dd493e3bc2fc0b274e48e283e9476c7178594d2"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"async-trait",
|
"async-trait",
|
||||||
"bytes",
|
"bytes",
|
||||||
@ -3136,7 +3308,7 @@ dependencies = [
|
|||||||
[[package]]
|
[[package]]
|
||||||
name = "veloren-common-systems"
|
name = "veloren-common-systems"
|
||||||
version = "0.10.0"
|
version = "0.10.0"
|
||||||
source = "git+https://gitlab.com/veloren/veloren?branch=master#bb9595be4203471256c29167de665f4ee9540085"
|
source = "git+https://gitlab.com/veloren/veloren?tag=weekly#2dd493e3bc2fc0b274e48e283e9476c7178594d2"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"itertools",
|
"itertools",
|
||||||
"ordered-float",
|
"ordered-float",
|
||||||
@ -3154,7 +3326,7 @@ dependencies = [
|
|||||||
[[package]]
|
[[package]]
|
||||||
name = "veloren-network"
|
name = "veloren-network"
|
||||||
version = "0.3.0"
|
version = "0.3.0"
|
||||||
source = "git+https://gitlab.com/veloren/veloren?branch=master#bb9595be4203471256c29167de665f4ee9540085"
|
source = "git+https://gitlab.com/veloren/veloren?tag=weekly#2dd493e3bc2fc0b274e48e283e9476c7178594d2"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"async-channel",
|
"async-channel",
|
||||||
"async-trait",
|
"async-trait",
|
||||||
@ -3179,7 +3351,7 @@ dependencies = [
|
|||||||
[[package]]
|
[[package]]
|
||||||
name = "veloren-network-protocol"
|
name = "veloren-network-protocol"
|
||||||
version = "0.6.1"
|
version = "0.6.1"
|
||||||
source = "git+https://gitlab.com/veloren/veloren?branch=master#bb9595be4203471256c29167de665f4ee9540085"
|
source = "git+https://gitlab.com/veloren/veloren?tag=weekly#2dd493e3bc2fc0b274e48e283e9476c7178594d2"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"async-trait",
|
"async-trait",
|
||||||
"bitflags 2.6.0",
|
"bitflags 2.6.0",
|
||||||
@ -3193,7 +3365,7 @@ dependencies = [
|
|||||||
[[package]]
|
[[package]]
|
||||||
name = "veloren-world"
|
name = "veloren-world"
|
||||||
version = "0.10.0"
|
version = "0.10.0"
|
||||||
source = "git+https://gitlab.com/veloren/veloren?branch=master#bb9595be4203471256c29167de665f4ee9540085"
|
source = "git+https://gitlab.com/veloren/veloren?tag=weekly#2dd493e3bc2fc0b274e48e283e9476c7178594d2"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"arr_macro",
|
"arr_macro",
|
||||||
"bincode",
|
"bincode",
|
||||||
@ -3276,7 +3448,7 @@ dependencies = [
|
|||||||
"once_cell",
|
"once_cell",
|
||||||
"proc-macro2",
|
"proc-macro2",
|
||||||
"quote",
|
"quote",
|
||||||
"syn 2.0.79",
|
"syn 2.0.87",
|
||||||
"wasm-bindgen-shared",
|
"wasm-bindgen-shared",
|
||||||
]
|
]
|
||||||
|
|
||||||
@ -3298,7 +3470,7 @@ checksum = "26c6ab57572f7a24a4985830b120de1594465e5d500f24afe89e16b4e833ef68"
|
|||||||
dependencies = [
|
dependencies = [
|
||||||
"proc-macro2",
|
"proc-macro2",
|
||||||
"quote",
|
"quote",
|
||||||
"syn 2.0.79",
|
"syn 2.0.87",
|
||||||
"wasm-bindgen-backend",
|
"wasm-bindgen-backend",
|
||||||
"wasm-bindgen-shared",
|
"wasm-bindgen-shared",
|
||||||
]
|
]
|
||||||
@ -3404,7 +3576,7 @@ checksum = "2bbd5b46c938e506ecbce286b6628a02171d56153ba733b6c741fc627ec9579b"
|
|||||||
dependencies = [
|
dependencies = [
|
||||||
"proc-macro2",
|
"proc-macro2",
|
||||||
"quote",
|
"quote",
|
||||||
"syn 2.0.79",
|
"syn 2.0.87",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@ -3415,7 +3587,7 @@ checksum = "053c4c462dc91d3b1504c6fe5a726dd15e216ba718e84a0e46a88fbe5ded3515"
|
|||||||
dependencies = [
|
dependencies = [
|
||||||
"proc-macro2",
|
"proc-macro2",
|
||||||
"quote",
|
"quote",
|
||||||
"syn 2.0.79",
|
"syn 2.0.87",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@ -3604,6 +3776,18 @@ dependencies = [
|
|||||||
"windows-sys 0.48.0",
|
"windows-sys 0.48.0",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "write16"
|
||||||
|
version = "1.0.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "d1890f4022759daae28ed4fe62859b1236caebfc61ede2f63ed4e695f3f6d936"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "writeable"
|
||||||
|
version = "0.5.5"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "1e9df38ee2d2c3c5948ea468a8406ff0db0b29ae1ffde1bcf20ef305bcc95c51"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "wyz"
|
name = "wyz"
|
||||||
version = "0.5.1"
|
version = "0.5.1"
|
||||||
@ -3613,6 +3797,30 @@ dependencies = [
|
|||||||
"tap",
|
"tap",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "yoke"
|
||||||
|
version = "0.7.4"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "6c5b1314b079b0930c31e3af543d8ee1757b1951ae1e1565ec704403a7240ca5"
|
||||||
|
dependencies = [
|
||||||
|
"serde",
|
||||||
|
"stable_deref_trait",
|
||||||
|
"yoke-derive",
|
||||||
|
"zerofrom",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "yoke-derive"
|
||||||
|
version = "0.7.4"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "28cc31741b18cb6f1d5ff12f5b7523e3d6eb0852bbbad19d73905511d9849b95"
|
||||||
|
dependencies = [
|
||||||
|
"proc-macro2",
|
||||||
|
"quote",
|
||||||
|
"syn 2.0.87",
|
||||||
|
"synstructure",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "zerocopy"
|
name = "zerocopy"
|
||||||
version = "0.7.35"
|
version = "0.7.35"
|
||||||
@ -3631,7 +3839,28 @@ checksum = "fa4f8080344d4671fb4e831a13ad1e68092748387dfc4f55e356242fae12ce3e"
|
|||||||
dependencies = [
|
dependencies = [
|
||||||
"proc-macro2",
|
"proc-macro2",
|
||||||
"quote",
|
"quote",
|
||||||
"syn 2.0.79",
|
"syn 2.0.87",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "zerofrom"
|
||||||
|
version = "0.1.4"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "91ec111ce797d0e0784a1116d0ddcdbea84322cd79e5d5ad173daeba4f93ab55"
|
||||||
|
dependencies = [
|
||||||
|
"zerofrom-derive",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "zerofrom-derive"
|
||||||
|
version = "0.1.4"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "0ea7b4a3637ea8669cedf0f1fd5c286a17f3de97b8dd5a70a6c167a1730e63a5"
|
||||||
|
dependencies = [
|
||||||
|
"proc-macro2",
|
||||||
|
"quote",
|
||||||
|
"syn 2.0.87",
|
||||||
|
"synstructure",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
@ -3640,6 +3869,28 @@ version = "1.8.1"
|
|||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "ced3678a2879b30306d323f4542626697a464a97c0a07c9aebf7ebca65cd4dde"
|
checksum = "ced3678a2879b30306d323f4542626697a464a97c0a07c9aebf7ebca65cd4dde"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "zerovec"
|
||||||
|
version = "0.10.4"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "aa2b893d79df23bfb12d5461018d408ea19dfafe76c2c7ef6d4eba614f8ff079"
|
||||||
|
dependencies = [
|
||||||
|
"yoke",
|
||||||
|
"zerofrom",
|
||||||
|
"zerovec-derive",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "zerovec-derive"
|
||||||
|
version = "0.10.3"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "6eafa6dfb17584ea3e2bd6e76e0cc15ad7af12b09abdd1ca55961bed9b1063c6"
|
||||||
|
dependencies = [
|
||||||
|
"proc-macro2",
|
||||||
|
"quote",
|
||||||
|
"syn 2.0.87",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "zune-core"
|
name = "zune-core"
|
||||||
version = "0.4.12"
|
version = "0.4.12"
|
||||||
|
10
Cargo.toml
10
Cargo.toml
@ -5,13 +5,13 @@ edition = "2021"
|
|||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
tokio = "1.38.0"
|
tokio = "1.38.0"
|
||||||
veloren-common = { git = "https://gitlab.com/veloren/veloren", branch = "master", features = [
|
veloren-common = { git = "https://gitlab.com/veloren/veloren", tag = "weekly", features = [
|
||||||
"no-assets",
|
"no-assets",
|
||||||
] }
|
] }
|
||||||
veloren-common-net = { git = "https://gitlab.com/veloren/veloren", branch = "master" }
|
veloren-common-net = { git = "https://gitlab.com/veloren/veloren", tag = "weekly" }
|
||||||
veloren-client = { git = "https://gitlab.com/veloren/veloren", branch = "master" }
|
veloren-client = { git = "https://gitlab.com/veloren/veloren", tag = "weekly" }
|
||||||
veloren-world = { git = "https://gitlab.com/veloren/veloren", branch = "master" }
|
veloren-world = { git = "https://gitlab.com/veloren/veloren", tag = "weekly" }
|
||||||
veloren-client-i18n = { git = "https://gitlab.com/veloren/veloren", branch = "master" }
|
veloren-client-i18n = { git = "https://gitlab.com/veloren/veloren", tag = "weekly" }
|
||||||
toml = "0.8.14"
|
toml = "0.8.14"
|
||||||
serde = { version = "1.0.203", features = ["derive"] }
|
serde = { version = "1.0.203", features = ["derive"] }
|
||||||
log = "0.4.22"
|
log = "0.4.22"
|
||||||
|
14
assets/common/items/armor/misc/head/scarlet_spectacles.ron
Normal file
14
assets/common/items/armor/misc/head/scarlet_spectacles.ron
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "Vampire glasses",
|
||||||
|
legacy_description: "Perfect for pulling pranks on your fellow adventurers by pretending to be a devilish creature of the night! We are not liable for any resulting damage, injuries, or angry mobs.",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Head,
|
||||||
|
stats: Direct((
|
||||||
|
precision_power: Some(0.08),
|
||||||
|
energy_max: Some(-2.0),
|
||||||
|
energy_reward: Some(-0.04),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Epic,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GoblinChucker",
|
||||||
|
legacy_description: "Goblin Chucker",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Chest,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(4.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GoblinChucker",
|
||||||
|
legacy_description: "Goblin Chucker",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Foot,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GoblinChucker",
|
||||||
|
legacy_description: "Goblin Chucker",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Hand,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GoblinChucker",
|
||||||
|
legacy_description: "Goblin Chucker",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Head,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GoblinChucker",
|
||||||
|
legacy_description: "Goblin Chucker",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Pants,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(2.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GoblinRuffian",
|
||||||
|
legacy_description: "Goblin Ruffian",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Chest,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(4.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GoblinRuffian",
|
||||||
|
legacy_description: "Goblin Thug",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Foot,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GoblinRuffian",
|
||||||
|
legacy_description: "Goblin Thug",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Hand,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GoblinRuffian",
|
||||||
|
legacy_description: "Goblin Ruffian",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Head,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GoblinRuffian",
|
||||||
|
legacy_description: "Goblin Ruffian",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Pants,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(2.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GoblinThug",
|
||||||
|
legacy_description: "Goblin Thug",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Chest,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(4.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GoblinThug",
|
||||||
|
legacy_description: "Goblin Thug",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Foot,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GoblinThug",
|
||||||
|
legacy_description: "Goblin Thug",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Hand,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GoblinThug",
|
||||||
|
legacy_description: "Goblin Thug",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Head,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GoblinThug",
|
||||||
|
legacy_description: "Goblin Thug",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Pants,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(2.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GreenLegoom",
|
||||||
|
legacy_description: "Green Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Chest,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(4.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GreenLegoom",
|
||||||
|
legacy_description: "Green Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Foot,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GreenLegoom",
|
||||||
|
legacy_description: "Green Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Hand,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GreenLegoom",
|
||||||
|
legacy_description: "Green Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Head,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "GreenLegoom",
|
||||||
|
legacy_description: "Green Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Pants,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(2.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "OchreLegoom",
|
||||||
|
legacy_description: "Ochre Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Chest,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(4.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "OchreLegoom",
|
||||||
|
legacy_description: "Ochre Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Foot,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "OchreLegoom",
|
||||||
|
legacy_description: "Ochre Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Hand,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "OchreLegoom",
|
||||||
|
legacy_description: "Ochre Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Head,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "OchreLegoom",
|
||||||
|
legacy_description: "Ochre Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Pants,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(2.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "PurpleLegoom",
|
||||||
|
legacy_description: "Purple Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Chest,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(4.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "PurpleLegoom",
|
||||||
|
legacy_description: "Purple Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Foot,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "PurpleLegoom",
|
||||||
|
legacy_description: "Purple Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Hand,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "PurpleLegoom",
|
||||||
|
legacy_description: "Purple Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Head,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "PurpleLegoom",
|
||||||
|
legacy_description: "Purple Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Pants,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(2.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "RedLegoom",
|
||||||
|
legacy_description: "Red Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Chest,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(4.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "RedLegoom",
|
||||||
|
legacy_description: "Red Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Foot,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "RedLegoom",
|
||||||
|
legacy_description: "Red Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Hand,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "RedLegoom",
|
||||||
|
legacy_description: "Red Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Head,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(1.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
@ -0,0 +1,16 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "RedLegoom",
|
||||||
|
legacy_description: "Red Legoom",
|
||||||
|
kind: Armor((
|
||||||
|
kind: Pants,
|
||||||
|
stats: Direct((
|
||||||
|
protection: Some(Normal(2.0)),
|
||||||
|
poise_resilience: Some(Normal(4.0)),
|
||||||
|
energy_max: Some(3.4),
|
||||||
|
energy_reward: Some(0.81),
|
||||||
|
precision_power: Some(0.075),
|
||||||
|
)),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
)
|
20
assets/common/items/npc_weapons/unique/goblin_chucker.ron
Normal file
20
assets/common/items/npc_weapons/unique/goblin_chucker.ron
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "Goblin Chucker",
|
||||||
|
legacy_description: "Goblin Chucker",
|
||||||
|
kind: Tool((
|
||||||
|
kind: Natural,
|
||||||
|
hands: Two,
|
||||||
|
stats: (
|
||||||
|
equip_time_secs: 0.01,
|
||||||
|
power: 1.0,
|
||||||
|
effect_power: 1.0,
|
||||||
|
speed: 1.0,
|
||||||
|
range: 1.0,
|
||||||
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
|
),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
ability_spec: Some(Custom("Goblin Chucker")),
|
||||||
|
)
|
@ -0,0 +1,20 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "Goblin Ruffian Knife",
|
||||||
|
legacy_description: "Goblin Ruffian Knife",
|
||||||
|
kind: Tool((
|
||||||
|
kind: Hammer,
|
||||||
|
hands: Two,
|
||||||
|
stats: (
|
||||||
|
equip_time_secs: 0.01,
|
||||||
|
power: 1.0,
|
||||||
|
effect_power: 1.0,
|
||||||
|
speed: 1.0,
|
||||||
|
range: 1.0,
|
||||||
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
|
),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
ability_spec: Some(Custom("Goblin Ruffian")),
|
||||||
|
)
|
20
assets/common/items/npc_weapons/unique/goblin_thug_club.ron
Normal file
20
assets/common/items/npc_weapons/unique/goblin_thug_club.ron
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "Goblin Thug Club",
|
||||||
|
legacy_description: "Goblin Thug Club",
|
||||||
|
kind: Tool((
|
||||||
|
kind: Hammer,
|
||||||
|
hands: Two,
|
||||||
|
stats: (
|
||||||
|
equip_time_secs: 0.01,
|
||||||
|
power: 1.0,
|
||||||
|
effect_power: 1.0,
|
||||||
|
speed: 1.0,
|
||||||
|
range: 1.0,
|
||||||
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
|
),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
ability_spec: Some(Custom("Goblin Thug")),
|
||||||
|
)
|
20
assets/common/items/npc_weapons/unique/green_legoom_rake.ron
Normal file
20
assets/common/items/npc_weapons/unique/green_legoom_rake.ron
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "Green Legoom Rake",
|
||||||
|
legacy_description: "Green Legoom Rake",
|
||||||
|
kind: Tool((
|
||||||
|
kind: Hammer,
|
||||||
|
hands: Two,
|
||||||
|
stats: (
|
||||||
|
equip_time_secs: 0.01,
|
||||||
|
power: 1.0,
|
||||||
|
effect_power: 1.0,
|
||||||
|
speed: 1.0,
|
||||||
|
range: 1.0,
|
||||||
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
|
),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
ability_spec: Some(Custom("Green Legoom")),
|
||||||
|
)
|
@ -0,0 +1,20 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "Ochre Legoom Spade",
|
||||||
|
legacy_description: "Ochre Legoom Spade",
|
||||||
|
kind: Tool((
|
||||||
|
kind: Dagger,
|
||||||
|
hands: Two,
|
||||||
|
stats: (
|
||||||
|
equip_time_secs: 0.01,
|
||||||
|
power: 1.0,
|
||||||
|
effect_power: 1.0,
|
||||||
|
speed: 1.0,
|
||||||
|
range: 1.0,
|
||||||
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
|
),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
ability_spec: Some(Custom("Ochre Legoom")),
|
||||||
|
)
|
@ -0,0 +1,20 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "Purple Legoom Pitchfork",
|
||||||
|
legacy_description: "Purple Legoom Pitchfork",
|
||||||
|
kind: Tool((
|
||||||
|
kind: Spear,
|
||||||
|
hands: Two,
|
||||||
|
stats: (
|
||||||
|
equip_time_secs: 0.01,
|
||||||
|
power: 1.0,
|
||||||
|
effect_power: 1.0,
|
||||||
|
speed: 1.0,
|
||||||
|
range: 1.0,
|
||||||
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
|
),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
ability_spec: Some(Custom("Purple Legoom")),
|
||||||
|
)
|
20
assets/common/items/npc_weapons/unique/red_legoom_hoe.ron
Normal file
20
assets/common/items/npc_weapons/unique/red_legoom_hoe.ron
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
ItemDef(
|
||||||
|
legacy_name: "Red Legoom Hoe",
|
||||||
|
legacy_description: "Red Legoom Hoe",
|
||||||
|
kind: Tool((
|
||||||
|
kind: Axe,
|
||||||
|
hands: Two,
|
||||||
|
stats: (
|
||||||
|
equip_time_secs: 0.01,
|
||||||
|
power: 1.0,
|
||||||
|
effect_power: 1.0,
|
||||||
|
speed: 1.0,
|
||||||
|
range: 1.0,
|
||||||
|
energy_efficiency: 1.0,
|
||||||
|
buff_strength: 1.0,
|
||||||
|
),
|
||||||
|
)),
|
||||||
|
quality: Low,
|
||||||
|
tags: [],
|
||||||
|
ability_spec: Some(Custom("Red Legoom")),
|
||||||
|
)
|
@ -25,7 +25,7 @@ body-npc-speech-biped_large-adlet_elder = Starší Adlet
|
|||||||
body-npc-speech-biped_large-sea_bishop = Mořský Biskup
|
body-npc-speech-biped_large-sea_bishop = Mořský Biskup
|
||||||
body-npc-speech-biped_large-haniwa_general = Haniwský Generál
|
body-npc-speech-biped_large-haniwa_general = Haniwský Generál
|
||||||
body-npc-speech-biped_large-husk_brute = Slupka Surovce
|
body-npc-speech-biped_large-husk_brute = Slupka Surovce
|
||||||
body-npc-speech-biped_large-mindflayer = a mindflayer
|
body-npc-speech-biped_large-mindflayer = Zloděj mysli
|
||||||
body-npc-speech-biped_large-terracotta_besieger = Terakotový Okupant
|
body-npc-speech-biped_large-terracotta_besieger = Terakotový Okupant
|
||||||
body-npc-speech-biped_large-terracotta_demolisher = Terakotový Ničitel
|
body-npc-speech-biped_large-terracotta_demolisher = Terakotový Ničitel
|
||||||
body-npc-speech-biped_large-terracotta_punisher = Terakotový Popravčí
|
body-npc-speech-biped_large-terracotta_punisher = Terakotový Popravčí
|
||||||
|
@ -45,7 +45,7 @@ common-species-elf = Elf
|
|||||||
common-species-draugr = Nemrtvý
|
common-species-draugr = Nemrtvý
|
||||||
common-species-danari = Danari
|
common-species-danari = Danari
|
||||||
common-weapons-axe = Sekera
|
common-weapons-axe = Sekera
|
||||||
common-weapons-greatsword = Obouruční meč
|
common-weapons-greatsword = Bastard
|
||||||
common-weapons-shortswords = Krátké meče
|
common-weapons-shortswords = Krátké meče
|
||||||
common-weapons-sword = Meč
|
common-weapons-sword = Meč
|
||||||
common-weapons-staff = Hůl
|
common-weapons-staff = Hůl
|
||||||
|
@ -32,7 +32,7 @@ gameinput-chat = Chat
|
|||||||
gameinput-command = Příkaz
|
gameinput-command = Příkaz
|
||||||
gameinput-escape = Nabídka
|
gameinput-escape = Nabídka
|
||||||
gameinput-map = Mapa
|
gameinput-map = Mapa
|
||||||
gameinput-bag = Batoh
|
gameinput-bag = Vak
|
||||||
gameinput-trade = Obchod
|
gameinput-trade = Obchod
|
||||||
gameinput-social = Společnost
|
gameinput-social = Společnost
|
||||||
gameinput-sit = Sednout
|
gameinput-sit = Sednout
|
||||||
|
@ -0,0 +1,412 @@
|
|||||||
|
common-abilities-bow-shotgun = Dávka
|
||||||
|
.desc = Vypustí dávku šípů
|
||||||
|
common-abilities-staff-fireshockwave = Ohnivý kruh
|
||||||
|
.desc = Podpálí zem ohnivou šokovou vlnou.
|
||||||
|
common-abilities-sceptre-wardingaura = Ochranná aura
|
||||||
|
.desc = Chrání tvé spojence proti nepřátelským útokům.
|
||||||
|
-cleaving_stance = ""
|
||||||
|
common-abilities-sword-cleaving_double_slash = Dvojité rozetnutí
|
||||||
|
.desc = Dvouraná kombinace, která může projít několika nepřáteli.
|
||||||
|
-heavy_state = ""
|
||||||
|
-agile_state = ""
|
||||||
|
common-abilities-sword-agile_crescent_slash = Rychlý příčný řez
|
||||||
|
.desc = Lehký a rychlý šikmý řez nahoru.
|
||||||
|
common-abilities-sword-cleaving_crescent_slash = Příčné rozseknutí
|
||||||
|
.desc = Šikmý řez nahoru, který může seknout skrz několik nepřátel.
|
||||||
|
common-abilities-sword-cleaving_fell_strike = Sražení s rozseknutím
|
||||||
|
.desc = Rychlý, silný úder, který projde více nepřáteli.
|
||||||
|
common-abilities-sword-crippling_deep_rend = Hluboká rána
|
||||||
|
.desc = Útok, zaměřený na už otevřené rány. Krvácejícím nepřátelům způsobí více poškození.
|
||||||
|
common-abilities-hammer-leap = Úder zkázy
|
||||||
|
.desc = Plošný útok s odhozením. Skočí na místo, kde je kurzor.
|
||||||
|
veloren-core-pseudo_abilities-sword-cleaving_stance = Sekací postoj
|
||||||
|
.desc = Útoky z tohoto postoje mohou trefit více nepřátel najednou.
|
||||||
|
common-abilities-sword-crippling_fell_strike = Mrzačící sražení
|
||||||
|
.desc = Rychlý, silný úder, který způsobí krvácení.
|
||||||
|
common-abilities-sword-heavy_double_slash = Těžký dvojitý sek
|
||||||
|
.desc = Pomalejší dvouraná kombinace, která má šanci omráčit.
|
||||||
|
common-abilities-sword-agile_perforate = Proražení
|
||||||
|
.desc = Rychlý nával lehkých útoků.
|
||||||
|
common-abilities-sword-cleaving_dual_spiral_slash = Rotující řezy
|
||||||
|
.desc = Máchni oběma čepelemi v kruhu kolem sebe a tref všechny, co stojí poblíž.
|
||||||
|
veloren-core-pseudo_abilities-sword-heavy_stance = Pevný postoj
|
||||||
|
.desc = Útoky z tohoto postoje mohou omráčit nepřátele a způsobit více poškození těm omráčeným, ale jsou pomalejší.
|
||||||
|
common-abilities-sword-basic_crescent_slash = Základní příčný řez
|
||||||
|
.desc = Základní šikmý řez nahoru.
|
||||||
|
-heavy_stance = ""
|
||||||
|
-agile_stance = ""
|
||||||
|
-defensive_stance = ""
|
||||||
|
-crippling_stance = ""
|
||||||
|
-basic_state = ""
|
||||||
|
-defensive_state = ""
|
||||||
|
-crippling_state = ""
|
||||||
|
-cleaving_state = ""
|
||||||
|
-double_slash = ""
|
||||||
|
-modified_depending_stance = ""
|
||||||
|
-crescent_slash = ""
|
||||||
|
-fell_strike = ""
|
||||||
|
-skewer = ""
|
||||||
|
-cascade = ""
|
||||||
|
-cross_cut = ""
|
||||||
|
-requires_moderate_combo = ""
|
||||||
|
-enter_stance = ""
|
||||||
|
-require_stance = ""
|
||||||
|
common-abilities-debug-possess = Posedlý šíp
|
||||||
|
.desc = Vystřelí otrávený šíp. Umožní ti kontrolovat svou oběť.
|
||||||
|
common-abilities-debug-evolve = Vývin
|
||||||
|
.desc = Staneš se svým lepším já.
|
||||||
|
common-abilities-debug-glide_boost = Bžúú
|
||||||
|
.desc = Dává ti sílu dostat se do nebes
|
||||||
|
common-abilities-debug-glide_speeder = Bžúú
|
||||||
|
.desc = Dává ti sílu dosáhnout na vše, na co se podíváš
|
||||||
|
veloren-core-pseudo_abilities-sword-agile_stance = Hbitý postoj
|
||||||
|
.desc = Útoky z tohoto postoje jsou rychlejší, ale slabší.
|
||||||
|
veloren-core-pseudo_abilities-sword-defensive_stance = Obranný postoj
|
||||||
|
.desc = Útoky z tohoto postoje jsou spíše slabá obrana nebo odražení.
|
||||||
|
veloren-core-pseudo_abilities-sword-crippling_stance = Mrzačící postoj
|
||||||
|
.desc = Útoky z tohoto postoje vytváří a zhoršují trvalá zranění.
|
||||||
|
veloren-core-pseudo_abilities-sword-double_slash = Dvojitý sek
|
||||||
|
.desc = Dvouraná kombinace.
|
||||||
|
common-abilities-sword-basic_double_slash = Základní dvojitý sek
|
||||||
|
.desc = Základní dvouraná kombinace.
|
||||||
|
common-abilities-sword-agile_double_slash = Rychlý dvojitý sek
|
||||||
|
.desc = Rychlá dvouraná kombinace s lehčími zásahy.
|
||||||
|
common-abilities-sword-defensive_double_slash = Obranný dvojitý sek
|
||||||
|
.desc = Dvouraná kombinace, která snižuje dopad nepřátelských zásahů.
|
||||||
|
common-abilities-sword-crippling_double_slash = Mrzačící dvojitý sek
|
||||||
|
.desc = Dvouraná kombinace, která prodlouží nepřítelovo krvácení.
|
||||||
|
veloren-core-pseudo_abilities-sword-secondary_ability = Podružná dovednost meče
|
||||||
|
.desc = Dovednost přiřazená tlačítku podružného útoku.
|
||||||
|
common-abilities-sword-basic_thrust = Základní bodnutí
|
||||||
|
.desc = Delší napřažení k bodnutí ho udělá silnějším.
|
||||||
|
common-abilities-sword-heavy_slam = Těžký úder
|
||||||
|
.desc = Silný úder nad hlavou, ke kterému se lze rozpřáhnout, aby byl více omračující.
|
||||||
|
common-abilities-sword-agile_dual_perforate = Dvojité proražení
|
||||||
|
.desc = Rychlý nával lehkých útoků oběma meči.
|
||||||
|
common-abilities-sword-defensive_vital_jab = Životně důležitý obranný úder
|
||||||
|
.desc = Úder s rychlým nápřahem, který způsobí více poškození proti odraženým nepřátelům.
|
||||||
|
common-abilities-sword-cleaving_spiral_slash = Rotující řez
|
||||||
|
.desc = Máchni čepelí v kruhu kolem sebe a tref všechny, co stojí poblíž.
|
||||||
|
veloren-core-pseudo_abilities-sword-crescent_slash = Příčný řez
|
||||||
|
.desc =
|
||||||
|
Šikmý řez odspodu nahoru.
|
||||||
|
Tato dovednost se mění v závislosti na postoji.
|
||||||
|
common-abilities-sword-heavy_crescent_slash = Těžký příčný řez
|
||||||
|
.desc = Šikmý řez nahoru, který může omráčit.
|
||||||
|
common-abilities-sword-defensive_crescent_slash = Obranný příčný řez
|
||||||
|
.desc = Šikmý řez nahoru s možností odrazit útok nepřítele.
|
||||||
|
common-abilities-sword-crippling_crescent_slash = Mrzačící příčný řez
|
||||||
|
.desc = Šikmý řez nahoru, který působí krvácení.
|
||||||
|
veloren-core-pseudo_abilities-sword-fell_strike = Sražení
|
||||||
|
.desc =
|
||||||
|
Rychlý silný úder.
|
||||||
|
Tato dovednost se mění v závislosti na postoji.
|
||||||
|
common-abilities-sword-basic_fell_strike = Základní sražení
|
||||||
|
.desc = Základní rychlý a silný úder.
|
||||||
|
common-abilities-sword-heavy_fell_strike = Těžké sražení
|
||||||
|
.desc = Silný úder, který může omráčit.
|
||||||
|
common-abilities-sword-agile_fell_strike = Rychlé sražení
|
||||||
|
.desc = Velmi rychlý, silný úder.
|
||||||
|
common-abilities-sword-defensive_fell_strike = Obranné sražení
|
||||||
|
.desc = Rychlý, silný úder s možností odražení.
|
||||||
|
veloren-core-pseudo_abilities-sword-skewer = Nabodnutí
|
||||||
|
.desc =
|
||||||
|
Bodající výpad.
|
||||||
|
Tato dovednost se mění v závislosti na postoji.
|
||||||
|
common-abilities-sword-defensive_skewer = Obranné nabodnutí
|
||||||
|
.desc = Odrážející bodající výpad.
|
||||||
|
common-abilities-sword-basic_skewer = Základní nabodnutí
|
||||||
|
.desc = Základní, bodající výpad.
|
||||||
|
common-abilities-sword-heavy_skewer = Těžké nabodnutí
|
||||||
|
.desc = Bodající výpad s možností omráčení.
|
||||||
|
common-abilities-sword-agile_skewer = Rychlé nabodnutí
|
||||||
|
.desc = Rychlý, bodající výpad.
|
||||||
|
common-abilities-sword-crippling_skewer = Zmrzačující nabodnutí
|
||||||
|
.desc = Bodající výpad, který způsobí krvácení.
|
||||||
|
common-abilities-sword-cleaving_skewer = Průrazné nabodnutí
|
||||||
|
.desc = Bodající výpad, který projde skrz nepřátele.
|
||||||
|
common-abilities-sword-crippling_cascade = Zmrzačující kaskáda
|
||||||
|
.desc = Řez nad hlavou, který způsobí krvácení.
|
||||||
|
common-abilities-sword-agile_cascade = Rychlá kaskáda
|
||||||
|
.desc = Rychlý řez nad hlavou.
|
||||||
|
veloren-core-pseudo_abilities-sword-cascade = Kaskáda
|
||||||
|
.desc =
|
||||||
|
Řez provedený nad hlavou
|
||||||
|
Tato dovednost se mění v závislosti na postoji.
|
||||||
|
common-abilities-sword-basic_cascade = Základní kaskáda
|
||||||
|
.desc = Základní řez nad hlavou.
|
||||||
|
common-abilities-sword-heavy_cascade = Těžká kaskáda
|
||||||
|
.desc = Omračující řez provedený nad hlavou.
|
||||||
|
common-abilities-sword-defensive_cascade = Obranná kaskáda
|
||||||
|
.desc = Řez nad hlavou, který odrazí nepřítele.
|
||||||
|
common-abilities-sword-cleaving_cascade = Roztínající kaskáda
|
||||||
|
.desc = Řez nad hlavou, který projde skrz nepřítele.
|
||||||
|
veloren-core-pseudo_abilities-sword-cross_cut = Příčný řez
|
||||||
|
.desc =
|
||||||
|
Pravý a levý sek.
|
||||||
|
Tato dovednost se mění na základě postoje.
|
||||||
|
common-abilities-sword-basic_cross_cut = Základní příčný řez
|
||||||
|
.desc = Základní pravý a levý sek.
|
||||||
|
common-abilities-sword-heavy_cross_cut = Těžký příčný řez
|
||||||
|
.desc = Pravý a levý sek, které způsobí oznámení.
|
||||||
|
common-abilities-sword-agile_cross_cut = Rychlý příčný řez
|
||||||
|
.desc = Rychlý pravý a levý sek.
|
||||||
|
common-abilities-sword-defensive_cross_cut = Obranný příčný řez
|
||||||
|
.desc = Odrážející pravý a levý sek.
|
||||||
|
common-abilities-sword-crippling_cross_cut = Mrzačící příčný řez
|
||||||
|
.desc = Pravý a levý sek, které způsobí krvácení.
|
||||||
|
common-abilities-sword-cleaving_cross_cut = Roztínající příčný řez
|
||||||
|
.desc = Pravý a levý sek, které projdou nepřáteli.
|
||||||
|
common-abilities-hammer-wide_wallop = Široký úder
|
||||||
|
.desc = Zatáhni a nauč je létat
|
||||||
|
common-abilities-hammer-scornful_swipe = Pohrdavé máchnutí
|
||||||
|
.desc = Podpoř svou udatnost a výdrž posměchem nepřátelům, než zaútočíš. Pokud ale padneš, nepřítel posílí.
|
||||||
|
common-abilities-hammer-tremor = Otřes
|
||||||
|
.desc = Udeř do země s takovou silou, že se pod tvými nepřáteli rozechvěje.
|
||||||
|
common-abilities-hammer-heavy_whorl = Těžká spirála
|
||||||
|
.desc = Udeří všechny okolní nepřátele jedním máchnutím kladiva.
|
||||||
|
common-abilities-hammer-intercept = Napadení
|
||||||
|
.desc = Vyraž kladivem dopředu s vrhnutím vší síly do úderu.
|
||||||
|
common-abilities-hammer-dual_intercept = Napadení
|
||||||
|
.desc = Vyraž oběma kladivy dopředu s vrhnutím vší síly do úderu.
|
||||||
|
common-abilities-hammer-retaliate = Protiúder
|
||||||
|
.desc = Po vyblokování útoku udeř zpět těžkým úderem.
|
||||||
|
common-abilities-hammer-breach = Průraz
|
||||||
|
.desc = Proraž skrz nepřátelský pokus o obranu těžkým úderem kladiva.
|
||||||
|
common-abilities-hammer-pile_driver = Zatlučení
|
||||||
|
.desc = Zatluče nepřítele do země, tím se nebudou moci hýbat, dokud se nevyprostí.
|
||||||
|
common-abilities-hammer-lung_pummel = Úder do plic
|
||||||
|
.desc = Udeř kladivem nepřítele do boku a vyraž mu tak dech.
|
||||||
|
common-abilities-hammer-iron_tempest = Železná smršť
|
||||||
|
.desc = Máchni dostatečně rychle, že se tvé kladivo promění v bouři, která rozhází nepřátele po okolí.
|
||||||
|
common-abilities-hammer-dual_iron_tempest = Železná smršť
|
||||||
|
.desc = Máchni dostatečně rychle, že se tvá kladiva promění v bouři, která rozhází nepřátele po okolí.
|
||||||
|
common-abilities-hammer-dual_upheaval = Pozdvižení
|
||||||
|
.desc = Udeř kladivy do nepřítele a vystřel ho do vzduchu, tím ho odhalíš pro omráčení.
|
||||||
|
common-abilities-hammer-tenacity = Houževnatost
|
||||||
|
.desc = Stůj pevně, abys ustál útok za útokem, zatímco sám rozdáváš rány.
|
||||||
|
common-abilities-hammer-thunderclap = Zahřmění
|
||||||
|
.desc = Uvolni devastující sílu poháněnou adrenalinem a převeď ji do mocného úderu proti nepříteli.
|
||||||
|
common-abilities-axe-riptide = Zpětný proud
|
||||||
|
.desc =
|
||||||
|
Stáhni z kůže všechny okolo a odlehči jim tak od krve.
|
||||||
|
Automaticky se povýší z Rozsápání při 50 kombo bodech.
|
||||||
|
common-abilities-sword-basic_dual_cross_cut = Základní příčný řez
|
||||||
|
.desc = Souběžný základní pravý a levý sek.
|
||||||
|
common-abilities-sword-heavy_dual_cross_cut = Těžký příčný řez
|
||||||
|
.desc = Souběžný pravý a levý sek, z nichž každý může omráčit.
|
||||||
|
common-abilities-sword-agile_dual_cross_cut = Rychlý příčný řez
|
||||||
|
.desc = Rychlý souběžný pravý a levý sek.
|
||||||
|
common-abilities-sword-defensive_dual_cross_cut = Obranný příčný řez
|
||||||
|
.desc = Souběžný pravý a levý příčný řez, které odrazí útok.
|
||||||
|
common-abilities-sword-crippling_dual_cross_cut = Mrzačící příčný řez
|
||||||
|
.desc = Souběžný pravý a levý sek, které působí krvácení.
|
||||||
|
common-abilities-sword-cleaving_dual_cross_cut = Roztínající příčný řez
|
||||||
|
.desc = Souběžný pravý a levý sek, které projdou nepřáteli.
|
||||||
|
veloren-core-pseudo_abilities-sword-finisher = Ukončení
|
||||||
|
.desc =
|
||||||
|
Dovednost, která konzumuje kombo a je míněná k ukončení boje.
|
||||||
|
Mění se na základě postoje.
|
||||||
|
common-abilities-sword-basic_mighty_strike = Mocný úder
|
||||||
|
.desc =
|
||||||
|
Jednoduchý a účinný sek.
|
||||||
|
Vyžaduje nastřádané kombo k použití.
|
||||||
|
common-abilities-sword-defensive_counter = Protiútok
|
||||||
|
.desc =
|
||||||
|
Rychle odstartovaný útok, který uděluje podstatně vyšší zranění odraženým nepřátelům.
|
||||||
|
K použití vyžaduje nastřádané kombo.
|
||||||
|
common-abilities-sword-cleaving_dual_bladestorm = Smršť čepelí
|
||||||
|
.desc =
|
||||||
|
Zdecimuj nepřátele několika kruhovými švihy obou mečů.
|
||||||
|
K použití vyžaduje nastřádané kombo.
|
||||||
|
common-abilities-sword-heavy_sweep = Těžké máchnutí
|
||||||
|
.desc =
|
||||||
|
Těžký, široký úder máchnutím, který udílí více poškození omráčeným nepřátelům.
|
||||||
|
Aktivuje pevný postoj.
|
||||||
|
common-abilities-sword-heavy_pommel_strike = Úder na kebuli
|
||||||
|
.desc =
|
||||||
|
Otřes nepřítele tupým úderem na hlavu.
|
||||||
|
Aktivuje pevný postoj.
|
||||||
|
common-abilities-sword-agile_quick_draw = Vytasení
|
||||||
|
.desc =
|
||||||
|
Vyraž dopředu spolu s tasením meče k rychlému útoku.
|
||||||
|
Aktivuje hbitý postoj.
|
||||||
|
common-abilities-sword-agile_feint = Naznačení
|
||||||
|
.desc =
|
||||||
|
Ukroč do strany a pak zpět před úderem.
|
||||||
|
Aktivuje hbitý postoj.
|
||||||
|
common-abilities-sword-defensive_disengage = Vyvázání
|
||||||
|
.desc =
|
||||||
|
Po útoku ustup krok zpět.
|
||||||
|
Aktivuje obranný postoj.
|
||||||
|
common-abilities-sword-crippling_gouge = Sedření
|
||||||
|
.desc =
|
||||||
|
Způsobí trvalou ránu nepříteli, která začne krvácet.
|
||||||
|
Aktivuje mrzačící postoj.
|
||||||
|
common-abilities-sword-cleaving_whirlwind_slice = Vír čepelí
|
||||||
|
.desc =
|
||||||
|
Udeř všechny okolní nepřátele kruhovými útoky.
|
||||||
|
Aktivuje sekací postoj.
|
||||||
|
common-abilities-sword-cleaving_dual_whirlwind_slice = Vír čepelí
|
||||||
|
.desc =
|
||||||
|
Udeř všechny okolní nepřátele kruhovými útoky oběma meči.
|
||||||
|
Aktivuje sekací postoj.
|
||||||
|
common-abilities-sword-cleaving_earth_splitter = Rozetnutí země
|
||||||
|
.desc =
|
||||||
|
Rozdělí zemi. Pokud je použit při pádu, má daleko větší dopad.
|
||||||
|
Aktivuje sekací postoj.
|
||||||
|
common-abilities-sword-heavy_pillar_thrust = Zabodnutí
|
||||||
|
.desc =
|
||||||
|
Propíchni meč nepřítelem až do země. Použití při pádu zvyšuje jeho sílu.
|
||||||
|
Vyžaduje pevný postoj.
|
||||||
|
common-abilities-sword-agile_flurry = Příval
|
||||||
|
.desc =
|
||||||
|
Několik rychlých bodnutí.
|
||||||
|
Vyžaduje hbitý postoj.
|
||||||
|
common-abilities-sword-agile_dual_flurry = Příval
|
||||||
|
.desc =
|
||||||
|
Několik rychlých bodnutí oběma meči.
|
||||||
|
Vyžaduje hbitý postoj.
|
||||||
|
common-abilities-sword-defensive_deflect = Odvrácení
|
||||||
|
.desc =
|
||||||
|
Dostatečně rychlý manévr, že odrazí i střely.
|
||||||
|
Vyžaduje obranný postoj.
|
||||||
|
common-abilities-sword-crippling_eviscerate = Vyvrhnutí
|
||||||
|
.desc =
|
||||||
|
Rozšíří rány, čímž způsobí větší poškození zmrzačeným nepřátelům.
|
||||||
|
Vyžaduje mrzačící postoj.
|
||||||
|
common-abilities-sword-cleaving_sky_splitter = Rozetnutí oblohy
|
||||||
|
.desc =
|
||||||
|
Mocný útok, který údajně dokonce může rozetnout oblohu, ale určitě rozetne nepřátele.
|
||||||
|
Vyžaduje sekací postoj.
|
||||||
|
common-abilities-axe-triple_chop = Trojitý sek
|
||||||
|
.desc = Tři rychlé údery.
|
||||||
|
common-abilities-axe-cleave = Rozštěp
|
||||||
|
.desc = Seknutí shora dolů, které vygeneruje několik kombo bodů.
|
||||||
|
common-abilities-axe-brutal_swing = Brutální švih
|
||||||
|
.desc = Točivé švihnutí kolem sebe.
|
||||||
|
common-abilities-axe-rising_tide = Příliv
|
||||||
|
.desc = Úder směrem nahoru, který velice zvyšuje kombo body.
|
||||||
|
common-abilities-axe-savage_sense = Barbarský smysl
|
||||||
|
.desc = Identifikuj zranitelný bod svého cíle a zajisti, že příští útok bude kritický.
|
||||||
|
common-abilities-axe-execute = Poprava
|
||||||
|
.desc =
|
||||||
|
Devastující úder, který je často fatální.
|
||||||
|
Vyžaduje 30 kombo bodů.
|
||||||
|
Automaticky se povýší na Smršť při 50 kombo bodech.
|
||||||
|
common-abilities-axe-maelstrom = Smršť
|
||||||
|
.desc =
|
||||||
|
Udeř cokoliv ve svém dosahu devastujícím kruhovým úderem.
|
||||||
|
Automaticky se povyšuje z Popravy při 50 kombo bodech.
|
||||||
|
common-abilities-axe-rake = Hrábě
|
||||||
|
.desc = Táhni sekeru po těle svého nepřítele a způsob mu tak krvácení.
|
||||||
|
common-abilities-axe-dual_fierce_raze = Neúprosné zničení
|
||||||
|
.desc = Rychlý příval úderů na tvého nepřítele oběma sekerami.
|
||||||
|
common-abilities-axe-furor = Poprask
|
||||||
|
.desc = Jak roste tvá zuřivost, tvoje údery generují více kombo bodů.
|
||||||
|
common-abilities-axe-lacerate = Rozsápání
|
||||||
|
.desc =
|
||||||
|
Stáhni nepřítele z kůže a způsob mu silné krvácení.
|
||||||
|
Vyžaduje 30 kombo bodů.
|
||||||
|
Automaticky se povýší na Zpětný proud při 50 kombo bodech.
|
||||||
|
common-abilities-axe-skull_bash = Úder po hlavě
|
||||||
|
.desc = Úder plochou sekery, který omračuje.
|
||||||
|
common-abilities-axe-sunder = Rozpolcení
|
||||||
|
.desc = Změnou úchopu můžeš prorazit brnění nepřítele, zatímco efektivně obnovíš svou energii.
|
||||||
|
common-abilities-axe-defiance = Vzdor
|
||||||
|
.desc = Pohlédni smrtce do očí a obrň se tak proti omráčení a smrti.
|
||||||
|
common-abilities-axe-keelhaul = Přitažení
|
||||||
|
.desc =
|
||||||
|
Zahákuj nepřítele a přitáhni si ho blíž k sobě.
|
||||||
|
Škáluje se s kombem a spotřebuje polovinu kombo bodů.
|
||||||
|
common-abilities-axe-capsize = Převrhnutí
|
||||||
|
.desc =
|
||||||
|
Omrač všechny okolo mohutným točícím se úderem.
|
||||||
|
Automaticky se povyšuje z Přepažení při 50 kombo bodech.
|
||||||
|
common-abilities-sword-agile_hundred_cuts = Tisíce řezů
|
||||||
|
.desc =
|
||||||
|
Spousta velmi rychlých seků.
|
||||||
|
K použití vyžaduje nastřádané kombo.
|
||||||
|
common-abilities-sword-heavy_guillotine = Gilotina
|
||||||
|
.desc =
|
||||||
|
Silný sek, který většinou omráčí, co nezabije.
|
||||||
|
K použití vyžaduje nastřádané kombo.
|
||||||
|
common-abilities-sword-crippling_mutilate = Zničení
|
||||||
|
.desc =
|
||||||
|
Znič svého nepřítele zářezy skrz jejich zranění, udílí více poškození krvácejícím.
|
||||||
|
K použití vyžaduje nastřádané kombo.
|
||||||
|
common-abilities-sword-cleaving_bladestorm = Smršť čepelí
|
||||||
|
.desc =
|
||||||
|
Zdecimuj nepřátele několika kruhovými švihy meče.
|
||||||
|
K použití vyžaduje nastřádané kombo.
|
||||||
|
common-abilities-sword-crippling_bloody_gash = Krvavý šrám
|
||||||
|
.desc =
|
||||||
|
Krutě udeř do už krvácející rány a uděl tak větší poškození krvácejícímu.
|
||||||
|
Vyžaduje mrzačící postoj.
|
||||||
|
common-abilities-axe-fracture = Zlomenina
|
||||||
|
.desc =
|
||||||
|
Mrzačící úder, který má dopad na pohyb nepřítele.
|
||||||
|
Škáluje se s kombem, spotřebuje polovinu kombo bodů.
|
||||||
|
common-abilities-axe-bulkhead = Přepažení
|
||||||
|
.desc =
|
||||||
|
Tvrdé máchnutí, které prý dokáže omráčit i titány.
|
||||||
|
Vyžaduje 30 kombo bodů.
|
||||||
|
Automaticky se povyšuje na Převrhnutí při 50 kombo bodech.
|
||||||
|
common-abilities-hammer-vigorous_bash = Rázný úder
|
||||||
|
.desc = Použij hlavu kladiva a rychle udeř nepřátele. Pokud je cíl mimo rovnováhu, navalí se ti adrenalin.
|
||||||
|
common-abilities-hammer-dual_heavy_whorl = Těžká spirála
|
||||||
|
.desc = Udeří všechny okolní nepřátele jedním máchnutím obou kladiv.
|
||||||
|
common-abilities-sword-defensive_riposte = Protiútok
|
||||||
|
.desc =
|
||||||
|
Odraž útok a okamžitě udeř zpět.
|
||||||
|
Aktivuje obranný postoj.
|
||||||
|
common-abilities-sword-crippling_hamstring = Ochromení
|
||||||
|
.desc =
|
||||||
|
Poškodí nepříteli šlachy a tím ho znehybí.
|
||||||
|
Aktivuje mrzačící postoj.
|
||||||
|
common-abilities-sword-heavy_fortitude = Statečnost
|
||||||
|
.desc =
|
||||||
|
Zvyšuje odolnost proti omráčení a čím více obdržíš poškození, tím vyšší máš šanci omráčit.
|
||||||
|
Vyžaduje pevný postoj.
|
||||||
|
common-abilities-sword-agile_dancing_edge = Tančící čepel
|
||||||
|
.desc =
|
||||||
|
Pohybuj se a útoč rychleji.
|
||||||
|
Vyžaduje hbitý postoj.
|
||||||
|
common-abilities-sword-defensive_stalwart_sword = Věrný meč
|
||||||
|
.desc =
|
||||||
|
Setřes nátlak útoků, příchozí poškození je menší.
|
||||||
|
Vyžaduje obranný postoj.
|
||||||
|
common-abilities-axe-adrenaline_rush = Nával adrenalinu
|
||||||
|
.desc =
|
||||||
|
Zpracuj všechny kombo body a obnov si tak energii.
|
||||||
|
Obnovení závisí na velikosti komba, zkonzumuje celé kombo.
|
||||||
|
common-abilities-sword-cleaving_blade_fever = Zápal ostří
|
||||||
|
.desc =
|
||||||
|
Neúprosně zaútoč větší silou, ale vystavíš se útoku nepřátel.
|
||||||
|
Vyžaduje sekací postoj.
|
||||||
|
common-abilities-axe-berserk = Nepříčetnost
|
||||||
|
.desc = Zvyšuje tvou sílu za cenu ponechání tě zranitelného.
|
||||||
|
common-abilities-hammer-solid_smash = Solidní úder
|
||||||
|
.desc = Solidní bouchnutí, to bude bolet
|
||||||
|
common-abilities-axe-fierce_raze = Neúprosné zničení
|
||||||
|
.desc = Rychlý příval úderů na tvého nepřítele.
|
||||||
|
common-abilities-axe-plunder = Plenění
|
||||||
|
.desc = Rychle vykroč k nepříteli a okradni jej úderem o stabilitu.
|
||||||
|
common-abilities-hammer-upheaval = Pozdvižení
|
||||||
|
.desc = Udeř kladivem do nepřítele a vystřel ho do vzduchu, tím ho odhalíš pro omráčení.
|
||||||
|
common-abilities-hammer-spine_cracker = Lamač páteře
|
||||||
|
.desc = Když se k tobě nepřítel otočí zády, udeř ho vší silou se zaměřením na slabou oblast páteře.
|
||||||
|
common-abilities-hammer-helm_crusher = Drtič přileb
|
||||||
|
.desc = Prašť nepřítele do hlavy a způsob mu otřes mozku.
|
||||||
|
common-abilities-hammer-rampart = Obranný val
|
||||||
|
.desc = Udeř do země. Mírná tektonická činnost vytvoří val, který ochrání tvé přátele před útoky.
|
||||||
|
common-abilities-hammer-seismic_shock = Seizmický šok
|
||||||
|
.desc = Úderem do země uvolni naakumulovanou sílu z kladiva a vytvoř tak tlakovou vlnu, která odhodí všechny nepřátele.
|
||||||
|
common-abilities-axe-bloodfeast = Krvavá hostina
|
||||||
|
.desc =
|
||||||
|
Tvá sekera lační po krvi nepřátel, čímž tě uzdravuje každým úderem proti krvácejícímu nepříteli.
|
||||||
|
Vyžaduje 10 kombo bodů.
|
||||||
|
common-abilities-hammer-earthshaker = Zemětřas
|
||||||
|
.desc = Udeř kladivem od krve do země a vypusť tlakovou vlnu, která všem okolo vyrazí dech.
|
||||||
|
common-abilities-hammer-judgement = Rozsudek
|
||||||
|
.desc = Udeř nepřítele vší silou a pokud je omráčený, okamžitě ho zabij.
|
@ -41,3 +41,7 @@ hud-map-cultist = Kobka Kultistů
|
|||||||
hud-map-sahagin = Ostrov Sahaginů
|
hud-map-sahagin = Ostrov Sahaginů
|
||||||
hud-map-placed_by = Umístěno { $name }
|
hud-map-placed_by = Umístěno { $name }
|
||||||
hud-map-vampire_castle = Upíří Hrad
|
hud-map-vampire_castle = Upíří Hrad
|
||||||
|
hud-map-bridges = Mosty
|
||||||
|
hud-map-glider_course = Kluzáková dráha
|
||||||
|
hud-map-glider_courses = Kluzákové dráhy
|
||||||
|
hud-map-myrmidon = Myrmidonská kobka
|
||||||
|
@ -16,7 +16,7 @@ hud-trade-invite_sent = Žádost o obchod zaslána { $playername }.
|
|||||||
hud-trade-result-completed = Obchod proběhl úspěšně.
|
hud-trade-result-completed = Obchod proběhl úspěšně.
|
||||||
hud-trade-result-declined = Obchod odmítnut.
|
hud-trade-result-declined = Obchod odmítnut.
|
||||||
hud-trade-result-nospace = Nedostatek místa pro dokončení.
|
hud-trade-result-nospace = Nedostatek místa pro dokončení.
|
||||||
hud-trade-tooltip_hint_2 = <Ctrl-Klik pro automatické vyrovnání ceny>
|
hud-trade-tooltip_hint_2 = <Ctrl-Klik pro automatické vyrovnání ceny.>
|
||||||
hud-trade-your_offer = Tvoje nabídka
|
hud-trade-your_offer = Tvoje nabídka
|
||||||
hud-trade-their_offer = Jejich nabídka
|
hud-trade-their_offer = Jejich nabídka
|
||||||
hud-trade-amount_input = Vyber předmět
|
hud-trade-amount_input = Vyber předmět
|
||||||
|
40
assets/voxygen/i18n/cs/item/admin.ftl
Normal file
40
assets/voxygen/i18n/cs/item/admin.ftl
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
armor-misc-back-admin = Správcova kápě
|
||||||
|
.desc =
|
||||||
|
S velkou mocí přichází
|
||||||
|
velká zodpovědnost.
|
||||||
|
armor-tabard-admin_tabard = Správcův Tabard
|
||||||
|
.desc =
|
||||||
|
S velkou mocí přichází
|
||||||
|
velká zodpovědnost.
|
||||||
|
armor-misc-back-admin_back = Správcova kápě
|
||||||
|
.desc =
|
||||||
|
S velkou mocí přichází
|
||||||
|
velká zodpovědnost.
|
||||||
|
armor-misc-bag-admin_black_hole = Správcova osobní černá díra
|
||||||
|
.desc = Prý se do ní vejde všechno.
|
||||||
|
armor-velorite-belt = Veloritový opasek
|
||||||
|
.desc = { "" }
|
||||||
|
armor-velorite-boots = Veloritové boty
|
||||||
|
.desc = { "" }
|
||||||
|
armor-velorite-hands = Veloritové rukavice
|
||||||
|
.desc = { "" }
|
||||||
|
armor-velorite-legs = Veloritová sukně
|
||||||
|
.desc = { "" }
|
||||||
|
object-item_cheese = Zlatý sýr
|
||||||
|
.desc = Prý ho jedí bohové, aby byli stále mladí.
|
||||||
|
weapon-sword-frost-admin_sword = Správcův bastard
|
||||||
|
.desc = Nemělo by to být kladivo?
|
||||||
|
weapon-bow-velorite-debug = Správcův veloritový luk
|
||||||
|
.desc = Napuštěný silou veloritu.
|
||||||
|
other-glider-vroom-debug = Superkluzák
|
||||||
|
.desc = Létá jako že vzuuum
|
||||||
|
armor-velorite-shoulder = Veloritová ramena
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-tool-broom_belzeshrub_purple = Čertova metlička
|
||||||
|
.desc = Když praštíš do země moc tvrdě, je slyšet, jak se směje.
|
||||||
|
armor-tabard_admin = Správcův Tabard
|
||||||
|
.desc = S velkou mocí přichází velká zodpovědnost.
|
||||||
|
armor-velorite-back = Veloritová správcova kápě
|
||||||
|
.desc = Kam že jsem to dal banovací kladivo?
|
||||||
|
armor-velorite-chest = Veloritový kyrys
|
||||||
|
.desc = { "" }
|
@ -568,3 +568,21 @@ armor-twigsflowers-chest = Květovaná Košile
|
|||||||
.desc = Magicky spletené větvičky ozdobené květinami a jejich stonky, dej všem vědět tvůj záměr míru a lásky.
|
.desc = Magicky spletené větvičky ozdobené květinami a jejich stonky, dej všem vědět tvůj záměr míru a lásky.
|
||||||
armor-leather_plate-foot = Kožené Páskové Boty
|
armor-leather_plate-foot = Kožené Páskové Boty
|
||||||
.desc = Kůže zdobená ocelí pro lepší ochranu.
|
.desc = Kůže zdobená ocelí pro lepší ochranu.
|
||||||
|
armor-golemite-back = Plášť z golemitu
|
||||||
|
.desc = Vybavení vytvořené z golemitu, což mu dává odolnost blízkou golemovi.
|
||||||
|
armor-golemite-chest = Kyrys z golemitu
|
||||||
|
.desc = Vybavení vytvořené z golemitu, což mu dává odolnost blízkou golemovi.
|
||||||
|
armor-golemite-foot = Boty z golemitu
|
||||||
|
.desc = Vybavení vytvořené z golemitu, což mu dává odolnost blízkou golemovi.
|
||||||
|
armor-golemite-hand = Rukavice z golemitu
|
||||||
|
.desc = Vybavení vytvořené z golemitu, což mu dává odolnost blízkou golemovi.
|
||||||
|
armor-golemite-shoulder = Nárameníky z golemitu
|
||||||
|
.desc = Vybavení vytvořené z golemitu, což mu dává odolnost blízkou golemovi.
|
||||||
|
armor-golemite-pants = Kalhoty z golemitu
|
||||||
|
.desc = Vybavení vytvořené z golemitu, což mu dává odolnost blízkou golemovi.
|
||||||
|
armor-golemite-belt = Opasek z golemitu
|
||||||
|
.desc = Vybavení vytvořené z golemitu, což mu dává odolnost blízkou golemovi.
|
||||||
|
armor-golemite-helmet = Helma z golemitu
|
||||||
|
.desc = Vybavení vytvořené z golemitu, což mu dává odolnost blízkou golemovi.
|
||||||
|
armor-misc-head-scarlet_spectacles = Šarlatánské brýle
|
||||||
|
.desc = Perfektní na nachytání kolegů dobrodruhů předstíráním, že jsi ďábelská postava! Za případné škody, poranění nebo naštvané postavy neneseme žádnou odpovědnost.
|
||||||
|
80
assets/voxygen/i18n/cs/item/armor/other.ftl
Normal file
80
assets/voxygen/i18n/cs/item/armor/other.ftl
Normal file
@ -0,0 +1,80 @@
|
|||||||
|
lantern-magic_lantern = Kouzelná lucerna
|
||||||
|
.desc = Ozáří i tu nejtemnější kobku. Pro tenhle předmět zemřel mocný netvor.
|
||||||
|
lantern-geode_purp = Fialová geoda
|
||||||
|
.desc = Vyzařuje uklidňující světlo, pomáhá ti se uklidnit.
|
||||||
|
glider-basic_red = Kluzák z červeného plátna
|
||||||
|
.desc = Jednoduchý kluzák, ale s padnoucí červenou barvou.
|
||||||
|
glider-blue = Modrý sokol
|
||||||
|
.desc = Má barvu jako nebe.
|
||||||
|
lantern-blue = Chladně modrá lucerna
|
||||||
|
.desc = Když svítí, je překvapivě studená.
|
||||||
|
lantern-polaris = Polárka
|
||||||
|
.desc = Vánoční lucerna.
|
||||||
|
lantern-pumpkin = Tajemná dýně
|
||||||
|
.desc = Nemrkla?!
|
||||||
|
lantern-red = Červená lucerna
|
||||||
|
.desc = Upozornění: nebezpečí popálení.
|
||||||
|
lantern-delvers_lamp = Horníkova lampa
|
||||||
|
.desc = Perfektní pro těžení.
|
||||||
|
glider-basic_white = Jednoduchý plátěný kluzák
|
||||||
|
.desc = Jednoduchý, ale stylový.
|
||||||
|
glider-butterfly-moonlit_love = Měsíční láska
|
||||||
|
.desc = Láska je všude kolem.
|
||||||
|
glider-leaves = Kluzák z listí
|
||||||
|
.desc = Plachti mezi stromy.
|
||||||
|
glider-butterfly-orange_monarch = Monarcha stěhovavý
|
||||||
|
.desc = Jemná křídla se lehce třepotají.
|
||||||
|
glider-moonrise = Noc nad mořem
|
||||||
|
.desc = Hvězdy jsou dnes nádherné.
|
||||||
|
glider-butterfly-blue_morpho = Modrásek
|
||||||
|
.desc = Jemná křídla se lehce třepotají.
|
||||||
|
glider-moth = Zelená luna
|
||||||
|
.desc = Jemná křídla se lehce třepotají.
|
||||||
|
glider-cultists = Úšklebek lebky
|
||||||
|
.desc = Smrt shora.
|
||||||
|
glider-snowraptor = Křídla sněžného raptora
|
||||||
|
.desc = Proleť se na křídlech chladnokrevného predátora.
|
||||||
|
glider-sunset = Horizont
|
||||||
|
.desc = Není pravé poledne.
|
||||||
|
glider-winter_wings = Zimní křídla
|
||||||
|
.desc = Krásně se třpití a chladí i na přímém slunci.
|
||||||
|
armor-misc-back-backpack = Tuhý batoh
|
||||||
|
.desc = Drží všechny tvoje věci pohromadě.
|
||||||
|
armor-misc-bag-heavy_seabag = Těžký námořnický vak
|
||||||
|
.desc = Běžně používaný námořníky.
|
||||||
|
armor-misc-bag-knitted_red_pouch = Pletený červený vak
|
||||||
|
.desc = Nastavitelný červený vak s dvěma kapsami, vyrobený z vlny a barviva.
|
||||||
|
armor-misc-bag-liana_kit = Liánová brašna
|
||||||
|
.desc = Upletená ze sušených lián.
|
||||||
|
armor-misc-bag-mindflayer_spellbag = Kouzelný vak Zloděje mysli
|
||||||
|
.desc =
|
||||||
|
Skoro cítíš ďábelskou přítomnost
|
||||||
|
Zloděje mysli v samotné látce.
|
||||||
|
armor-misc-bag-reliable_backpack = Spolehlivý batoh
|
||||||
|
.desc = Nikdy tě nezklame.
|
||||||
|
armor-misc-bag-reliable_leather_pack = Spolehlivý kožený batoh
|
||||||
|
.desc = Nikdy tě nezklame.
|
||||||
|
armor-misc-bag-sturdy_red_backpack = Pevná červená brašna na sedlo
|
||||||
|
.desc = Opravdu spolehlivý velký batoh. Vyšitý ametystem a tlustou kůží.
|
||||||
|
armor-misc-bag-tiny_leather_pouch = Malý kožený měšec
|
||||||
|
.desc = Malý spolehlivý kožený měšec.
|
||||||
|
armor-misc-bag-tiny_red_pouch = Malinký červený váček
|
||||||
|
.desc = Vyrobený z několika kousků nabarvené tkaniny.
|
||||||
|
armor-misc-bag-troll_hide_pack = Trollí batoh
|
||||||
|
.desc = Při výrobě tohoto batohu byli definitivně zraněni trollové.
|
||||||
|
armor-misc-bag-woven_red_bag = Pletený červený vak
|
||||||
|
.desc = Středně velký červený vak. I když pořád působí stísněně.
|
||||||
|
lantern-green = Limetková lucerna radosti
|
||||||
|
.desc = Má otvor, do kterého by se vešel prstýnek...
|
||||||
|
glider-cloverleaf = Čtyřlístek
|
||||||
|
.desc = Majiteli nosí štěstí. Lehký a levný na výrobu. A taky roztomilý!
|
||||||
|
glider-woodraptor = Křídla lesního raptora
|
||||||
|
.desc = Proleť se na křídlech nenápadného predátora.
|
||||||
|
lantern-black = Černá lucerna
|
||||||
|
.desc = Celkem běžná díky oblíbenosti u začínajících dobrodruhů!
|
||||||
|
glider-sandraptor = Křídla pouštního raptora
|
||||||
|
.desc = Proleť se na křídlech žíznivého predátora.
|
||||||
|
armor-misc-bag-soulkeeper_pure = Čistý tlumok na duše
|
||||||
|
.desc = WIP.
|
||||||
|
armor-misc-bag-soulkeeper_cursed = Prokletý tlumok na duše
|
||||||
|
.desc = WIP.
|
252
assets/voxygen/i18n/cs/item/items/crafting.ftl
Normal file
252
assets/voxygen/i18n/cs/item/items/crafting.ftl
Normal file
@ -0,0 +1,252 @@
|
|||||||
|
sprite-crafting_ing-hide-rugged_hide = Drsná useň
|
||||||
|
.desc = Odolná kožešina z divokých tvorů, oblíbená u brašnářů.
|
||||||
|
sprite-crafting_ing-leather-leather_strips = Kožené pásky
|
||||||
|
.desc = Jednoduché a užitečné.
|
||||||
|
sprite-wood-item-eldwood = Poleno z prastarého dřeva
|
||||||
|
.desc = Staré poleno , z kterého čiší magie. Dalo by se použít k výrobě dřevěných zbraní.
|
||||||
|
sprite-wood-item-hardwood = Bukové poleno
|
||||||
|
.desc = Extra tvrdé a odolné poleno. Dalo by se použít k výrobě dřevěných zbraní.
|
||||||
|
sprite-wood-item-ironwood = Akáciové poleno
|
||||||
|
.desc = Poměrně tvrdé dřevo. Dalo by se z něj vyrobit dřevěné zbraně.
|
||||||
|
sprite-wood-item-wood = Dřevěné poleno
|
||||||
|
.desc = Běžné dřevěné poleno. Dalo by se využít při výrobě zbraní.
|
||||||
|
sprite-crafting_ing-abyssal_heart = Srdce z hlubin
|
||||||
|
.desc = Zdroj dračí síly.
|
||||||
|
sprite-crafting_ing-bowl = Miska
|
||||||
|
.desc = Jednoduchá miska pro přípravu jídel.
|
||||||
|
sprite-crafting_ing-brinestone = Halit
|
||||||
|
.desc = Kamenná sůl, používá se pro výrobu zbraní.
|
||||||
|
sprite-crafting_ing-coral_branch = Úlomek korálu
|
||||||
|
.desc = Poklad ze dna oceánu.
|
||||||
|
sprite-crafting_ing-cotton_boll = Koule bavlny
|
||||||
|
.desc = Sebraná z běžného bavlníku.
|
||||||
|
sprite-crafting_ing-living_embers = Žhavé uhlíky
|
||||||
|
.desc = Doutnající ostatky ohnivé příšery.
|
||||||
|
sprite-crafting_ing-oil = Ropa
|
||||||
|
.desc = Hustý, kalný olej.
|
||||||
|
sprite-crafting_ing-pearl = Perla
|
||||||
|
.desc = Byla by z ní pěkná lampička.
|
||||||
|
sprite-crafting_ing-cursed_bead = Prokletý korálek
|
||||||
|
.desc = Jaká zlá magie se mohla usídlit v tom starém korálku?
|
||||||
|
sprite-crafting_ing-earthern_shard = Hliněný střep
|
||||||
|
.desc = Tvrdý střep, který byl kdysi součástí keramické bytosti.
|
||||||
|
sprite-crafting_ing-resin = Pryskyřice
|
||||||
|
.desc = Používá se pro lepení dřeva.
|
||||||
|
sprite-seashells-shell-0 = Mušle
|
||||||
|
.desc = Ulity mořských tvorů.
|
||||||
|
sprite-crafting_ing-sentient_seed = Vnímavé semínko
|
||||||
|
.desc = Nevyvinutá rostlina s vnímáním.
|
||||||
|
sprite-crafting_ing-sticky_thread = Lepkavé vlákno
|
||||||
|
.desc = Nechutný výtažek z pavouka, ale krejčí by z toho asi zvládl něco udělat.
|
||||||
|
sprite-crafting_ing-alkahest = Alkahest
|
||||||
|
.desc = Alchemické rozpouštědlo.
|
||||||
|
sprite-rocks-rock-0 = Kamení
|
||||||
|
.desc = Kamínky ze země, nic zvláštního.
|
||||||
|
sprite-twigs-twigs-0 = Větvičky
|
||||||
|
.desc = Válí se pod stromy, asi je zlomila veverka.
|
||||||
|
sprite-crafting_ing-hide-animal_hide = Zvířecí useň
|
||||||
|
.desc = Běžná kožešina z většiny zvířat. Vyrábí se z ní kůže.
|
||||||
|
sprite-crafting_ing-hide-dragon_scale = Dračí šupina
|
||||||
|
.desc = Pevná šupina z legendárního netvora, horká na dotek.
|
||||||
|
sprite-crafting_ing-hide-troll_hide = Trollí useň
|
||||||
|
.desc = Získaná z jeskynních trollů.
|
||||||
|
sprite-crafting_ing-hide-plate = Plát
|
||||||
|
.desc = Odolný plát z obrněného zvířete.
|
||||||
|
sprite-crafting_ing-hide-scale = Šupina
|
||||||
|
.desc = Lesklá šupina získaná ze zvířete.
|
||||||
|
sprite-crafting_ing-hide-tough_hide = Tuhá useň
|
||||||
|
.desc = Relativně tuhá, drsná useň. Vyrábí se z ní kůže.
|
||||||
|
sprite-crafting_ing-animal_misc-claw = Tesák
|
||||||
|
.desc =
|
||||||
|
Ostrý spár divokého predátora.
|
||||||
|
|
||||||
|
Používá se pro výrobu rychlých a obratných zbraní.
|
||||||
|
sprite-crafting_ing-animal_misc-fur = Jemná srst
|
||||||
|
.desc = Jemná srst ze zvířete.
|
||||||
|
sprite-crafting_ing-animal_misc-grim_eyeball = Hrozivá bulva
|
||||||
|
.desc = Hází hrozivý pohled.
|
||||||
|
sprite-crafting_ing-animal_misc-lively_vine = Popínavka
|
||||||
|
.desc = Myslím, že se pohnula...
|
||||||
|
sprite-crafting_ing-animal_misc-phoenix_feather = Brko z fénixe
|
||||||
|
.desc = Prý má kouzelné vlastnosti.
|
||||||
|
sprite-crafting_ing-animal_misc-sharp_fang = Ostrý tesák
|
||||||
|
.desc =
|
||||||
|
Zub ostrý jako žiletka, z děsivého zvířete.
|
||||||
|
|
||||||
|
Zbraně z tesáku mají větší potenciál způsobit trvalé následky.
|
||||||
|
sprite-crafting_ing-animal_misc-venom_sac = Jedový váček
|
||||||
|
.desc = Jedový váček z jedovaté nestvůry.
|
||||||
|
sprite-crafting_ing-animal_misc-viscous_ooze = Hromádka slizu
|
||||||
|
.desc = Trocha slizu ze slizkého netvora.
|
||||||
|
sprite-crafting_ing-leather-rigid_leather = Tuhá kůže
|
||||||
|
.desc = Lehká a vrstvená, perfektní na ochranu.
|
||||||
|
sprite-crafting_ing-leather-simple_leather = Jednoduchá kůže
|
||||||
|
.desc = Lehká a ohebná.
|
||||||
|
sprite-crafting_ing-leather-thick_leather = Tlustá kůže
|
||||||
|
.desc = Silná a odolná.
|
||||||
|
sprite-crafting_ing-cloth-cloth_strips = Proužky látky
|
||||||
|
.desc = Drobná a jemná, ale užitečná.
|
||||||
|
sprite-crafting_ing-cloth-cotton = Bavlna
|
||||||
|
.desc = Jednoduchá na zpracování a multifunkční.
|
||||||
|
sprite-crafting_ing-cloth-linen_red = Červený len
|
||||||
|
.desc = Lněná tkanina nabarvená, aby vynikla.
|
||||||
|
sprite-crafting_ing-cloth-moonweave = Měsíční tkanina
|
||||||
|
.desc = Lehká, přesto odolná tkanina.
|
||||||
|
sprite-crafting_ing-cloth-wool = Jemná vlna
|
||||||
|
.desc = Jemný chlupatý materiál ze zvířete.
|
||||||
|
sprite-flowers-moonbell = Měsíček
|
||||||
|
.desc = Pod měsíčním světlem září.
|
||||||
|
sprite-crafting_ing-plant_fiber = Rostlinné vlákno
|
||||||
|
.desc = Dlouhý surový rostlinný materiál.
|
||||||
|
sprite-flowers-pyrebloom = Plamének
|
||||||
|
.desc = Na dotyk hřeje ještě dlouho po utržení.
|
||||||
|
sprite-flowers-sunflower_1 = Slunečnice
|
||||||
|
.desc = Voní létem.
|
||||||
|
sprite-flowers-flax = Divoký len
|
||||||
|
.desc = Dělá se z něj tkanina.
|
||||||
|
sprite-flowers-yellow = Žlutá květina
|
||||||
|
.desc = Září jako slunce.
|
||||||
|
object-v-coin = Mince
|
||||||
|
.desc = Drahé mince, mohou být vyměněny za zboží a služby.
|
||||||
|
object-training_dummy = Tréninková figurína
|
||||||
|
.desc = Jmenuje se William. Střílej.
|
||||||
|
object-sewing_set = Šitíčko
|
||||||
|
.desc = Náčiní k výrobě věcí.
|
||||||
|
object-potion_empty = Prázdná lahvička
|
||||||
|
.desc = Jednoduchá skleněná lahvička pro uchování nejrůznějších tekutin.
|
||||||
|
object-glacial_crystal = Ledovcový krystal
|
||||||
|
.desc = Nejčistší forma ledu, dost studený, aby uchladil i lávu.
|
||||||
|
object-honey = Med
|
||||||
|
.desc = Vytažený z včelího úlu. Tohle včely určitě nepotěší!
|
||||||
|
object-elegant_crest = Elegantní chocholka
|
||||||
|
.desc =
|
||||||
|
Výrazné peří, původně část barevného zvířete.
|
||||||
|
|
||||||
|
Dá se použít k výrobě rychlých a efektivních zbraní.
|
||||||
|
object-ice_shard = Ledový střep
|
||||||
|
.desc = Vybráno z mrazivého netvora.
|
||||||
|
object-long_tusk = Dlouhý kel
|
||||||
|
.desc =
|
||||||
|
Působivě dlouhý kel z velkého zvířete.
|
||||||
|
|
||||||
|
Dá se využít k výrobě efektivních zbraní na dálku.
|
||||||
|
object-raptor_feather = Pero z raptora
|
||||||
|
.desc = Velké barevné pero z raptora.
|
||||||
|
sprite-mineral-ore-bloodstone = Krystal Heliotropu
|
||||||
|
.desc = Sytě červený kámen, vypadá trochu jako krev.
|
||||||
|
sprite-mineral-ore-coal = Uhlí
|
||||||
|
.desc = Tmavý stopitelný zdroj energie.
|
||||||
|
sprite-mineral-ore-cobalt = Kobaltová ruda
|
||||||
|
.desc = Modrý nerost v přírodní formě.
|
||||||
|
sprite-mineral-ore-copper = Měděná ruda
|
||||||
|
.desc = Hnědý kov. Klíčová složka bronzu.
|
||||||
|
sprite-mineral-ore-gold = Zlatá ruda
|
||||||
|
.desc = Vzácný žlutý kov.
|
||||||
|
sprite-mineral-ore-silver = Stříbrná ruda
|
||||||
|
.desc = Vzácný blyštivý šedobílý kov.
|
||||||
|
sprite-mineral-ore-ancient_gold = Antické zlato
|
||||||
|
.desc = Starý ingot zlata napuštěný magickou energií.
|
||||||
|
sprite-velorite-velorite_ore = Velorit
|
||||||
|
.desc = Bizarní, zvláštně světélkující ruda. Jeho původ je stále zahalen tajemstvím.
|
||||||
|
sprite-mineral-ingot-bloodsteel = Ingot krvavé oceli
|
||||||
|
.desc =
|
||||||
|
Slitina Heliotropu a železa s temně tmavou barvou.
|
||||||
|
|
||||||
|
Dá se použít k výrobě kovových zbraní.
|
||||||
|
sprite-mineral-ingot-cobalt = Kobaltový ingot
|
||||||
|
.desc =
|
||||||
|
Překvapivě modrý ingot.
|
||||||
|
|
||||||
|
Dá se použít k výrobě zbraní.
|
||||||
|
sprite-mineral-ingot-copper = Měděný ingot
|
||||||
|
.desc = Ingot s neobvykle hnědou barvou.
|
||||||
|
sprite-mineral-ingot-gold = Zlatý ingot
|
||||||
|
.desc = Ingot vyrobený z čistého zlata.
|
||||||
|
sprite-mineral-ingot-iron = Železný ingot
|
||||||
|
.desc =
|
||||||
|
Neuvěřitelně běžný materiál.
|
||||||
|
|
||||||
|
Dá se použít k výrobě zbraní.
|
||||||
|
sprite-mineral-ingot-orichalcum = Mosazný ingot
|
||||||
|
.desc =
|
||||||
|
Materiál dříve zvaný orichalcum.
|
||||||
|
|
||||||
|
Dá se z něj vyrobit zbraně.
|
||||||
|
sprite-mineral-ingot-silver = Stříbrný ingot
|
||||||
|
.desc = Ingot vytvořený z čistého stříbra.
|
||||||
|
sprite-mineral-ingot-tin = Cínový ingot
|
||||||
|
.desc = Ingot primárně využívaný jen k výrobě bronzu.
|
||||||
|
sprite-mineral-gem-amethystgem = Ametyst
|
||||||
|
.desc = Fialový drahokam.
|
||||||
|
sprite-mineral-gem-diamondgem = Diamant
|
||||||
|
.desc = Blyštivý stříbrný drahokam.
|
||||||
|
sprite-mineral-gem-emeraldgem = Smaragd
|
||||||
|
.desc = Sytě zelený drahokam.
|
||||||
|
sprite-mineral-gem-rubygem = Rubín
|
||||||
|
.desc = Sytě červený drahokam.
|
||||||
|
sprite-mineral-gem-sapphiregem = Safír
|
||||||
|
.desc = Modrý drahokam.
|
||||||
|
sprite-mineral-gem-topazgem = Topaz
|
||||||
|
.desc = Oranžový drahokam.
|
||||||
|
sprite-wood-item-frostwood = Poleno z ledového dřeva
|
||||||
|
.desc = Chladné dřevo, které pochází ze studeného pásma. Studené na dotyk. Dalo by se z něj vyrobit dřevěné zbraně.
|
||||||
|
sprite-crafting_ing-hide-carapace = Tvrdý krunýř
|
||||||
|
.desc = Pevný, tvrdý krunýř, brnění mnoha tvorů.
|
||||||
|
sprite-grass-grass_long_5 = Dlouhá tráva
|
||||||
|
.desc = Zelenější, než sopel orka.
|
||||||
|
sprite-wood-item-bamboo = Bambus
|
||||||
|
.desc = Obří dřevnatá tráva. Dalo by se z toho vyrobit dřevěné zbraně.
|
||||||
|
sprite-crafting_ing-golem_core = Šém
|
||||||
|
.desc = Pověstné jádro golema, které bylo schopné oživit pradávnou postavu.
|
||||||
|
sprite-crafting_ing-dwarven_battery = Trpasličí baterie
|
||||||
|
.desc = Nádoba s magickou energií.
|
||||||
|
sprite-crafting_ing-golemite_slab = Golemitová deska
|
||||||
|
.desc = Po navrácení dávné podobny je tento zemní materiál opět odolný a vhodný pro výrobu zbroje.
|
||||||
|
sprite-cacti-flat_cactus_med = Kaktus
|
||||||
|
.desc = Roste na suchých místech. Píchá!
|
||||||
|
sprite-mineral-ore-tin = Cínová ruda
|
||||||
|
.desc = Vypadá, jako stříbro. Jedna ze složek bronzu.
|
||||||
|
sprite-mineral-ingot-steel = Ocelový ingot
|
||||||
|
.desc =
|
||||||
|
Slitina železa a uhlí, která je mnohem pevnější, než její složky.
|
||||||
|
|
||||||
|
Dá se využít k výrobě zbraní.
|
||||||
|
sprite-crafting_ing-cloth-silk = Hedvábí
|
||||||
|
.desc = Jemné a silné vlákno produkované pavouky.
|
||||||
|
object-mortar_pestle = Hmoždíř s tloukem
|
||||||
|
.desc = Drtí a mele věci na jemný prášek nebo pastu. Je potřeba k výrobě nejrůznějších věcí.
|
||||||
|
object-glowing_remains = Zářící ostatky
|
||||||
|
.desc =
|
||||||
|
Získáno z ďábelské bytosti.
|
||||||
|
|
||||||
|
S trochou práce se to určitě půjde
|
||||||
|
obnovit do původní podoby...
|
||||||
|
object-strong_pincer = Silné klepeto
|
||||||
|
.desc =
|
||||||
|
Silné klepeto z obrněného zvířete.
|
||||||
|
|
||||||
|
Umí vylepšit efekty síly při výrobě zbraní.
|
||||||
|
sprite-velorite-velorite = Veloritový úlomek
|
||||||
|
.desc = Malé runy se třpytí na povrchu, ale nevíš, co znamenají.
|
||||||
|
sprite-mineral-ingot-bronze = Bronzový ingot
|
||||||
|
.desc =
|
||||||
|
Odolná slitina z mědi a cínu.
|
||||||
|
|
||||||
|
Dá se využít k výrobě zbraní.
|
||||||
|
sprite-crafting_ing-cloth-linen = Len
|
||||||
|
.desc = Textilie vyrobená z vláken lnu setého.
|
||||||
|
sprite-flowers-flower_red-4 = Červená květina
|
||||||
|
.desc = Používá se jako barvivo.
|
||||||
|
object-collar = Obojek
|
||||||
|
.desc = Ochočíš si jím divokou zvěř v okolí 5 metrů.
|
||||||
|
sprite-crafting_ing-cloth-sunsilk = Sluneční tkanina
|
||||||
|
.desc = Nadpřirozeně silná tkanina.
|
||||||
|
sprite-mineral-ore-iron = Železná ruda
|
||||||
|
.desc = Neuvěřitelně běžná a neuvěřitelně všestranný kov.
|
||||||
|
sprite-crafting_ing-animal_misc-large_horn = Velký roh
|
||||||
|
.desc =
|
||||||
|
Velký roh od děsivého netvora.
|
||||||
|
|
||||||
|
Zbraně vyrobené z něj mají zesílený efekt dovedností.
|
||||||
|
sprite-crafting_ing-cloth-lifecloth = Plátýnko
|
||||||
|
.desc = Tkanina napuštěná jemností, kterou příroda nabízí.
|
63
assets/voxygen/i18n/cs/item/items/food.ftl
Normal file
63
assets/voxygen/i18n/cs/item/items/food.ftl
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
sprite-food-meat-bird_large_raw = Obří syrová palička
|
||||||
|
.desc = Je působivá.
|
||||||
|
sprite-food-meat-tough_raw = Syrové tuhé maso
|
||||||
|
.desc = Podivný kousek masa, lepší bude ho upéct.
|
||||||
|
sprite-food-salad_plain = Prostý salát
|
||||||
|
.desc = Doslova jen nasekaný salát. Počítá se to jako salát?
|
||||||
|
sprite-food-meat-beast_small_cooked = Upečený kousek masa
|
||||||
|
.desc = Středně propečený.
|
||||||
|
sprite-food-meat-beast_large_cooked = Upečený plátek masa
|
||||||
|
.desc = Středně propečený.
|
||||||
|
object-cheese = Trpasličí sýr
|
||||||
|
.desc = Vyrobený z kozího mléka tou nejlepší trpasličí produkcí. Voňavý a výživný!
|
||||||
|
sprite-carrot-carrot = Mrkev
|
||||||
|
.desc = Oranžová kořenová zelenina. Prý zlepšuje zrak!
|
||||||
|
sprite-cabbage-cabbage = Salát
|
||||||
|
.desc = Sytě zelená listnatá zelenina. Ze salátu se dají dělat saláty!
|
||||||
|
sprite-mushrooms-mushroom-10 = Houba
|
||||||
|
.desc = Snad tahle nebude jedovatá.
|
||||||
|
sprite-tomato-tomato = Rajče
|
||||||
|
.desc = Červené ovoce. Ve skutečnosti to není zelenina!
|
||||||
|
sprite-food-salad_tomato = Rajčatový salát
|
||||||
|
.desc = Listový salát s nasekanými rajčaty.
|
||||||
|
sprite-food-meat-beast_small_raw = Syrový kousek masa
|
||||||
|
.desc = Malý špalík zvířecí svaloviny, nejlepší je pečený.
|
||||||
|
sprite-food-meat-bird_cooked = Pečený ptáček
|
||||||
|
.desc = Nejlepší je v každé ruce jeden.
|
||||||
|
sprite-food-meat-bird_raw = Syrové ptačí maso
|
||||||
|
.desc = Pěkná palička.
|
||||||
|
sprite-food-meat-fish_cooked = Pečená ryba
|
||||||
|
.desc = Čerstvě propečený mořský filet.
|
||||||
|
sprite-food-meat-fish_raw = Syrová ryba
|
||||||
|
.desc = Steak useknutý z ryby, nejlepší je ho upéct.
|
||||||
|
sprite-food-meat-tough_cooked = Pečené tuhé maso
|
||||||
|
.desc = Chutná divně.
|
||||||
|
object-apple_half = Jablko
|
||||||
|
.desc = Červené a šťavnaté.
|
||||||
|
object-mushroom_curry = Houbové kari
|
||||||
|
.desc = Kdo by mu odolal?
|
||||||
|
object-apple_stick = Jablko na špejli
|
||||||
|
.desc = Díky špejli se lépe drží!
|
||||||
|
object-blue_cheese = Modrý sýr
|
||||||
|
.desc = Výrazný a naplňující.
|
||||||
|
object-cactus_drink = Kaktus Colada
|
||||||
|
.desc = Tak zvláštně pichlavá.
|
||||||
|
object-coconut_half = Kokos
|
||||||
|
.desc = Spolehlivý zdroj vody a tuku. Často roste na palmách.
|
||||||
|
object-honeycorn = Medová kukuřice
|
||||||
|
.desc = Sladkááá.
|
||||||
|
object-mushroom_stick = Houby na špejli
|
||||||
|
.desc = Opečené houby se na špejli lépe drží.
|
||||||
|
object-pumpkin_spice_brew = Pumpkin Spice odvar
|
||||||
|
.desc = Uvařený z plesnivých dýní.
|
||||||
|
sprite-spore-corruption_spore = Výtrus prohnilosti
|
||||||
|
.desc =
|
||||||
|
Cítíš v tom tepat čertovinu.
|
||||||
|
|
||||||
|
Asi není rozumné to mít dlouho u sebe...
|
||||||
|
sprite-food-meat-beast_large_raw = Syrový plátek masa
|
||||||
|
.desc = Kus zvířecí svaloviny, nejlepší je upečený.
|
||||||
|
sprite-food-meat-bird_large_cooked = Obří pečená palička
|
||||||
|
.desc = Na tohle jídlo se pějí legendy.
|
||||||
|
object-sunflower_ice_tea = Slunečnicový ledový čaj
|
||||||
|
.desc = Uvařený z čerstvě vyloupaných slunečnicových semínek.
|
@ -14,3 +14,15 @@ object-key-haniwa = Klíč kmene Haniwa
|
|||||||
.desc = Používá se k otevírání dveří. Po použití se zlomí.
|
.desc = Používá se k otevírání dveří. Po použití se zlomí.
|
||||||
object-key-terracotta_chest = Klíč k terakotové truhle
|
object-key-terracotta_chest = Klíč k terakotové truhle
|
||||||
.desc = Používá se k otevírání beden. Po použití se zlomí.
|
.desc = Používá se k otevírání beden. Po použití se zlomí.
|
||||||
|
object-key-terracotta_door = Klíč k terakotovým dveřím
|
||||||
|
.desc = Otevírá dveře. Po použití se rozbije.
|
||||||
|
object-key-sahagin = Klíč k Sahaginu
|
||||||
|
.desc = Otevírá dveře. Po použití se zlomí.
|
||||||
|
object-key-vampire = Upíří klíč
|
||||||
|
.desc = Otevírá dveře. Po použití se zlomí.
|
||||||
|
object-key-bloodmoon = Klíč krvavého měsíce
|
||||||
|
.desc = Otevírá dveře. Po použití se zlomí.
|
||||||
|
object-key-myrmidon = Myrmidonský klíč
|
||||||
|
.desc = Otevírá dveře. Po použití se rozbije.
|
||||||
|
object-key-minotaur = Minotauří klíč
|
||||||
|
.desc = Otevírá dveře. Po použití se rozbije.
|
||||||
|
22
assets/voxygen/i18n/cs/item/items/potion.ftl
Normal file
22
assets/voxygen/i18n/cs/item/items/potion.ftl
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
object-potion_red = Silný lektvar
|
||||||
|
.desc = Silný lektvar léčení.
|
||||||
|
object-lifesteal_charm = Zaříkadlo vysátí
|
||||||
|
.desc = Vysává z tvého cíle život a navrací ho jako tvůj vlastní.
|
||||||
|
object-potion_curious = Podivný lektvar
|
||||||
|
.desc = Copak asi dělá...
|
||||||
|
object-potion_agility = Lektvar hbitosti
|
||||||
|
.desc = Hýbej se!
|
||||||
|
object-potion_big = Velký lektvar
|
||||||
|
.desc = Vzácná medicína, největší oživovací lahev na světě.
|
||||||
|
object-potion_combustion = Spalující lektvar
|
||||||
|
.desc = Podpálí uživatele.
|
||||||
|
object-potion_med = Střední lektvar
|
||||||
|
.desc = Inovativní vynález lékárníka, lepší než menší předchůdci.
|
||||||
|
object-potion_minor = Malý lektvar
|
||||||
|
.desc = Malý lektvar složený z jablek a medu.
|
||||||
|
object-potion_freezing = Ledový lektvar
|
||||||
|
.desc = Zmrazí uživateli mozek.
|
||||||
|
object-burning_charm = Zaříkadlo podpálení
|
||||||
|
.desc = Plamen je kámoš, využij ho ke spálení nepřátel.
|
||||||
|
object-frozen_charm = Ledové zaříkadlo
|
||||||
|
.desc = Ať nepřátelé cítí štiplavý mráz i v hloubi duše.
|
@ -28,7 +28,7 @@ recipe-armor-dragonscale = Recepty na brnění z dračích šupin
|
|||||||
.desc = { "" }
|
.desc = { "" }
|
||||||
recipe-armor-leather = Recepty na koženou zbroj
|
recipe-armor-leather = Recepty na koženou zbroj
|
||||||
.desc = { "" }
|
.desc = { "" }
|
||||||
recipe-armor-moonweave = Recepty na zbroj z měsíční krajiny
|
recipe-armor-moonweave = Recepty na zbroj z měsíční tkaniny
|
||||||
.desc = { "" }
|
.desc = { "" }
|
||||||
recipe-armor-orichalcum = Recepty na mosaznou zbroj
|
recipe-armor-orichalcum = Recepty na mosaznou zbroj
|
||||||
.desc = { "" }
|
.desc = { "" }
|
||||||
@ -104,3 +104,5 @@ pseudo-recipe-repair = Opravářská sada
|
|||||||
.desc = { "" }
|
.desc = { "" }
|
||||||
recipe-weapons-ironwood = Recepty na zbraně z železného dřeva
|
recipe-weapons-ironwood = Recepty na zbraně z železného dřeva
|
||||||
.desc = { "" }
|
.desc = { "" }
|
||||||
|
recipe-armor-golemite = Recepty na golemitové brnění
|
||||||
|
.desc = { "" }
|
||||||
|
660
assets/voxygen/i18n/cs/item/weapon/modular.ftl
Normal file
660
assets/voxygen/i18n/cs/item/weapon/modular.ftl
Normal file
@ -0,0 +1,660 @@
|
|||||||
|
weapon-sword-katana-iron-2h = Železná katana
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sawblade-iron-2h = Železná pila
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sawblade-iron-1h = Železný rozparovač
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sabre-iron-2h = Železná šavle
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sabre-iron-1h = Železný kilidž
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-ornate-iron-2h = Železný zdobený meč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-ornate-iron-1h = Železný kord
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-longsword-iron-1h = Železný krátký meč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-zweihander-iron-2h = Železný dvouručák
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-shortbow-wood = Dřevěný krátký luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-longbow-wood = Dřevěný dlouhý luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-ornate-wood = Dřevěný vyřezávaný luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-greatbow-wood = Dřevěný velký luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-bow-wood = Dřevěný luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-warbow-wood = Dřevěný válečný luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-maul-bronze-2h = Bronzový perlík
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-hammer-bronze-2h = Bronzové kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-spikedmace-bronze-2h = Bronzový palcát
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-spikedmace-bronze-1h = Bronzový kyj
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-greathammer-bronze-2h = Bronzové velké kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-warhammer-bronze-2h = Bronzové bojové kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-warhammer-bronze-1h = Bronzová palice
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-ornate-bronze-2h = Bronzové zdobené kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-hammer-bronze-1h = Bronzová pálka
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-ornate-bronze-1h = Bronzový obušek
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-greathammer-bloodsteel-2h = Velké kladivo z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-ornate-bloodsteel-1h = Obušek z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-hammer-bloodsteel-2h = Kladivo z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-hammer-bloodsteel-1h = Pálka z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-spikedmace-bloodsteel-2h = Palcát z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-greatmace-bloodsteel-2h = Velký kyj z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-warhammer-bloodsteel-1h = Palice z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-ornate-frostwood = Zdobené žezlo z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-crook-frostwood = Pastýřská hůl z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-grandsceptre-frostwood = Velké žezlo z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-cane-frostwood = Vycházková hůl z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-greatbow-eldwood = Velký luk z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-longbow-eldwood = Dlouhý luk z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-composite-eldwood = Kompozitní luk z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-axe-bloodsteel-2h = Sekera z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-axe-bloodsteel-1h = Sekerka z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-ornate-bloodsteel-2h = Zdobená sekera z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-ornate-bloodsteel-1h = Kilonda z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-jagged-bloodsteel-2h = Zubatá sekera z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-jagged-bloodsteel-1h = Tomahavk z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-battleaxe-bloodsteel-2h = Bojová sekera z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-battleaxe-bloodsteel-1h = Sekáček z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-labrys-bloodsteel-2h = Labrys z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-poleaxe-bloodsteel-2h = Halapartna z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-jagged-cobalt-2h = Kobaltová zubatá sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-jagged-cobalt-1h = Kobaltový tomahavk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-labrys-cobalt-2h = Kobaltový labrys
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-axe-cobalt-2h = Kobaltová sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-axe-cobalt-1h = Kobaltová sekerka
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-ornate-cobalt-1h = Kobaltová kilonda
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-battleaxe-cobalt-2h = Kobaltová bojová sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-battleaxe-cobalt-1h = Kobaltový sekáček
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-ornate-iron-2h = Železné zdobené kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-ornate-iron-1h = Železný obušek
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-spikedmace-iron-2h = Železný palcát
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-spikedmace-iron-1h = Železný kyj
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-hammer-iron-2h = Železné kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-hammer-iron-1h = Železná pálka
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-warhammer-iron-2h = Železné bojové kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-greathammer-iron-2h = Železné velké kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-greatmace-iron-2h = Železný velký kyj
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-zweihander-steel-2h = Ocelový dvouručák
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-longsword-steel-1h = Ocelový krátký meč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-katana-steel-2h = Ocelová katana
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-greatsword-steel-2h = Ocelový bastard
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-ornate-steel-2h = Ocelový zdobený meč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-ornate-steel-1h = Ocelový kord
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sabre-steel-2h = Ocelová šavle
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-greatsword-iron-2h = Železný bastard
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-ornate-bloodsteel-2h = Zdobené kladivo z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-warhammer-bloodsteel-2h = Bojové kladivo z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-ornate-cobalt-2h = Kobaltová zdobená sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-warhammer-iron-1h = Železná palice
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sawblade-steel-2h = Ocelová pila
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sawblade-steel-1h = Ocelový rozparovač
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-longsword-iron-2h = Železný dlouhý meč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-composite-wood = Dřevěný kompozitní luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-greatmace-bronze-2h = Bronzový velký kyj
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-katana-iron-1h = Železná mačeta
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-arbor-frostwood = Berla z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-greataxe-bloodsteel-2h = Velká sekera z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-poleaxe-cobalt-2h = Kobaltová halaparta
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-longsword-steel-2h = Ocelový dlouhý meč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-spikedmace-bloodsteel-1h = Kyj z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-bow-eldwood = Luk z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-warbow-eldwood = Válečný luk z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-ornate-eldwood = Vyřezávaný luk z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-maul-iron-2h = Železný perlík
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-maul-bloodsteel-2h = Perlík z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-sceptre-frostwood = Žezlo z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sabre-steel-1h = Ocelový kilidž
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-crozier-frostwood = Biskupská berla z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-shortbow-eldwood = Krátký luk z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-greataxe-cobalt-2h = Kobaltová velká sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-katana-steel-1h = Ocelová mačeta
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-grandstaff-hardwood = Buková velká hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-rod-hardwood = Bukový prut
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-brand-hardwood = Buková louč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-longpole-hardwood = Buková dlouhá tyč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-staff-hardwood = Buková hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-ornate-hardwood = Buková vyřezávaná hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-ornate-orichalcum-2h = Mosazná zdobená sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-ornate-orichalcum-1h = Mosazná kilonda
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-jagged-orichalcum-2h = Mosazná zubatá sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-jagged-orichalcum-1h = Mosazný tomahavk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-axe-orichalcum-2h = Mosazná sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-axe-orichalcum-1h = Mosazná sekerka
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-battleaxe-orichalcum-1h = Mosazný sekáček
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-greataxe-orichalcum-2h = Mosazná velká sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-poleaxe-orichalcum-2h = Mosazná halapartna
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-labrys-orichalcum-2h = Mosazná labrys
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-greatbow-bamboo = Bambusový velký luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-longbow-bamboo = Bambusový dlouhý luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-ornate-bamboo = Bambusový vyřezávaný luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-shortbow-bamboo = Bambusový krátký luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-bow-bamboo = Bambusový luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-ornate-frostwood = Vyřezávaný luk z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-warbow-frostwood = Válečný luk z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-shortbow-frostwood = Krátký luk z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-longbow-frostwood = Dlouhý luk z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-bow-frostwood = Luk z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-greatbow-frostwood = Velký luk z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-pole-frostwood = Tyč z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-longpole-frostwood = Dlouhá tyč z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-grandstaff-frostwood = Velká hůl z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-rod-frostwood = Prut z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-staff-frostwood = Hůl z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-greatbow-hardwood = Bukový velký luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-warbow-hardwood = Bukový válečný luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-bow-hardwood = Bukový luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-composite-hardwood = Bukový kompozitní luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-ornate-hardwood = Bukový vyřezávaný luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-longbow-hardwood = Bukový dlouhý luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-ornate-ironwood = Akáciové zdobené žezlo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-grandsceptre-ironwood = Akáciové velké žezlo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-arbor-ironwood = Akáciová berla
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-crook-ironwood = Akáciová pastýřská hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-sceptre-ironwood = Akáciové žezlo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-greataxe-iron-2h = Železná velká sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-jagged-iron-1h = Železný tomahavk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-battleaxe-iron-1h = Železný sekáček
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-labrys-iron-2h = Železná labrys
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-axe-iron-2h = Železná sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-axe-iron-1h = Železná sekerka
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-ornate-iron-1h = Železná kilonda
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-poleaxe-iron-2h = Železná halapartna
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-greataxe-steel-2h = Ocelová velká sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-ornate-steel-1h = Ocelová kilonda
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-jagged-steel-2h = Ocelová zubatá sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-jagged-steel-1h = Ocelový tomahavk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-axe-steel-1h = Ocelová sekerka
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-battleaxe-steel-2h = Ocelová bojová sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-poleaxe-steel-2h = Ocelová halapartna
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-labrys-steel-2h = Ocelová labrys
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-longsword-bronze-2h = Bronzový dlouhý meč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-longsword-bronze-1h = Bronzový krátký meč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-zweihander-bronze-2h = Bronzový dvouručák
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-greatsword-bronze-2h = Bronzový bastard
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-katana-bronze-2h = Bronzová katana
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-katana-bronze-1h = Bronzová mačeta
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sabre-bronze-2h = Bronzová šavle
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-ornate-bronze-2h = Bronzový zdobený meč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-ornate-bronze-1h = Bronzový kord
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sawblade-bronze-2h = Bronzová pila
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sawblade-bronze-1h = Bronzový rozparovač
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-crozier-wood = Dřevěná biskupská berla
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-sceptre-wood = Dřevěné žezlo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-cane-wood = Dřevěná vycházková hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-ornate-wood = Dřevěné zdobené žezlo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-arbor-wood = Dřevěná berla
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-crook-wood = Dřevěná pastýřská hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-brand-bamboo = Bambusová louč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-grandstaff-bamboo = Bambusová velká hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-pole-bamboo = Bambusová tyč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-staff-bamboo = Bambusová hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-longpole-bamboo = Bambusová dlouhá tyč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-ornate-bamboo = Bambusová vyřezávaná hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-warhammer-orichalcum-2h = Mosazné bojové kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-greathammer-orichalcum-2h = Mosazné velké kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-greatmace-orichalcum-2h = Mosazný velký kyj
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-hammer-orichalcum-2h = Mosazné kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-hammer-orichalcum-1h = Mosazná pálka
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-spikedmace-orichalcum-2h = Mosazný palcát
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-ornate-orichalcum-2h = Mosazné zdobené kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-ornate-orichalcum-1h = Mosazný obušek
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-maul-orichalcum-2h = Mosazný perlík
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-shortbow-ironwood = Akáciový krátký luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-greatbow-ironwood = Akáciový velký luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-longbow-ironwood = Akáciový dlouhý luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-warbow-ironwood = Akáciový válečný luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-composite-ironwood = Akáciový kompozitní luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-bow-ironwood = Akáciový luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-ornate-cobalt-2h = Kobaltové zdobené kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-hammer-cobalt-2h = Kobaltové kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-greatmace-cobalt-2h = Kobaltový velký kyj
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-spikedmace-cobalt-2h = Kobaltový palcát
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-maul-cobalt-2h = Kobaltový perlík
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-warhammer-cobalt-2h = Kobaltové bojové kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-warhammer-cobalt-1h = Kobaltová palice
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-ornate-wood = Dřevěná vyřezávaná hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-rod-wood = Dřevěný prut
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-brand-wood = Dřevěná louč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-staff-wood = Dřevěná hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-ornate-steel-2h = Ocelové zdobené kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-hammer-steel-2h = Ocelové kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-hammer-steel-1h = Ocelová pálka
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-greathammer-steel-2h = Ocelové velké kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-spikedmace-steel-2h = Ocelový palcát
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-spikedmace-steel-1h = Ocelový kyj
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-greatmace-steel-2h = Ocelový velký kyj
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-maul-steel-2h = Ocelový perlík
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-warhammer-steel-2h = Ocelové bojové kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-warhammer-steel-1h = Ocelová palice
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-crook-bamboo = Bambusová pastýřská hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-sceptre-bamboo = Bambusové žezlo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-arbor-bamboo = Bambusová berla
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-ornate-bamboo = Bambusové zdobené žezlo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-grandstaff-ironwood = Akáciová velká hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-rod-ironwood = Akáciový prut
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-longpole-ironwood = Akáciová dlouhá tyč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-staff-ironwood = Akáciová hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-pole-ironwood = Akáciová tyč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-ornate-ironwood = Akáciová vyřezávaná tyč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-longpole-eldwood = Dlouhá tyč z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-rod-eldwood = Prut z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-pole-eldwood = Tyč z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-staff-eldwood = Hůl z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-brand-eldwood = Louč z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-crook-eldwood = Pastýřská hůl z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-crozier-eldwood = Biskupská berla z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-cane-eldwood = Vycházková hůl z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-ornate-eldwood = Zdobené žezlo z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-sceptre-eldwood = Žezlo z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sabre-bloodsteel-2h = Šavle z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sabre-bloodsteel-1h = Kilidž z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-greatsword-bloodsteel-2h = Bastard z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-katana-bloodsteel-2h = Katana z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-katana-bloodsteel-1h = Mačeta z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-longsword-bloodsteel-2h = Dlouhý meč z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-longsword-bloodsteel-1h = Krátký meč z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-ornate-bloodsteel-1h = Kord z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sawblade-bloodsteel-2h = Pila z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sawblade-bloodsteel-1h = Rozparovač z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sabre-orichalcum-2h = Mosazná šavle
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sabre-orichalcum-1h = Mosazný kilidž
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sawblade-orichalcum-2h = Mosazná pila
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sawblade-orichalcum-1h = Mosazný rozparovač
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-longsword-orichalcum-2h = Mosazný dlouhý meč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-longsword-orichalcum-1h = Mosazný krátký meč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-katana-orichalcum-2h = Mosazná katana
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-katana-orichalcum-1h = Mosazná mačeta
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-ornate-orichalcum-2h = Mosazný zdobený meč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-ornate-orichalcum-1h = Mosazný kord
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-poleaxe-bronze-2h = Bronzová halapartna
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-ornate-bronze-2h = Bronzová zdobená sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-labrys-bronze-2h = Bronzová labrys
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-battleaxe-bronze-2h = Bronzová bojová sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-battleaxe-bronze-1h = Bronzový sekáček
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-axe-bronze-2h = Bronzová sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-axe-bronze-1h = Bronzová sekerka
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-jagged-bronze-2h = Bronzová zubatá sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-greataxe-bronze-2h = Bronzová velká sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-sceptre-hardwood = Dubové žezlo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-cane-hardwood = Dubová vycházková hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-arbor-hardwood = Dubová berla
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-crozier-hardwood = Dubová biskupská berla
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-crook-hardwood = Dubová pastýřská hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-grandsceptre-hardwood = Dubové velké žezlo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-longsword-cobalt-2h = Kobaltový dlouhý meč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-longsword-cobalt-1h = Kobaltový krátký meč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sawblade-cobalt-2h = Kobaltová pila
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-greatsword-cobalt-2h = Kobaltový bastard
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sawblade-cobalt-1h = Kobaltový rozparovač
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-katana-cobalt-2h = Kobaltová katana
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-katana-cobalt-1h = Kobaltová mačeta
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-zweihander-cobalt-2h = Kobaltový dvouručák
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-ornate-cobalt-2h = Kobaltový zdobený meč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-ornate-cobalt-1h = Kobaltový kord
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sabre-cobalt-2h = Kobaltová šavle
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sabre-cobalt-1h = Kobaltový kilidž
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-ornate-bronze-1h = Bronzová kilonda
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-ornate-hardwood = Dubové zdobené žezlo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-pole-hardwood = Buková tyč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-composite-frostwood = Kompozitní luk z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-battleaxe-orichalcum-2h = Mosazná bojová sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-composite-bamboo = Bambusový kompozitní luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-warbow-bamboo = Bambusový válečný luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-brand-frostwood = Louč z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-rod-bamboo = Bambusový prut
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-hammer-cobalt-1h = Kobaltová pálka
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-ornate-frostwood = Vyřezávaná hůl z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-axe-steel-2h = Ocelová sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-sabre-bronze-1h = Bronzový kilidž
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-grandsceptre-wood = Dřevěné velké žezlo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-warhammer-orichalcum-1h = Mosazná palice
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-spikedmace-cobalt-1h = Kobaltový kyj
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-ornate-steel-1h = Ocelový obušek
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-cane-bamboo = Bambusová vycházková hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-grandstaff-eldwood = Velká hůl z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-arbor-eldwood = Berla z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-spikedmace-orichalcum-1h = Mosazný kyj
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-ornate-ironwood = Akáciový vyřezávaný luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-greathammer-cobalt-2h = Kobaltové velké kladivo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-longpole-wood = Dřevěná dlouhá tyč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-brand-ironwood = Akáciová louč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-ornate-eldwood = Vyřezávaná tyč z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-ornate-bloodsteel-2h = Zdobený meč z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-grandsceptre-bamboo = Bambusové velké žezlo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-crozier-bamboo = Bambusová biskupská berla
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-grandsceptre-eldwood = Velké žezlo z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-ornate-cobalt-1h = Kobaltový obušek
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-pole-wood = Dřevěná tyč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-grandstaff-wood = Dřevěná velká hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-zweihander-bloodsteel-2h = Dvouručák z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-greatsword-orichalcum-2h = Mosazný bastard
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-shortbow-hardwood = Bukový krátký luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-cane-ironwood = Akáciová vycházková hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-crozier-ironwood = Akáciová biskupská berla
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-jagged-iron-2h = Železná zubatá sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-ornate-iron-2h = Železná zdobená sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-ornate-steel-2h = Ocelová zdobená sekera
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-battleaxe-steel-1h = Ocelový sekáček
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sword-zweihander-orichalcum-2h = Mosazný dvouručák
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-jagged-bronze-1h = Bronzový tomahavk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-axe-battleaxe-iron-2h = Železná bojová sekera
|
||||||
|
.desc = { "" }
|
32
assets/voxygen/i18n/cs/item/weapon/musical_instrument.ftl
Normal file
32
assets/voxygen/i18n/cs/item/weapon/musical_instrument.ftl
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
weapon-tool-wooden_flute = Flétna
|
||||||
|
.desc = Dřevěná flétna.
|
||||||
|
weapon-tool-glass_flute = Skleněná flétna
|
||||||
|
.desc = Co s tím hodlá kardinál dělat?
|
||||||
|
weapon-tool-wooden_guitar = Kytara
|
||||||
|
.desc = Dřevěná kytara.
|
||||||
|
weapon-tool-black_velvet_guitar = Temná kytara
|
||||||
|
.desc = Zní nervózně.
|
||||||
|
weapon-tool-icy_talharpa = Ledová tagelharpa
|
||||||
|
.desc = Ledová tagelharpa.
|
||||||
|
weapon-tool-wooden_kalimba = Kalimba
|
||||||
|
.desc = Dřevěný lamelofon.
|
||||||
|
weapon-tool-wooden_lute = Loutna
|
||||||
|
.desc = Vypadá jako kulatá kytara.
|
||||||
|
weapon-tool-wooden_lyre = Lyra
|
||||||
|
.desc = Tak trochu malá harfa.
|
||||||
|
weapon-tool-melodica = Melodika
|
||||||
|
.desc = Dřevěný aerofon.
|
||||||
|
weapon-tool-wooden_sitar = Sitár
|
||||||
|
.desc = Dřevěný drnkací nástroj.
|
||||||
|
weapon-tool-washboard = Valcha
|
||||||
|
.desc = Původně na praní.
|
||||||
|
weapon-tool-wildskin_drum = Kožený buben
|
||||||
|
.desc = Bumtarata na vrata!
|
||||||
|
weapon-tool-steeltonguedrum = Ocelový jazýčkový buben
|
||||||
|
.desc = Uklidňující bicí nástroj.
|
||||||
|
weapon-tool-shamisen = Šamisen
|
||||||
|
.desc = Japonská loutna.
|
||||||
|
weapon-tool-kora = Kora
|
||||||
|
.desc = Africká harfa ve tvaru loutny.
|
||||||
|
weapon-tool-wooden_bass = Basa
|
||||||
|
.desc = Dřevěná basa.
|
504
assets/voxygen/i18n/cs/item/weapon/primary_component.ftl
Normal file
504
assets/voxygen/i18n/cs/item/weapon/primary_component.ftl
Normal file
@ -0,0 +1,504 @@
|
|||||||
|
weapon-component-sword-katana-iron = Železná čepel katany
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-sawblade-iron = Železný pilový list
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-sabre-iron = Železná čepel šavle
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-longsword-iron = Železná čepel dlouhého meče
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-zweihander-iron = Železná čepel dvouručáku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-shortbow-wood = Dřevěná lučiště pro krátký luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-longbow-wood = Dřevěná lučiště pro dlouhý luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-greatbow-wood = Dřevěná lučiště k velkému luku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-composite-wood = Dřevěná lučiště kompozitního luku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-bow-wood = Dřevěná lučiště
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-hammer-bronze = Bronzová hlava kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-greatmace-bronze = Bronzová hlava velkého kyje
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-spikedmace-bronze = Bronzová hlava palcátu
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-greathammer-bronze = Bronzová hlava velkého kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-warhammer-bronze = Bronzová hlava válečného kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-maul-bloodsteel = Hlava perlíku z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-greathammer-bloodsteel = Hlava velkého kladiva z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-ornate-bloodsteel = Zdobená hlava kladiva z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-hammer-bloodsteel = Hlava kladiva z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-greatmace-bloodsteel = Hlava velkého kyje z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-warhammer-bloodsteel = Hlava bojového kladiva z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-ornate-frostwood = Vyřezávaná tyč žezla z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-sceptre-frostwood = Tyč žezla z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-crook-frostwood = Tyč pastýřske hole z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-cane-frostwood = Tyč vycházkové hole z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-crozier-frostwood = Tyč pastýřské hole z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-greatsword-iron = Železná čepel bastarda
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-ornate-iron = Železná zdobená čepel meče
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-ornate-wood = Dřevěná vyřezávaná lučiště
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-ornate-bronze = Bronzová zdobená hlava kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-warbow-wood = Dřevěná lučiště válečného luku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-maul-bronze = Bronzová hlava perlíku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-spikedmace-bloodsteel = Hlava palcátu z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-grandsceptre-frostwood = Tyč velkého žezla z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-arbor-frostwood = Tyč berly z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-bow-eldwood = Lučiště z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-warbow-eldwood = Lučiště válečného luku z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-greatbow-eldwood = Lučiště velkého luku z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-ornate-eldwood = Zdobené lučiště z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-longbow-eldwood = Lučiště dlouhého luku z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-composite-eldwood = Lučiště kompozitního luku z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-shortbow-eldwood = Lučiště krátkého luku z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-ornate-bloodsteel = Zdobená hlava sekery z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-jagged-bloodsteel = Zubatá hlava sekery z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-greataxe-bloodsteel = Hlava velké sekery z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-labrys-bloodsteel = Hlava Labrydy z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-poleaxe-bloodsteel = Hlava halapartny z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-poleaxe-cobalt = Kobaltová hlava halapartny
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-labrys-cobalt = Kobaltová hlava labrydy
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-axe-cobalt = Kobaltová hlava sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-ornate-cobalt = Kobaltová zdobená hlava sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-jagged-cobalt = Kobaltová zubatá hlava sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-maul-iron = Železná hlava palice
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-spikedmace-iron = Železná hlava palcátu
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-warhammer-iron = Železná hlava válečného kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-greatmace-iron = Železná hlava velkého kyje
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-katana-steel = Ocelová čepel katany
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-zweihander-steel = Ocelová čepel dvouručáku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-greatsword-steel = Ocelová čepel bastarda
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-ornate-steel = Ocelová zdobená čepel meče
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-sabre-steel = Ocelová čepel šavle
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-grandstaff-hardwood = Buková tyč velké hole
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-rod-hardwood = Buková tyč prutu
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-staff-hardwood = Bukové madlo na hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-brand-hardwood = Bukové madlo na louč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-longpole-hardwood = Bukové madlo na dlouhou tyč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-ornate-hardwood = Bukové madlo na vyřezávanou hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-pole-hardwood = Bukové madlo na tyč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-ornate-orichalcum = Mosazná zdobená hlava sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-jagged-orichalcum = Mosazná zubatá hlava sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-axe-orichalcum = Mosazná hlava sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-battleaxe-orichalcum = Mosazná hlava bojové sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-greataxe-orichalcum = Mosazná hlava velké sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-poleaxe-orichalcum = Mosazná hlava halapartny
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-labrys-orichalcum = Mosazná hlava labrydy
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-greatbow-bamboo = Bambusové lučiště velkého luku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-longbow-bamboo = Bambusové lučiště dlouhého luku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-ornate-bamboo = Bambusové vyřezávané lučiště
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-shortbow-bamboo = Bambusové lučiště krátkého luku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-bow-bamboo = Bambusové lučiště
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-warbow-bamboo = Bambusové lučiště válečného luku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-composite-frostwood = Kompozitní lučiště z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-warbow-frostwood = Lučiště z ledového dřeva na válečný luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-longbow-frostwood = Lučiště z ledového dřeva na dlouhý luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-bow-frostwood = Lučiště z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-greatbow-frostwood = Lučiště z ledového dřeva na velký luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-pole-frostwood = Madlo na tyč z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-longpole-frostwood = Madlo na dlouhou tyč z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-grandstaff-frostwood = Madlo na velkou hůl z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-rod-frostwood = Madlo prutu z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-greatbow-hardwood = Bukové lučiště velkého luku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-shortbow-hardwood = Bukové lučiště krátkého luku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-bow-hardwood = Bukové lučiště
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-composite-hardwood = Bukové kompozitní lučiště
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-ornate-hardwood = Bukové vyřezávané lučiště
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-longbow-hardwood = Bukové lučiště dlouhého luku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-ornate-ironwood = Akáciové madlo zdobeného žezla
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-arbor-ironwood = Akáciové madlo berly
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-crook-ironwood = Akáciové madlo pastýřské hole
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-sceptre-ironwood = Akáciové madlo pro žezlo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-greataxe-iron = Železná hlava velké sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-jagged-iron = Železná zubatá hlava sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-battleaxe-iron = Železná hlava bojové sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-labrys-iron = Železná hlava labrydy
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-poleaxe-iron = Železná hlava halapartny
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-ornate-steel = Ocelová zdobená hlava sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-jagged-steel = Ocelová zubatá hlava sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-battleaxe-steel = Ocelová hlava bojové sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-poleaxe-steel = Ocelová hlava halapartny
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-axe-steel = Ocelová hlava sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-longsword-bronze = Bronzová čepel dlouhého meče
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-zweihander-bronze = Bronzová čepel dvouručáku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-greatsword-bronze = Bronzová čepel bastarda
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-sabre-bronze = Bronzová čepel šavle
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-ornate-bronze = Bronzová zdobená čepel meče
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-sawblade-bronze = Bronzový pilový list
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-crozier-wood = Dřevěné madlo biskupské berly
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-cane-wood = Dřevěné madlo vycházkové hole
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-ornate-wood = Dřevěné madlo zdobeného žezla
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-arbor-wood = Dřevěné madlo berly
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-crook-wood = Dřevěné madlo pastýřské hole
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-grandsceptre-wood = Dřevěné madlo velkého žezla
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-grandstaff-bamboo = Bambusové madlo velké hole
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-pole-bamboo = Bambusové madlo pro tyč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-staff-bamboo = Bambusové madlo pro hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-rod-bamboo = Bambusové madlo prutu
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-longpole-bamboo = Bambusové madlo dlouhé tyče
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-greathammer-orichalcum = Mosazná hlava velkého kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-greatmace-orichalcum = Mosazná hlava pro velký kyj
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-hammer-orichalcum = Mosazná hlava kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-spikedmace-orichalcum = Mosazná hlava palcátu
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-maul-orichalcum = Mosazná hlava perlíku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-greatbow-ironwood = Akáciové lučiště velkého luku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-ornate-ironwood = Akáciové vyřezávané lučiště
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-longbow-ironwood = Akáciové lučiště pro dlouhý luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-hammer-cobalt = Kobaltová hlava kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-greatmace-cobalt = Kobaltová hlava pro velký kyj
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-spikedmace-cobalt = Kobaltová hlava pro palcát
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-greathammer-cobalt = Kobaltová hlava velkého kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-maul-cobalt = Kobaltová hlava perlíku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-ornate-wood = Dřevěné madlo vyřezávané hole
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-pole-wood = Dřevěné madlo pro tyč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-rod-wood = Dřevěné madlo prutu
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-brand-wood = Dřevěné madlo louče
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-grandstaff-wood = Dřevěné madlo velké hole
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-staff-wood = Dřevěné madlo pro hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-longpole-wood = Dřevěné madlo pro dlouhou tyč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-hammer-steel = Ocelová hlava kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-greathammer-steel = Ocelová hlava velkého kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-spikedmace-steel = Ocelová hlava palcátu
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-greatmace-steel = Ocelová hlava pro velký kyj
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-warhammer-steel = Ocelová hlava bojového kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-grandsceptre-bamboo = Bambusové madlo pro velké žezlo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-cane-bamboo = Bambusové madlo vycházkové hole
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-crozier-bamboo = Bambusové madlo biskupské berly
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-sceptre-bamboo = Bambusové držadlo pro žezlo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-arbor-bamboo = Bambusové madlo pro berlu
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-ornate-bamboo = Bambusové madlo pro zdobené žezlo
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-rod-ironwood = Akáciové madlo prutu
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-brand-ironwood = Akáciové madlo louče
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-longpole-ironwood = Akáciové madlo dlouhé tyče
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-staff-ironwood = Akáciové madlo hole
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-pole-ironwood = Akáciové madlo pro tyč
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-ornate-eldwood = Madlo vyřezávané hole z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-longpole-eldwood = Madlo pro dlouhou tyč z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-rod-eldwood = Madlo prutu z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-pole-eldwood = Madlo tyče z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-staff-eldwood = Madlo hole z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-grandstaff-eldwood = Madlo velké hole z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-arbor-eldwood = Madlo berly z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-crook-eldwood = Madlo pastýřské hole z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-cane-eldwood = Madlo vycházkové hole z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-grandsceptre-eldwood = Madlo velkého žezla z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-katana-bloodsteel = Čepel katany z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-longsword-bloodsteel = Čepel dlouhého meče z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-sawblade-bloodsteel = Pilový list z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-sabre-orichalcum = Mosazná čepel šavle
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-greatsword-orichalcum = Mosazná čepel bastarda
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-longsword-orichalcum = Mosazná čepel dlouhého meče
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-katana-orichalcum = Mosazná čepel katany
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-zweihander-orichalcum = Mosazná čepel dvouručáku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-poleaxe-bronze = Bronzová hlava halapartny
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-ornate-bronze = Bronzová zdobená hlava sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-labrys-bronze = Bronzová hlava labrydy
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-battleaxe-bronze = Bronzová hlava bojové sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-axe-bronze = Bronzová hlava sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-jagged-bronze = Bronzová zubatá hlava sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-greataxe-bronze = Bronzová hlava velké sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-sceptre-hardwood = Buková rukojeť žezla
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-cane-hardwood = Bukové madlo vycházkové hole
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-arbor-hardwood = Bukové madlo berly
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-crozier-hardwood = Bukové madlo biskupské berly
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-ornate-hardwood = Bukové madlo zdobeného žezla
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-crook-hardwood = Bukové madlo pastýřské hole
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-grandsceptre-hardwood = Bukové madlo velkého žezla
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-longsword-cobalt = Kobaltová čepel dlouhého meče
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-sawblade-cobalt = Kobaltový pilový list
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-greatsword-cobalt = Kobaltová čepel bastarda
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-katana-cobalt = Kobaltová čepel katany
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-zweihander-cobalt = Kobaltová čepel dvouručáku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-ornate-cobalt = Kobaltová čepel zdobeného meče
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-sabre-cobalt = Kobaltová čepel šavle
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-axe-bloodsteel = Hlava sekery z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-battleaxe-bloodsteel = Hlava bojové sekery z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-longsword-steel = Ocelová čepel dlouhého meče
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-greataxe-cobalt = Kobaltová hlava velké sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-battleaxe-cobalt = Kobaltová hlava bojové sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-ornate-iron = Železná zdobená hlava kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-hammer-iron = Železná hlava kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-greathammer-iron = Železná hlava velkého kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-sawblade-steel = Ocelový pilový list
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-ornate-frostwood = Vyřezávané lučiště z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-ornate-frostwood = Madlo na vyřezávanou hůl z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-staff-frostwood = Madlo hole z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-brand-frostwood = Madlo louče z ledového dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-warbow-hardwood = Bukové lučiště válečného luku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-cane-ironwood = Akáciové madlo vycházkové hole
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-grandsceptre-ironwood = Akáciové madlo velkého žezla
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-crozier-ironwood = Akáciové madlo biskupské berly
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-axe-iron = Železná hlava sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-ornate-iron = Železná zdobená hlava sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-greataxe-steel = Ocelová hlava velké sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-labrys-steel = Ocelová hlava labrydy
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-composite-bamboo = Bambusové lučiště kompozitního luku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-shortbow-frostwood = Lučiště z ledového dřeva na krátký luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-katana-bronze = Bronzová čepel katany
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-sceptre-wood = Dřevěná rukojeť žezla
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-bow-ironwood = Akáciové lučiště
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-ornate-cobalt = Kobaltová zdobená hlava kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-maul-steel = Ocelová hlava perlíku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-crook-bamboo = Bambusové madlo pro pastýřskou hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-zweihander-bloodsteel = Čepel dvouručáku z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-greatsword-bloodsteel = Čepel bastarda z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-brand-bamboo = Bambusové madlo louče
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-ornate-bamboo = Bambusové madlo pro vyřezávanou hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-warhammer-orichalcum = Mosazná hlava bojového kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-ornate-ironwood = Akáciové madlo pro vyřezávanou hůl
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-ornate-eldwood = Madlo zdobeného žezla z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-ornate-orichalcum = Mosazná hlava zdobeného kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-shortbow-ironwood = Akáciové lučiště krátkého luku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-warbow-ironwood = Akáciové lučiště pro válečný luk
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-ornate-steel = Ocelová zdobená hlava kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-crozier-eldwood = Madlo biskupské berly z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-sceptre-eldwood = Madlo žezla z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-sabre-bloodsteel = Čepel šavle z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-ornate-orichalcum = Mosazná čepel zdobeného meče
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-composite-ironwood = Akáciové kompozitní lučiště
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-warhammer-cobalt = Kobaltová hlava bojového kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-grandstaff-ironwood = Akáciové madlo velké hole
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-brand-eldwood = Madlo louče z prastarého dřeva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-ornate-bloodsteel = Čepel zdobeného meče z krvavé oceli
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-sawblade-orichalcum = Mosazný pilový list
|
||||||
|
.desc = { "" }
|
16
assets/voxygen/i18n/cs/item/weapon/projectile.ftl
Normal file
16
assets/voxygen/i18n/cs/item/weapon/projectile.ftl
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
weapon-projectile-fireworks_green = Zelená rachejtle
|
||||||
|
.desc = Pozor na stromy.
|
||||||
|
weapon-projectile-fireworks_purple = Fialová rachejtle
|
||||||
|
.desc = Oblíbená v kultu.
|
||||||
|
weapon-projectile-fireworks_blue = Modrá rachejtle
|
||||||
|
.desc = Doporučený odstup: 42 metráčků.
|
||||||
|
weapon-projectile-fireworks_yellow = Žlutá rachejtle
|
||||||
|
.desc = Velký doktor zemřel po tom, co to zkoušel doma.
|
||||||
|
object-surprise_egg = Vajíčko s překvapením
|
||||||
|
.desc = Výbušný velikonoční speciál.
|
||||||
|
weapon-projectile-fireworks_red = Červená rachejtle
|
||||||
|
.desc = Lidé v nouzi ji občas používají jako světlici.
|
||||||
|
object-bomb = Bomba
|
||||||
|
.desc = Vysoce výbušné zařízení. Střelmistři je vyzdvihují!
|
||||||
|
weapon-projectile-fireworks_white = Bílá rachejtle
|
||||||
|
.desc = Svítí jako hvězdička.
|
36
assets/voxygen/i18n/cs/item/weapon/secondary_component.ftl
Normal file
36
assets/voxygen/i18n/cs/item/weapon/secondary_component.ftl
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
weapon-component-bow-grip-medium = Držadlo středního luku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-grip-short = Držadlo krátkého luku
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-haft-long = Topůrko dlouhé sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-haft-short = Topůrko krátké sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-core-heavy = Těžké pyrojádro
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-core-light = Lehké pyrojádro
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-staff-core-medium = Pyrojádro
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-hilt-long = Jílec dlouhého meče
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-hilt-medium = Jílec středního meče
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sword-hilt-short = Jílec krátkého meče
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-core-heavy = Těžké biojádro
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-core-light = Lehké biojádro
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-sceptre-core-medium = Biojádro
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-shaft-long = Dlouhé topůrko kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-shaft-medium = Střední topůrko kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-hammer-shaft-short = Krátké topůrko kladiva
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-axe-haft-medium = Topůrko střední sekery
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-component-bow-grip-long = Držadlo dlouhého luku
|
||||||
|
.desc = { "" }
|
@ -0,0 +1,22 @@
|
|||||||
|
weapon-tool-fishing_rod_blue = Rybářský prut
|
||||||
|
.desc = Smrdí rybami.
|
||||||
|
weapon-tool-hoe_green = Motyka
|
||||||
|
.desc = Je od hlíny.
|
||||||
|
weapon-tool-pitchfork = Vidle
|
||||||
|
.desc = Jeden z hrotů je zlomený.
|
||||||
|
weapon-tool-rake = Hrábě
|
||||||
|
.desc = Pohromadě drží motouzem.
|
||||||
|
weapon-tool-shovel_green = Lopata
|
||||||
|
.desc = Je celá od hnoje.
|
||||||
|
weapon-tool-shovel_gold = Lopata
|
||||||
|
.desc = Zrovna ji někdo vyčistil.
|
||||||
|
weapon-tool-pickaxe_green = Krumpáč
|
||||||
|
.desc = Už má odštíplou hranu.
|
||||||
|
weapon-tool-pickaxe_steel = Ocelový krumpáč
|
||||||
|
.desc = Rychlá těžba všeho v dohledu.
|
||||||
|
weapon-tool-pickaxe_stone = Kamenný krumpáč
|
||||||
|
.desc = Prašť tu zem!
|
||||||
|
weapon-tool-golf_club = Golfová hůl
|
||||||
|
.desc = Metla na chudáky. Nelítostně proti městům. Krize klimatu? Jaká krize?
|
||||||
|
weapon-tool-broom = Koště
|
||||||
|
.desc = Začíná se rozpadat.
|
66
assets/voxygen/i18n/cs/item/weapon/weapon.ftl
Normal file
66
assets/voxygen/i18n/cs/item/weapon/weapon.ftl
Normal file
@ -0,0 +1,66 @@
|
|||||||
|
weapon-hammer-craftsman = Řemeslné kladívko
|
||||||
|
.desc = Vyráběly se s ním nejrůznější věci.
|
||||||
|
weapon-staff-firestaff_humble_stick = Skromná hůlka
|
||||||
|
.desc = Vycházková hůl s ostrým hrotem.
|
||||||
|
weapon-sword-frost-0 = Sekáček na led
|
||||||
|
.desc = Vyzařuje mrazivou auru.
|
||||||
|
weapon-sceptre-amethyst = Ametystová hůl
|
||||||
|
.desc = Její kámen je téměř dokonalý.
|
||||||
|
weapon-shield-wood-0 = Otrhaná Tarče
|
||||||
|
.desc = Snad ještě pár ran vydrží...
|
||||||
|
weapon-shield-starter = Dřevěný štít
|
||||||
|
.desc = Oheň asi nezvládne.
|
||||||
|
weapon-dagger-dagger_basic-0 = Podezřelý řezák na papír
|
||||||
|
.desc = Dopisy otevírá bleskurychle.
|
||||||
|
weapon-dagger-dagger_cult-0 = Kouzelná dýka kultistů
|
||||||
|
.desc = Patřila zlému vůdci kultu.
|
||||||
|
weapon-dagger-dagger_rusty = Rezavá dýka
|
||||||
|
.desc = Dá se lehce skrýt.
|
||||||
|
weapon-bow-sagitta = Sagitta
|
||||||
|
.desc = Údajně skolí draka jedním šípem.
|
||||||
|
weapon-bow-starter = Křivý luk
|
||||||
|
.desc = Někdo si tam vyryl iniciály.
|
||||||
|
weapon-bow-velorite = Veloritový luk
|
||||||
|
.desc = Napuštěný sílou z veloritu.
|
||||||
|
weapon-sword-starter_1h = Poškozený gladius
|
||||||
|
.desc = Čepel má to nejlepší už za sebou, ale určitě ještě vydrží.
|
||||||
|
weapon-axe-2haxe_malachite-0 = Malachitová sekera
|
||||||
|
.desc = Vyleptaná hlava zdobená malachitem na čepeli, díky čemuž získává kouzelné vlastnosti.
|
||||||
|
weapon-axe-parashu = Paraše
|
||||||
|
.desc = Prý je schopná rozetnout oblohu.
|
||||||
|
weapon-axe-2haxe_rusty = Osekaná sekera
|
||||||
|
.desc = Každý zoubek vypráví příběh pokáceného stromu.
|
||||||
|
weapon-staff-firestaff_cultist = Hůl kultistů
|
||||||
|
.desc = Oheň nedává žádné teplo.
|
||||||
|
weapon-staff-laevateinn = Laevateinn
|
||||||
|
.desc = Dokáže roztříštit bránu smrti.
|
||||||
|
weapon-staff-firestaff_starter = Sukovitá tyč
|
||||||
|
.desc = Smrdí pryskyřicí a kouzlem.
|
||||||
|
weapon-sword-caladbolg = Caladbolg
|
||||||
|
.desc = Jako by se na tebe dívala dávná bytost.
|
||||||
|
weapon-sword-cultist = Kouzelný bastard kultistů
|
||||||
|
.desc = Patřil zlému vůdci kultu.
|
||||||
|
weapon-sword-frost-1 = Pila na led
|
||||||
|
.desc = Ukutá z jednoho kusu věčného ledu.
|
||||||
|
weapon-sword-starter = Poškozený bastard
|
||||||
|
.desc = Mohl by se zlomit každou chvíli, ale snad v příštím souboji vydrží.
|
||||||
|
weapon-sceptre-caduceus = Merkulova hůl
|
||||||
|
.desc = Jako by ti hadi byli živí.
|
||||||
|
weapon-sceptre-root_evil = Kořen zla
|
||||||
|
.desc = 'Všechno něco stojí...'
|
||||||
|
weapon-sceptre-ore-nature = Veloritové žezlo
|
||||||
|
.desc = Léčí tvé přátele mýtickou veloritovou aurou.
|
||||||
|
weapon-sceptre-wood-simple = Přírodovědcova vycházková hůl
|
||||||
|
.desc = Léčí tvé přátele silou přírody.
|
||||||
|
weapon-hammer-burnt_drumstick = Spálená palička na buben
|
||||||
|
.desc = Asi potřebuju víc trénovat...
|
||||||
|
weapon-hammer-cult_purp-0 = Kouzelné válečné kladivo kultisty
|
||||||
|
.desc = Patřilo zlému vůdci kultu.
|
||||||
|
weapon-hammer-2hhammer_flimsy = Křehké kladivo
|
||||||
|
.desc = Hlava sotva drží.
|
||||||
|
weapon-hammer-2hhammer_rusty = Rezavá palice
|
||||||
|
.desc = Láme kosti jako větvičky a kamení.
|
||||||
|
weapon-hammer-2hhammer_mjolnir = Mjolnir
|
||||||
|
.desc = Při dopadu hřmí.
|
||||||
|
weapon-hammer-2hhammer_starter = Odolné staré kladivo
|
||||||
|
.desc = 'Majetek...' Zbytek chybí.
|
@ -43,8 +43,8 @@ main-login-failed_sending_request = Dotaz na ověřovací server se nezdařil.
|
|||||||
main-login-invalid_character = Vybraná postava je neplatná.
|
main-login-invalid_character = Vybraná postava je neplatná.
|
||||||
main-login-client_crashed = Klient spadl.
|
main-login-client_crashed = Klient spadl.
|
||||||
main-login-not_on_whitelist = Nejsi na seznamu členů serveru, na který se snažíš připojit.
|
main-login-not_on_whitelist = Nejsi na seznamu členů serveru, na který se snažíš připojit.
|
||||||
main-login-banned = Byl/a si zabanován/á z tohoto důvodu:
|
main-login-banned = Byl/a si zablokován/a z tohoto důvodu: { $reason }
|
||||||
main-login-kicked = Byl/a si vyhozen/á z tohoto důvodu:
|
main-login-kicked = Byl/a si vyhozen/á z tohoto důvodu: { $reason }
|
||||||
main-login-select_language = Vyber si svůj Jazyk
|
main-login-select_language = Vyber si svůj Jazyk
|
||||||
main-login-client_version = Verze klienta
|
main-login-client_version = Verze klienta
|
||||||
main-login-server_version = Verze serveru
|
main-login-server_version = Verze serveru
|
||||||
@ -110,3 +110,6 @@ main-servers-other_error = Obecná chyba serveru: { $raw_error }
|
|||||||
main-credits = Titulky
|
main-credits = Titulky
|
||||||
main-credits-music = Hudba
|
main-credits-music = Hudba
|
||||||
main-credits-contributors = Přispěvatelé
|
main-credits-contributors = Přispěvatelé
|
||||||
|
main-login-banned_until =
|
||||||
|
Byl jsi dočasně zablokován pro následující důvod: { $reason }
|
||||||
|
Vyprší: { $end_date }
|
||||||
|
@ -13,7 +13,7 @@ body-npc-speech-biped_large-mountain_troll = ein Bergtroll
|
|||||||
# Monster descriptions, used ONLY in npc-speech-tell_monster
|
# Monster descriptions, used ONLY in npc-speech-tell_monster
|
||||||
body-npc-speech-biped_large-wendigo = ein Wendigo
|
body-npc-speech-biped_large-wendigo = ein Wendigo
|
||||||
# Monster descriptions, used ONLY in npc-speech-tell_monster
|
# Monster descriptions, used ONLY in npc-speech-tell_monster
|
||||||
body-npc-speech-biped_large-ogre-male = ein Ogre
|
body-npc-speech-biped_large-ogre-male = ein Oger
|
||||||
# Monster descriptions, used ONLY in npc-speech-tell_monster
|
# Monster descriptions, used ONLY in npc-speech-tell_monster
|
||||||
body-npc-speech-biped_large-cyclops = ein Zyklop
|
body-npc-speech-biped_large-cyclops = ein Zyklop
|
||||||
# Monster descriptions, used ONLY in npc-speech-tell_monster
|
# Monster descriptions, used ONLY in npc-speech-tell_monster
|
||||||
@ -64,3 +64,5 @@ body-npc-speech-biped_large-gigas_frost = ein Gigafrost
|
|||||||
body-npc-speech-biped_large-adlet_elder = ein Adlet-Älterer
|
body-npc-speech-biped_large-adlet_elder = ein Adlet-Älterer
|
||||||
# Monster descriptions, used ONLY in npc-speech-tell_monster
|
# Monster descriptions, used ONLY in npc-speech-tell_monster
|
||||||
body-npc-speech-biped_large-cursekeeper = ein Terrakotta-Verfolger
|
body-npc-speech-biped_large-cursekeeper = ein Terrakotta-Verfolger
|
||||||
|
body-npc-speech-biped_large-strigoi = ein Strigoi
|
||||||
|
body-npc-speech-biped_large-executioner = ein Henker
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
## Health
|
## Health
|
||||||
|
|
||||||
buff-heal = Heilung
|
buff-heal = Heilung
|
||||||
.desc = Erhalte mit der Zeit Lebenspunkte.
|
.desc = Heilt über die Zeit hinweg.
|
||||||
.stat = Stellt { $str_total } Lebenspunkte wieder her
|
.stat = Stellt { $str_total } Lebenspunkte wieder her.
|
||||||
|
|
||||||
## Potion
|
## Potion
|
||||||
|
|
||||||
|
@ -15,7 +15,7 @@ common-abilities-sword-agile_dual_perforate = Durchlöchern
|
|||||||
common-abilities-sword-agile_perforate = Durchlöchern
|
common-abilities-sword-agile_perforate = Durchlöchern
|
||||||
.desc = Ein schneller Wirbelwind kleiner Angriffe
|
.desc = Ein schneller Wirbelwind kleiner Angriffe
|
||||||
common-abilities-sword-heavy_double_slash = Schwerer Doppelschlag
|
common-abilities-sword-heavy_double_slash = Schwerer Doppelschlag
|
||||||
.desc = Eine langsame Doppelschlag-Combo, die ins Taumeln bringen kann
|
.desc = Eine langsame Doppelschlag-Combo, die ins Taumeln bringen kann.
|
||||||
common-abilities-sword-cleaving_dual_spiral_slash = Rundumschlag
|
common-abilities-sword-cleaving_dual_spiral_slash = Rundumschlag
|
||||||
.desc = Schwing deine beiden Klingen um dich, um jeden in der Nähe zu treffen
|
.desc = Schwing deine beiden Klingen um dich, um jeden in der Nähe zu treffen
|
||||||
common-abilities-sword-cleaving_spiral_slash = Rundumschlag
|
common-abilities-sword-cleaving_spiral_slash = Rundumschlag
|
||||||
@ -46,3 +46,23 @@ common-abilities-sword-heavy_crescent_slash = Schwerer Bogenschlag
|
|||||||
.desc = Ein diagonaler Schlag nach oben, der ins Taumeln bringen kann
|
.desc = Ein diagonaler Schlag nach oben, der ins Taumeln bringen kann
|
||||||
common-abilities-sword-agile_double_slash = Agiler Doppelschlag
|
common-abilities-sword-agile_double_slash = Agiler Doppelschlag
|
||||||
.desc = Eine schnelle Doppelschlag-Combo mit leichten Schlägen
|
.desc = Eine schnelle Doppelschlag-Combo mit leichten Schlägen
|
||||||
|
veloren-core-pseudo_abilities-sword-heavy_stance = Schwere Stellung
|
||||||
|
.desc = Angriffe in dieser Stellung können Gegner ins Taumeln bringen und ihnen mehr Schaden zufügen, sind aber langsamer.
|
||||||
|
veloren-core-pseudo_abilities-sword-agile_stance = Agiler Stellung
|
||||||
|
.desc = Angriffe in dieser Stellung sind schneller aber schwächer.
|
||||||
|
veloren-core-pseudo_abilities-sword-crippling_stance = Verkrüppelnde Stellung
|
||||||
|
.desc = Angriffe in dieser Stelle erzeugen oder verschlimmern bleibende Verletzungen.
|
||||||
|
veloren-core-pseudo_abilities-sword-defensive_stance = Defensive Stellung
|
||||||
|
.desc = Angriffe in dieser Stellung können entweder als schwache Abwehr oder Parade dienen.
|
||||||
|
common-abilities-sword-cleaving_blade_fever = Klingenfieber
|
||||||
|
.desc =
|
||||||
|
Greife rücksichtsloser an, was die Stärke der Angriffe erhöht, aber feindliche Treffer zulässt
|
||||||
|
Erfordert spaltende Stellung
|
||||||
|
common-abilities-sword-cleaving_sky_splitter = Himmelspalter
|
||||||
|
.desc =
|
||||||
|
Ein starker Schlag, der angeblich sogar den Himmel teilen kann und Gegner zerteilt.
|
||||||
|
Erfordert spaltende Stellung.
|
||||||
|
veloren-core-pseudo_abilities-sword-cleaving_stance = Spaltende Stellung
|
||||||
|
.desc = Angriffe in dieser Stellung können mehrere Gegner treffen.
|
||||||
|
veloren-core-pseudo_abilities-sword-double_slash = Doppelschlag
|
||||||
|
.desc = Eine Kombination mit doppeltem Schlag.
|
||||||
|
@ -2,7 +2,7 @@ character_window-character_name = Charaktername
|
|||||||
character_window-character_stats =
|
character_window-character_stats =
|
||||||
Ausdauer
|
Ausdauer
|
||||||
|
|
||||||
Fitness
|
Sportlichkeit
|
||||||
|
|
||||||
Willenskraft
|
Willenskraft
|
||||||
|
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
hud-crafting = Herstellen
|
hud-crafting = Herstellung
|
||||||
hud-crafting-recipes = Rezepte
|
hud-crafting-recipes = Rezepte
|
||||||
hud-crafting-ingredients = Zutaten:
|
hud-crafting-ingredients = Zutaten:
|
||||||
hud-crafting-craft = Herstellen
|
hud-crafting-craft = Herstellen
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
hud-map-map_title = Karte
|
hud-map-map_title = Karte
|
||||||
hud-map-qlog_title = Aufgaben
|
hud-map-qlog_title = Aufgaben
|
||||||
hud-map-topo_map = Topographie
|
hud-map-topo_map = Topographie
|
||||||
hud-map-difficulty = Schwierigkeitsgrad
|
hud-map-difficulty = Schwierigkeit
|
||||||
hud-map-towns = Städte
|
hud-map-towns = Städte
|
||||||
hud-map-castles = Burgen
|
hud-map-castles = Burgen
|
||||||
hud-map-dungeons = Katakomben
|
hud-map-dungeons = Katakomben
|
||||||
@ -40,3 +40,4 @@ hud-map-terracotta = Terrakottaruinen
|
|||||||
hud-map-df_mine = Bergwerk
|
hud-map-df_mine = Bergwerk
|
||||||
hud-map-cultist = Kultist-Kerker
|
hud-map-cultist = Kultist-Kerker
|
||||||
hud-map-sahagin = Sahagin-Insel
|
hud-map-sahagin = Sahagin-Insel
|
||||||
|
hud-map-vampire_castle = Vampirschloss
|
||||||
|
@ -16,7 +16,7 @@ hud-press_key_to_toggle_debug_info_fmt = Drücke { $key }, um die Debug-Info umz
|
|||||||
hud-press_key_to_respawn = Drücke { $key }, um am letzten Lagerfeuer wieder einzusteigen.
|
hud-press_key_to_respawn = Drücke { $key }, um am letzten Lagerfeuer wieder einzusteigen.
|
||||||
hud-tutorial_btn = Einführung
|
hud-tutorial_btn = Einführung
|
||||||
hud-tutorial_click_here = Drücke [ { $key } ], um den Mauszeiger frei zu bewegen und klicke auf diese Schaltfläche!
|
hud-tutorial_click_here = Drücke [ { $key } ], um den Mauszeiger frei zu bewegen und klicke auf diese Schaltfläche!
|
||||||
hud-tutorial_elements = Crafting
|
hud-tutorial_elements = Herstellung
|
||||||
hud-temp_quest_headline = Sei gegrüßt, Reisender!
|
hud-temp_quest_headline = Sei gegrüßt, Reisender!
|
||||||
hud-temp_quest_text =
|
hud-temp_quest_text =
|
||||||
Um deine Reise zu beginnen, könntest du im Dorf nach nützlichen Gegenständen suchen.
|
Um deine Reise zu beginnen, könntest du im Dorf nach nützlichen Gegenständen suchen.
|
||||||
|
@ -130,7 +130,7 @@ hud-skill-pick_strike_gemgain_title = Ausbeute von Edelsteinen
|
|||||||
hud-skill-pick_strike_gemgain = Erhöht die Chance auf mehr Edelsteine beim Abbauen ({ $boost }% pro Level).{ $SP }
|
hud-skill-pick_strike_gemgain = Erhöht die Chance auf mehr Edelsteine beim Abbauen ({ $boost }% pro Level).{ $SP }
|
||||||
hud-skill-set_as_exp_bar = Fortschritt mit Erfahrungsleiste verfolgen
|
hud-skill-set_as_exp_bar = Fortschritt mit Erfahrungsleiste verfolgen
|
||||||
# Skill tree UI
|
# Skill tree UI
|
||||||
hud-skill_tree-general = Allgemeiner Kampf
|
hud-skill_tree-general = Kampf allgemein
|
||||||
# Skill tree error dialog
|
# Skill tree error dialog
|
||||||
hud-skill-persistence-skills_unlock_failed = Deine Fähigkeiten konnte man nicht in der Reihenfolge erhalten, in der du sie erlangt hast. Voraussetzungen oder Kosten könnten sich geändert haben.
|
hud-skill-persistence-skills_unlock_failed = Deine Fähigkeiten konnte man nicht in der Reihenfolge erhalten, in der du sie erlangt hast. Voraussetzungen oder Kosten könnten sich geändert haben.
|
||||||
# Skill tree error dialog
|
# Skill tree error dialog
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
subtitle-campfire = Lagerfeuer-Knistern
|
subtitle-campfire = Lagerfeuer knistert
|
||||||
subtitle-bird_call = Vogelgesang
|
subtitle-bird_call = Vogelgesang
|
||||||
subtitle-bees = Bienen summen
|
subtitle-bees = Bienen summen
|
||||||
subtitle-owl = Eule schreit
|
subtitle-owl = Eule schreit
|
||||||
|
@ -83,17 +83,17 @@ armor-hide-scale-back = Schuppenumhang
|
|||||||
armor-hide-dragonscale-back = Drachenschuppen-Umhang
|
armor-hide-dragonscale-back = Drachenschuppen-Umhang
|
||||||
.desc = Hergestellt aus den Schuppen einer legendären Kreatur. Man kann die Kraft darin pulsieren spüren.
|
.desc = Hergestellt aus den Schuppen einer legendären Kreatur. Man kann die Kraft darin pulsieren spüren.
|
||||||
armor-hide-dragonscale-belt = Drachenschuppen-Schärpe
|
armor-hide-dragonscale-belt = Drachenschuppen-Schärpe
|
||||||
.desc = Hergestellt aus den Schuppen einer legendären Kreatur. Man kann die Kraft darin pulsieren spüren.
|
.desc = Hergestellt aus den Schuppen einer legendären Kreatur, man spürt die Kraft darin pulsieren.
|
||||||
armor-hide-dragonscale-foot = Drachenschuppen-Sporne
|
armor-hide-dragonscale-foot = Drachenschuppen-Sporen
|
||||||
.desc = Hergestellt aus den Schuppen einer legendären Kreatur. Man kann die Kraft darin pulsieren spüren.
|
.desc = Hergestellt aus den Schuppen einer legendären Kreatur, man spürt die Kraft darin pulsieren.
|
||||||
armor-hide-dragonscale-hand = Drachenschuppen-Handschuhe
|
armor-hide-dragonscale-hand = Drachenschuppen-Handschuhe
|
||||||
.desc = Hergestellt aus den Schuppen einer legendären Kreatur. Man kann die Kraft darin pulsieren spüren.
|
.desc = Hergestellt aus den Schuppen einer legendären Kreatur, man spürt die Kraft darin pulsieren.
|
||||||
armor-hide-dragonscale-shoulder = Drachenschuppen-Mantel
|
armor-hide-dragonscale-shoulder = Drachenschuppen-Mantel
|
||||||
.desc = Hergestellt aus den Schuppen einer legendären Kreatur. Man kann die Kraft darin pulsieren spüren.
|
.desc = Hergestellt aus den Schuppen einer legendären Kreatur, man spürt die Kraft darin pulsieren.
|
||||||
armor-hide-dragonscale-chest = Drachenschuppen-Brustpanzer
|
armor-hide-dragonscale-chest = Drachenschuppen-Brustplatte
|
||||||
.desc = Hergestellt aus den Schuppen einer legendären Kreatur. Man kann die Kraft darin pulsieren spüren.
|
.desc = Hergestellt aus den Schuppen einer legendären Kreatur, man spürt die Kraft darin pulsieren.
|
||||||
armor-hide-dragonscale-pants = Drachenschuppen-Hose
|
armor-hide-dragonscale-pants = Drachenschuppen-Hose
|
||||||
.desc = Hergestellt aus den Schuppen einer legendären Kreatur. Man kann die Kraft darin pulsieren spüren.
|
.desc = Hergestellt aus den Schuppen einer legendären Kreatur, man spürt die Kraft darin pulsieren.
|
||||||
armor-cloth_blue-chest = Blaues Leinen-Korsett
|
armor-cloth_blue-chest = Blaues Leinen-Korsett
|
||||||
.desc = Ein ästhetischer grober Stoffsurcot, blau gefärbt.
|
.desc = Ein ästhetischer grober Stoffsurcot, blau gefärbt.
|
||||||
armor-cloth_blue-hand = Blaue Leinen-Armbänder
|
armor-cloth_blue-hand = Blaue Leinen-Armbänder
|
||||||
@ -130,3 +130,45 @@ armor-brinestone-belt = Solesteingürtel
|
|||||||
.desc = Hält es zusammen.
|
.desc = Hält es zusammen.
|
||||||
armor-misc-foot-cloth_sandal = Abgetragene Sandalen
|
armor-misc-foot-cloth_sandal = Abgetragene Sandalen
|
||||||
.desc = Loyale Begleiter, obwohl sie nicht so wirken, als könnten sie noch weiter.
|
.desc = Loyale Begleiter, obwohl sie nicht so wirken, als könnten sie noch weiter.
|
||||||
|
armor-misc-neck-ruby = Rubin-Halskette
|
||||||
|
.desc = Eine aufwendige silberne Halskette mit wunderschönen eingebetteten Rubinen.
|
||||||
|
armor-misc-head-bamboo_twig = Bambuszweig
|
||||||
|
.desc = Ein winziger einzelner Trieb von einem größerem Bambusschaft.
|
||||||
|
armor-misc-neck-diamond = Diamant-Halskette
|
||||||
|
.desc = Eine teure Halskette aus Gold mit exquisiten Diamanten verziert.
|
||||||
|
armor-misc-head-gnarling_mask = Häuptlingsmaske
|
||||||
|
.desc = Sie riecht nach verbranntem Holz.
|
||||||
|
armor-misc-head-facegourd = Gesichtskürbis
|
||||||
|
.desc = Ein Kürbiskopf.
|
||||||
|
armor-misc-head-crown = Krone
|
||||||
|
.desc = Eine Krone passend für eine königliche Statur.
|
||||||
|
armor-misc-head-straw = Strohhut
|
||||||
|
.desc = Häufig getragen von Dorfbewohnern. Es ist einfach und stylish!
|
||||||
|
armor-misc-chest-shirt_white = Weißes Arbeiter-Shirt
|
||||||
|
.desc = Wurde bis neulich von einem Bauern verwendet.
|
||||||
|
armor-golemite-chest = Golemit-Brustplatte
|
||||||
|
.desc = Eine Ausrüstung, die aus Golemit hergestellt wurde und Widerstandsfähigkeit nicht unähnlich zu der eines Golems verleiht.
|
||||||
|
armor-golemite-back = Golemit-Umhang
|
||||||
|
.desc = Eine Ausrüstung, die aus Golemit hergestellt wurde und Widerstandsfähigkeit nicht unähnlich zu der eines Golems verleiht.
|
||||||
|
armor-golemite-belt = Golemit-Gürtel
|
||||||
|
.desc = Eine Ausrüstung, die aus Golemit hergestellt wurde und Widerstandsfähigkeit nicht unähnlich zu der eines Golems verleiht.
|
||||||
|
armor-golemite-helmet = Golemit-Helm
|
||||||
|
.desc = Eine Ausrüstung, die aus Golemit hergestellt wurde und Widerstandsfähigkeit nicht unähnlich zu der eines Golems verleiht.
|
||||||
|
armor-golemite-foot = Golemit-Stiefel
|
||||||
|
.desc = Eine Ausrüstung, die aus Golemit hergestellt wurde und Widerstandsfähigkeit nicht unähnlich zu der eines Golems verleiht.
|
||||||
|
armor-golemite-hand = Golemit-Handschuhe
|
||||||
|
.desc = Eine Ausrüstung, die aus Golemit hergestellt wurde und Widerstandsfähigkeit nicht unähnlich zu der eines Golems verleiht.
|
||||||
|
armor-golemite-pants = Golemit-Hose
|
||||||
|
.desc = Eine Ausrüstung, die aus Golemit hergestellt wurde und Widerstandsfähigkeit nicht unähnlich zu der eines Golems verleiht.
|
||||||
|
armor-golemite-shoulder = Golemit-Schulterstücke
|
||||||
|
.desc = Eine Ausrüstung, die aus Golemit hergestellt wurde und Widerstandsfähigkeit nicht unähnlich zu der eines Golems verleiht.
|
||||||
|
armor-misc-neck-ankh_of_life = Anch des Lebens
|
||||||
|
.desc = Eine einzigartige Halskette unbekannter Herkunft ... Du fühlst, dass es von einer Energie durchflossen wird.
|
||||||
|
armor-misc-neck-abyssal_gorget = Abyssaler Kragen
|
||||||
|
.desc = Gebündelte Kraft der Gezeiten
|
||||||
|
armor-misc-neck-amethyst = Amethyst-Halskette
|
||||||
|
.desc = Eine Halskette mit Amethyst-Edelsteinen.
|
||||||
|
armor-misc-neck-resilience_gem = Edelstein der Widerstandskraft
|
||||||
|
.desc = Umgeben von einem dezenten magischen Glühen.
|
||||||
|
armor-misc-neck-gold = Goldene Halskette
|
||||||
|
.desc = Eine wertvolle Goldhalskette ... wirkt gestohlen.
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
glider-basic_red = Roter Stoffgleiter
|
glider-basic_red = Roter Stoffgleiter
|
||||||
.desc = Ein einfacher Gleiter, mit auffälliger roter Farbe.
|
.desc = Ein einfacher Gleiter, mit auffälliger roter Farbe.
|
||||||
lantern-magic_lantern = Magische Laterne
|
lantern-magic_lantern = Magische Laterne
|
||||||
.desc = Erleuchtet sogar das dunkelste Verlies. Ein großes Monster wurde dafür erlegt.
|
.desc = Beleuchtet sogar das dunkelste Verlies. Ein mächtiges Monster wurde hierfür erlegt.
|
||||||
lantern-black = Schwarze Laterne
|
lantern-black = Schwarze Laterne
|
||||||
.desc = Recht gewöhnlich durch beliebte Nutzung angehender Abenteurer!
|
.desc = Recht gewöhnlich durch beliebte Nutzung angehender Abenteurer!
|
||||||
lantern-blue = Kalte blaue Laterne
|
lantern-blue = Kalte blaue Laterne
|
||||||
|
@ -91,7 +91,7 @@ sprite-crafting_ing-leather-simple_leather = Einfaches Leder
|
|||||||
.desc = Leicht und flexibel.
|
.desc = Leicht und flexibel.
|
||||||
sprite-crafting_ing-cloth-cloth_strips = Stoffstreifen
|
sprite-crafting_ing-cloth-cloth_strips = Stoffstreifen
|
||||||
.desc = Klein und weich, dennoch nützlich.
|
.desc = Klein und weich, dennoch nützlich.
|
||||||
sprite-flowers-pyrebloom = Feuerblume
|
sprite-flowers-pyrebloom = Glutrose
|
||||||
.desc = Fühlt sich warm an, auch lange nach dem Pflücken.
|
.desc = Fühlt sich warm an, auch lange nach dem Pflücken.
|
||||||
sprite-crafting_ing-animal_misc-grim_eyeball = Grimmiger Augapfel
|
sprite-crafting_ing-animal_misc-grim_eyeball = Grimmiger Augapfel
|
||||||
.desc = Wirft einen versteinernden Blick.
|
.desc = Wirft einen versteinernden Blick.
|
||||||
|
@ -24,3 +24,7 @@ object-key-sahagin = Sahagin-Schlüssel
|
|||||||
.desc = Wird zum Öffnen von Türen verwendet. Zerbricht nach Gebrauch.
|
.desc = Wird zum Öffnen von Türen verwendet. Zerbricht nach Gebrauch.
|
||||||
object-key-forge = Schlüssel zur Schmiede
|
object-key-forge = Schlüssel zur Schmiede
|
||||||
.desc = Wird zum Öffnen von Türen verwendet. Zerbricht nach Gebrauch.
|
.desc = Wird zum Öffnen von Türen verwendet. Zerbricht nach Gebrauch.
|
||||||
|
object-key-vampire = Vampirschlüsel
|
||||||
|
.desc = Wird zum Öffnen von Türen verwendet. Zerbricht nach Gebrauch.
|
||||||
|
object-key-bloodmoon = Blutmond-Schlüssel
|
||||||
|
.desc = Wird zum Öffnen von Türen verwendet. Zerbricht nach Gebrauch.
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
recipe-armor-bloodsteel = Blutstahlrüstungs-Rezepte
|
recipe-armor-bloodsteel = Blutstahlrüstungs-Rezepte
|
||||||
.desc = Blutstahlrüstungs-Rezepte
|
.desc = { "" }
|
||||||
recipe-armor-brinestone = Stolesteinrüstungs-Rezepte
|
recipe-armor-brinestone = Stolesteinrüstungs-Rezepte
|
||||||
.desc = Stolesteinrüstungs-Rezepte
|
.desc = { "" }
|
||||||
|
@ -382,11 +382,97 @@ weapon-hammer-spikedmace-orichalcum-1h = Orichalkum-Kolben
|
|||||||
.desc = { "" }
|
.desc = { "" }
|
||||||
weapon-staff-brand-hardwood = Hartholzbrand
|
weapon-staff-brand-hardwood = Hartholzbrand
|
||||||
.desc = { "" }
|
.desc = { "" }
|
||||||
weapon-sceptre-arbor-frostwood = Frostholzarbor
|
weapon-sceptre-arbor-frostwood = Frostholz-Arbor
|
||||||
.desc = { "" }
|
.desc = { "" }
|
||||||
weapon-staff-brand-frostwood = Frostholzbrand
|
weapon-staff-brand-frostwood = Frostholzbrand
|
||||||
.desc = { "" }
|
.desc = { "" }
|
||||||
weapon-sceptre-arbor-ironwood = Eisenholzarbor
|
weapon-sceptre-arbor-ironwood = Eisenholz-Arbor
|
||||||
.desc = { "" }
|
.desc = { "" }
|
||||||
weapon-staff-pole-bamboo = Bambusschaft
|
weapon-staff-pole-bamboo = Bambusschaft
|
||||||
.desc = { "" }
|
.desc = { "" }
|
||||||
|
weapon-staff-brand-bamboo = Bambusbrand
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-sceptre-arbor-wood = Hölzerner Arbor
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-staff-bamboo = Bambusstab
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-rod-bamboo = Bambusrute
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-longpole-bamboo = Bambus-Langschaft
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-ornate-bamboo = Verzierter Bambusstab
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-warhammer-orichalcum-2h = Orichalkum-Kriegshammer
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-warhammer-orichalcum-1h = Orichalkumschläger
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-greathammer-orichalcum-2h = Orichalkum-Großhammer
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-greatmace-orichalcum-2h = Orichalkum-Streitkolben
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-hammer-orichalcum-1h = Orichalkumknüppel
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-spikedmace-orichalcum-2h = Orichalkum-Morgenstern
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-ornate-orichalcum-2h = Verzierter Orichalkumhammer
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-ornate-orichalcum-1h = Orichalkumkeule
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-maul-orichalcum-2h = Orichalkumschlägel
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-shortbow-ironwood = Eisenholz-Kurzbogen
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-greatbow-ironwood = Eisenholz-Großbogen
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-ornate-ironwood = Verzierter Eisenholzbogen
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-longbow-ironwood = Eisenholz-Langbogen
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-warbow-ironwood = Eisenholz-Kriegsbogen
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-bow-ironwood = Eisenholzbogen
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-ornate-cobalt-2h = Verzierter Cobalthammer
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-bow-composite-ironwood = Eisenholz-Verbundbogen
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-hammer-orichalcum-2h = Orichalkumhammer
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-ornate-cobalt-1h = Cobaltkeule
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-hammer-cobalt-2h = Cobalthammer
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-hammer-cobalt-1h = Cobaltknüppel
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-greatmace-cobalt-2h = Cobalt-Streitkolben
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-spikedmace-cobalt-2h = Cobalt-Morgenstern
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-spikedmace-cobalt-1h = Cobaltkolben
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-greathammer-cobalt-2h = Cobalt-Großhammer
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-maul-cobalt-2h = Cobaltschlägel
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-warhammer-cobalt-2h = Cobalt-Kriegshammer
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-warhammer-cobalt-1h = Cobaltschläger
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-ornate-steel-2h = Verzierter Stahlhammer
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-ornate-wood = Verzierter Holzstab
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-pole-wood = Hölzerner Schaft
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-rod-wood = Hölzerne Rute
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-grandstaff-wood = Hölzerner Großstab
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-staff-wood = Hölzerner Stab
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-staff-longpole-wood = Hölzerner Langschaft
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-hammer-steel-2h = Stahlhammer
|
||||||
|
.desc = { "" }
|
||||||
|
weapon-hammer-ornate-steel-1h = Stahlkeule
|
||||||
|
.desc = { "" }
|
||||||
|
@ -30,3 +30,5 @@ weapon-tool-steeltonguedrum = Stahlzungentrommel
|
|||||||
.desc = Stahlzungentrommel.
|
.desc = Stahlzungentrommel.
|
||||||
weapon-tool-shamisen = Shamisen
|
weapon-tool-shamisen = Shamisen
|
||||||
.desc = Dreisaitige Shamisen.
|
.desc = Dreisaitige Shamisen.
|
||||||
|
weapon-tool-kora = Kora
|
||||||
|
.desc = Eine Stegharfe.
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
object-bomb = Bombe
|
object-bomb = Bombe
|
||||||
.desc = Ein hochexplosives Gerät, Kaputtmacher mögen sie!
|
.desc = Ein hochexplosives Gerät, Zerstörer mögen solche!
|
||||||
weapon-projectile-fireworks_green = Grünes Feuerwerk
|
weapon-projectile-fireworks_green = Grünes Feuerwerk
|
||||||
.desc = Achte auf Bäume.
|
.desc = Achte auf Bäume.
|
||||||
weapon-projectile-fireworks_purple = Lila Feuerwerk
|
weapon-projectile-fireworks_purple = Lila Feuerwerk
|
||||||
|
@ -104,9 +104,9 @@ main-singleplayer-generate_and_play = Generieren & Spielen
|
|||||||
main-server-rules = Dieser Server hat Regeln, die akzeptiert werden müssen.
|
main-server-rules = Dieser Server hat Regeln, die akzeptiert werden müssen.
|
||||||
main-singleplayer-create_custom = Eigene Erstellen
|
main-singleplayer-create_custom = Eigene Erstellen
|
||||||
main-singleplayer-day_length = Tageslänge
|
main-singleplayer-day_length = Tageslänge
|
||||||
menu-singleplayer-confirm_delete = Bist du dir sicher, dass du „{ $world_name }“ löschen möchtest?
|
menu-singleplayer-confirm_delete = Bist du dir sicher, dass du "{ $world_name }" löschen möchtest?
|
||||||
main-singleplayer-seed = Seed
|
main-singleplayer-seed = Seed
|
||||||
menu-singleplayer-confirm_regenerate = Bist du dir sicher, dass du „{ $world_name }“ regenerieren möchtest?
|
menu-singleplayer-confirm_regenerate = Bist du dir sicher, dass du "{ $world_name }" regenerieren möchtest?
|
||||||
main-singleplayer-map_scale = Vertikale Skalierung
|
main-singleplayer-map_scale = Vertikale Skalierung
|
||||||
main-server-rules-seen-before = Diese Regeln haben sich geändert, seitdem du sie zuletzt akzeptiert hast.
|
main-server-rules-seen-before = Diese Regeln haben sich geändert, seitdem du sie zuletzt akzeptiert hast.
|
||||||
main-singleplayer-map_shape-circle = Kreis
|
main-singleplayer-map_shape-circle = Kreis
|
||||||
|
@ -1,37 +1,5 @@
|
|||||||
npc-speech-villager =
|
npc-speech-villager =
|
||||||
.a0 = Ist das nicht ein wunderbarer Tag?
|
.a0 = Ich liebe Käse.
|
||||||
.a1 = Wie geht's dir heute?
|
|
||||||
.a2 = Einen schönen guten Morgen wünsche ich dir!
|
|
||||||
.a3 = Ich frage mich, was der Catoblepas denkt, wenn er Gras isst.
|
|
||||||
.a4 = Was hälst du vom Wetter?
|
|
||||||
.a5 = Wenn ich an die Katakomben denke, bekomme ich Angst. Ich hoffe jemand befreit sie vom Unheil.
|
|
||||||
.a6 = Ich würde gerne in eine der Höhlen gehen, wenn ich größer und stärker bin.
|
|
||||||
.a7 = Hast du meine Katze gesehen?
|
|
||||||
.a8 = Hast du schon mal etwas von den gefährlichen Landhaien gehört? Ich habe gehört sie leben in der Wüste.
|
|
||||||
.a9 = Man sagt, es gebe Juwelen aller Art in den Höhlen der Gegend.
|
|
||||||
.a10 = Ich bin einfach verrückt nach Käse!
|
|
||||||
.a11 = Möchtest du nicht rein kommen? Bei uns gibt es gleich himmlischen Käse!
|
|
||||||
.a12 = Man sagt Pilze seien gut für die Gesundheit. Ich selber habe noch nie welche gegessen.
|
|
||||||
.a13 = Vergiss dein Feuerwerk nicht!
|
|
||||||
.a14 = Ich liebe Zwergenkäse einfach. Ich wünschte, ich könnte selber welchen herstellen.
|
|
||||||
.a15 = Ich frage mich, was sich auf der anderen Seite der Berge verbirgt.
|
|
||||||
.a16 = Ich wünschte, ich könnte mir eines Tages meinen eigenen Gleiter bauen.
|
|
||||||
.a17 = Möchtest du dir mal meinen Garten ansehen? Okay, vielleicht beim nächsten Mal.
|
|
||||||
.a18 = Ein perfekter Tag, um in den Wald zu gehen!
|
|
||||||
.a19 = Sein oder nicht sein? Ich glaube ich werde Landwirt.
|
|
||||||
.a20 = Findest du nicht auch, dass unser Dorf das schönste ist?
|
|
||||||
.a21 = Was glaubst du, was glühende Überreste zum Glühen bringt?
|
|
||||||
.a22 = Ich glaube es ist an der Zeit für ein zweites Frühstück!
|
|
||||||
.a23 = Hast du jemals ein Glühwürmchen gefangen?
|
|
||||||
.a24 = Ich verstehe einfach nicht wo die ganzen Sauroks herkommen.
|
|
||||||
.a25 = Ich wünschte, jemand könnte die ganzen Wölfe vom Dorf fernhalten.
|
|
||||||
.a26 = Ich hatte letzte Nacht einen wunderbaren Traum über Käse. Was könnte das bedeuten?
|
|
||||||
.a27 = Ich habe meinem Bruder ein wenig Käse dagelassen. Nun weiß ich nicht, ob er ihn schon aß oder nicht. Ich nenne es Schrödingers Käse.
|
|
||||||
.a28 = Ich habe meiner Schwester ein wenig Käse dagelassen. Nun weiß ich nicht, ob sie ihn schon aß oder nicht. Ich nenne es Schrödingers Käse.
|
|
||||||
.a29 = Jemand sollte etwas gegen diese Kultisten unternehmen. Vorzugsweise nicht ich.
|
|
||||||
.a30 = Ich hoffe es regnet bald wieder. Der Ernte würde es gut tun.
|
|
||||||
.a31 = Ich liebe Honig! Und hasse Bienen.
|
|
||||||
.a32 = Eines Tages möchte ich die Welt bereisen. Es muss doch mehr im Leben geben als dieses Dorf.
|
|
||||||
npc-speech-villager_open =
|
npc-speech-villager_open =
|
||||||
.a0 = Ich frage mich, was ein Catoblepas denkt, wenn er Gras frisst.
|
.a0 = Ich frage mich, was ein Catoblepas denkt, wenn er Gras frisst.
|
||||||
.a1 = Was glaubst du, was glühende Überreste zum Leuchten bringt?
|
.a1 = Was glaubst du, was glühende Überreste zum Leuchten bringt?
|
||||||
|
@ -220,6 +220,8 @@ armor-misc-head-hare_hat = Hare Hat
|
|||||||
.desc = Easter Special.
|
.desc = Easter Special.
|
||||||
armor-misc-head-cat_capuche = Cat Capuche
|
armor-misc-head-cat_capuche = Cat Capuche
|
||||||
.desc = April Fools Special.
|
.desc = April Fools Special.
|
||||||
|
armor-misc-head-scarlet_spectacles = Scarlet Spectacles
|
||||||
|
.desc = Perfect for pulling pranks on your fellow adventurers by pretending to be a devilish creature of the night! We are not liable for any resulting damage, injuries, or angry mobs.
|
||||||
armor-misc-pants-grayscale = Hunting Pants
|
armor-misc-pants-grayscale = Hunting Pants
|
||||||
.desc = Crafted from soft, supple leather.
|
.desc = Crafted from soft, supple leather.
|
||||||
armor-misc-pants-worker_blue = Blue Worker Pants
|
armor-misc-pants-worker_blue = Blue Worker Pants
|
||||||
|
@ -580,6 +580,111 @@ common-items-npc_armor-biped_small-harlequin-hand-harlequin = Harlequin
|
|||||||
common-items-npc_armor-biped_small-harlequin-foot-harlequin = Harlequin
|
common-items-npc_armor-biped_small-harlequin-foot-harlequin = Harlequin
|
||||||
.desc = Ceremonial attire used by members.
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-goblin_thug-head-goblin_thug = Goblin Thug
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-goblin_thug-chest-goblin_thug = Goblin Thug
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-goblin_thug-pants-goblin_thug = Goblin Thug
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-goblin_thug-hand-goblin_thug = Goblin Thug
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-goblin_thug-foot-goblin_thug = Goblin Thug
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-goblin_chucker-head-goblin_chucker = Goblin Chucker
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-goblin_chucker-chest-goblin_chucker = Goblin Chucker
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-goblin_chucker-pants-goblin_chucker = Goblin Chucker
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-goblin_chucker-hand-goblin_chucker = Goblin Chucker
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-goblin_chucker-foot-goblin_chucker = Goblin Chucker
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-goblin_ruffian-head-goblin_ruffian = Goblin Ruffian
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-goblin_ruffian-chest-goblin_ruffian = Goblin Ruffian
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-goblin_ruffian-pants-goblin_ruffian = Goblin Ruffian
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-goblin_ruffian-hand-goblin_ruffian = Goblin Ruffian
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-goblin_ruffian-foot-goblin_ruffian = Goblin Ruffian
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-green_legoom-head-green_legoom = Green Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-green_legoom-chest-green_legoom = Green Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-green_legoom-pants-green_legoom = Green Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-green_legoom-hand-green_legoom = Green Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-green_legoom-foot-green_legoom = Green Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-ochre_legoom-head-ochre_legoom = Ochre Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-ochre_legoom-chest-ochre_legoom = Ochre Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-ochre_legoom-pants-ochre_legoom = Ochre Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-ochre_legoom-hand-ochre_legoom = Ochre Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-ochre_legoom-foot-ochre_legoom = Ochre Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-purple_legoom-head-purple_legoom = Purple Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-purple_legoom-chest-purple_legoom = Purple Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-purple_legoom-pants-purple_legoom = Purple Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-purple_legoom-hand-purple_legoom = Purple Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-purple_legoom-foot-purple_legoom = Purple Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-red_legoom-head-red_legoom = Red Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-red_legoom-chest-red_legoom = Red Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-red_legoom-pants-red_legoom = Red Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-red_legoom-hand-red_legoom = Red Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
|
common-items-npc_armor-biped_small-red_legoom-foot-red_legoom = Red Legoom
|
||||||
|
.desc = Ceremonial attire used by members.
|
||||||
|
|
||||||
common-items-npc_armor-crustacean-karkatha = Karkatha's Armor
|
common-items-npc_armor-crustacean-karkatha = Karkatha's Armor
|
||||||
.desc = Rigid enough to withstand the pressure of the deep ocean.
|
.desc = Rigid enough to withstand the pressure of the deep ocean.
|
||||||
|
|
||||||
|
@ -75,6 +75,27 @@ common-items-npc_weapons-biped_small-vampire-bloodservant_axe = Bloodservant Axe
|
|||||||
|
|
||||||
common-items-npc_weapons-biped_small-vampire-bloodmoon_heiress_sword = Bloodmoon Heiress Sword
|
common-items-npc_weapons-biped_small-vampire-bloodmoon_heiress_sword = Bloodmoon Heiress Sword
|
||||||
.desc = {""}
|
.desc = {""}
|
||||||
|
|
||||||
|
common-items-npc_weapons-unique-goblin_thug_club = Goblin Thug Club
|
||||||
|
.desc = {""}
|
||||||
|
|
||||||
|
common-items-npc_weapons-unique-goblin_chucker = Goblin Chucker
|
||||||
|
.desc = {""}
|
||||||
|
|
||||||
|
common-items-npc_weapons-unique-goblin_ruffian_knife = Goblin Ruffian Knife
|
||||||
|
.desc = {""}
|
||||||
|
|
||||||
|
common-items-npc_weapons-unique-green_legoom_rake = Green Legoom Rake
|
||||||
|
.desc = {""}
|
||||||
|
|
||||||
|
common-items-npc_weapons-unique-ochre_legoom_spade = Ochre Legoom Spade
|
||||||
|
.desc = {""}
|
||||||
|
|
||||||
|
common-items-npc_weapons-unique-purple_legoom_pitchfork = Purple Legoom Pitchfork
|
||||||
|
.desc = {""}
|
||||||
|
|
||||||
|
common-items-npc_weapons-unique-red_legoom_hoe = Red Legoom Hoe
|
||||||
|
.desc = {""}
|
||||||
|
|
||||||
common-items-npc_weapons-bow-bipedlarge-velorite = Giant Velorite Bow
|
common-items-npc_weapons-bow-bipedlarge-velorite = Giant Velorite Bow
|
||||||
.desc = Infused with Velorite power.
|
.desc = Infused with Velorite power.
|
||||||
|
@ -63,8 +63,11 @@ main-login-failed_sending_request = Request to authentication server failed.
|
|||||||
main-login-invalid_character = The selected character is invalid.
|
main-login-invalid_character = The selected character is invalid.
|
||||||
main-login-client_crashed = Client crashed.
|
main-login-client_crashed = Client crashed.
|
||||||
main-login-not_on_whitelist = You are not a member in the whitelist of the server you have attempted to join.
|
main-login-not_on_whitelist = You are not a member in the whitelist of the server you have attempted to join.
|
||||||
main-login-banned = You have been banned with the following reason:
|
main-login-banned = You have been permanently banned with the following reason: { $reason }
|
||||||
main-login-kicked = You have been kicked with the following reason:
|
main-login-banned_until =
|
||||||
|
You have been temporarily banned with the following reason: { $reason }
|
||||||
|
Until: { $end_date }
|
||||||
|
main-login-kicked = You have been kicked with the following reason: { $reason }
|
||||||
main-login-select_language = Select a language
|
main-login-select_language = Select a language
|
||||||
main-login-client_version = Client version
|
main-login-client_version = Client version
|
||||||
main-login-server_version = Server version
|
main-login-server_version = Server version
|
||||||
|
@ -312,3 +312,5 @@ armor-twigsflowers-shoulder = Épaules fleuries
|
|||||||
.desc = Des fleurs rejoignent les brindilles nouées pour offrir protection et paix à celui qui les porte.
|
.desc = Des fleurs rejoignent les brindilles nouées pour offrir protection et paix à celui qui les porte.
|
||||||
armor-leather_plate-belt = Ceinture en cuir avec acier
|
armor-leather_plate-belt = Ceinture en cuir avec acier
|
||||||
.desc = Cuir orné d'acier pour une meilleure protection.
|
.desc = Cuir orné d'acier pour une meilleure protection.
|
||||||
|
armor-misc-chest-shirt_white = Chemise de travail blanche
|
||||||
|
.desc = Était utilisé par un agriculteur, jusqu'à récemment.
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
body-npc-speech-generic = una creatura
|
body-npc-speech-generic = una creatura
|
||||||
body-npc-speech-biped_large-ogre-male = un ogre
|
body-npc-speech-biped_large-ogre-male = un ogre
|
||||||
body-npc-speech-biped_large-ogre-female = una ogre
|
body-npc-speech-biped_large-ogre-female = un'ogre
|
||||||
body-npc-speech-biped_large-cyclops = un ciclope
|
body-npc-speech-biped_large-cyclops = un ciclope
|
||||||
body-npc-speech-biped_large-wendigo = un windigo
|
body-npc-speech-biped_large-wendigo = un windigo
|
||||||
body-npc-speech-biped_large-werewolf = un licantropo
|
body-npc-speech-biped_large-werewolf = un licantropo
|
||||||
@ -12,11 +12,11 @@ body-npc-speech-biped_large-swamp_troll = un troll di palude
|
|||||||
body-npc-speech-biped_large-blue_oni = un oni blu
|
body-npc-speech-biped_large-blue_oni = un oni blu
|
||||||
body-npc-speech-biped_large-red_oni = un oni rosso
|
body-npc-speech-biped_large-red_oni = un oni rosso
|
||||||
body-npc-speech-biped_large-tursus = un tursus
|
body-npc-speech-biped_large-tursus = un tursus
|
||||||
body-npc-speech-biped_large-dullahan = un Dullahan
|
body-npc-speech-biped_large-dullahan = un dullahan
|
||||||
body-npc-speech-biped_large-occult_saurok = unn Saurok occulto
|
body-npc-speech-biped_large-occult_saurok = un saurok occulto
|
||||||
body-npc-speech-biped_large-mighty_saurok = un potente Saurok
|
body-npc-speech-biped_large-mighty_saurok = un potente saurok
|
||||||
body-npc-speech-biped_large-sly_saurok = un saurok astuto
|
body-npc-speech-biped_large-sly_saurok = un saurok furtivo
|
||||||
body-npc-speech-biped_large-mindflayer = un illithid
|
body-npc-speech-biped_large-mindflayer = uno scortica menti
|
||||||
body-npc-speech-biped_large-minotaur = un minotauro
|
body-npc-speech-biped_large-minotaur = un minotauro
|
||||||
body-npc-speech-biped_large-tidal_warrior = un guerriero delle maree
|
body-npc-speech-biped_large-tidal_warrior = un guerriero delle maree
|
||||||
body-npc-speech-biped_large-yeti = uno yeti
|
body-npc-speech-biped_large-yeti = uno yeti
|
||||||
|
@ -1,2 +1,4 @@
|
|||||||
# Monster descriptions, used ONLY in npc-speech-tell_monster
|
# Monster descriptions, used ONLY in npc-speech-tell_monster
|
||||||
body-npc-speech-generic = uma criatura
|
body-npc-speech-generic = uma criatura
|
||||||
|
body-npc-speech-biped_large-ogre-female = um ogro
|
||||||
|
body-npc-speech-biped_large-ogre-male = um ogro
|
||||||
|
@ -0,0 +1,2 @@
|
|||||||
|
buff-potion = Poção
|
||||||
|
.desc = Bebendo...
|
@ -64,3 +64,5 @@ body-npc-speech-biped_large-adlet_elder = en adlet äldre
|
|||||||
body-npc-speech-biped_large-terracotta_pursuer = en terrakottaförföljare
|
body-npc-speech-biped_large-terracotta_pursuer = en terrakottaförföljare
|
||||||
# Monster descriptions, used ONLY in npc-speech-tell_monster
|
# Monster descriptions, used ONLY in npc-speech-tell_monster
|
||||||
body-npc-speech-biped_large-cursekeeper = terrakottaförföljare
|
body-npc-speech-biped_large-cursekeeper = terrakottaförföljare
|
||||||
|
body-npc-speech-biped_large-strigoi = En strigoi
|
||||||
|
body-npc-speech-biped_large-executioner = en bödel
|
||||||
|
@ -21,3 +21,5 @@ char_selection-starting_site_kind = Sort: { $kind }
|
|||||||
char_selection-create_info_name = Din karaktär behöver ett namn!
|
char_selection-create_info_name = Din karaktär behöver ett namn!
|
||||||
char_selection-version_mismatch = VARNING! Den här servern kör en annorlunda, möjligen inkompatibel spelversion. Uppdatera gärna ditt spel.
|
char_selection-version_mismatch = VARNING! Den här servern kör en annorlunda, möjligen inkompatibel spelversion. Uppdatera gärna ditt spel.
|
||||||
char_selection-rules = Regler
|
char_selection-rules = Regler
|
||||||
|
char_selection-hardcore = Hardcore
|
||||||
|
char_selection-hardcore_tooltip = Hardcore-karaktärer kommer raderas vid död, inga andra ändringar i svårighet
|
||||||
|
@ -419,7 +419,9 @@ common-abilities-hammer-spine_cracker = Ryggradsknäckare
|
|||||||
.desc = När din fiende vänder sin rygg mot dig, slå till dem hårt i baken och rikta in på den svaga delen av deras ryggrad.
|
.desc = När din fiende vänder sin rygg mot dig, slå till dem hårt i baken och rikta in på den svaga delen av deras ryggrad.
|
||||||
# Axe abilities
|
# Axe abilities
|
||||||
common-abilities-axe-bloodfeast = Blodfest
|
common-abilities-axe-bloodfeast = Blodfest
|
||||||
.desc = Din yxa törstar efter dina fienders blod, och återfyller dig med varje slag mot en blödande fiende.
|
.desc =
|
||||||
|
Din yxa törstar efter dina fienders blod, och återfyller dig med varje slag mot en blödande fiende.
|
||||||
|
Kräver 10 kombo för användning.
|
||||||
# Axe abilities
|
# Axe abilities
|
||||||
common-abilities-axe-defiance = Trotsning
|
common-abilities-axe-defiance = Trotsning
|
||||||
.desc = Stirra döden i ögat längre medan du gör dig sjäv resistent mot både vacklanden och döden.
|
.desc = Stirra döden i ögat längre medan du gör dig sjäv resistent mot både vacklanden och döden.
|
||||||
|
@ -61,7 +61,7 @@ hud-init-stage-client-authentication = { "[" }{ -client }]: Autentiserar...
|
|||||||
hud-init-stage-server-worldsim-erosion = { "[" }{ -server }]: Erosion { $percentage } %
|
hud-init-stage-server-worldsim-erosion = { "[" }{ -server }]: Erosion { $percentage } %
|
||||||
hud-stay = Stanna
|
hud-stay = Stanna
|
||||||
-client = Klient
|
-client = Klient
|
||||||
hud-init-stage-singleplayer = Startar singleplayer-server...
|
hud-init-stage-singleplayer = Startar enspelarserver...
|
||||||
hud-init-stage-server-db-vacuum = { "[" }{ -server }]: Städar databas...
|
hud-init-stage-server-db-vacuum = { "[" }{ -server }]: Städar databas...
|
||||||
hud-init-stage-server-worldciv-civcreate = { "[" }{ -server }]: Genererade { $generated } utav { $total } civilisationer
|
hud-init-stage-server-worldciv-civcreate = { "[" }{ -server }]: Genererade { $generated } utav { $total } civilisationer
|
||||||
hud-init-stage-server-economysim = { "[" }{ -server }]: Simulerar ekonomi...
|
hud-init-stage-server-economysim = { "[" }{ -server }]: Simulerar ekonomi...
|
||||||
@ -82,3 +82,4 @@ hud-init-stage-server-worldciv-site = { "[" }{ -server }]: Genererar platser...
|
|||||||
hud-init-stage-server-spotgen = { "[" }{ -server }]: Genererar fläckar...
|
hud-init-stage-server-spotgen = { "[" }{ -server }]: Genererar fläckar...
|
||||||
hud-pet = Klappa
|
hud-pet = Klappa
|
||||||
hud-press_key_to_return_to_char_menu = Tryck { $key } för att återvända till karaktärsmenyn.
|
hud-press_key_to_return_to_char_menu = Tryck { $key } för att återvända till karaktärsmenyn.
|
||||||
|
hud-hardcore_char_deleted = Denna hardcore-karaktär har raderats.
|
||||||
|
@ -168,3 +168,4 @@ hud-skill_tree-bow = Pilbåge
|
|||||||
hud-skill_tree-staff = Eldstav
|
hud-skill_tree-staff = Eldstav
|
||||||
# Skill tree UI
|
# Skill tree UI
|
||||||
hud-skill_tree-sceptre = Spira
|
hud-skill_tree-sceptre = Spira
|
||||||
|
hud-skill_tree-mining = Grävning
|
||||||
|
@ -145,3 +145,8 @@ subtitle-utterance-phoenix-hurt = Fenix har ont
|
|||||||
subtitle-lavapool = Lavapool
|
subtitle-lavapool = Lavapool
|
||||||
subtitle-surprise_egg = Gudomligt Ljud
|
subtitle-surprise_egg = Gudomligt Ljud
|
||||||
subtitle-bleep = Beep Bleep
|
subtitle-bleep = Beep Bleep
|
||||||
|
subtitle-utterance-vampire-bat-angry = Fladdermus skriker
|
||||||
|
subtitle-instrument_kora = Kora spelas
|
||||||
|
subtitle-attack-strigoi_head = Strigoi skriker
|
||||||
|
subtitle-utterance-vampire-bat-hurt = Fladdermus har ont
|
||||||
|
subtitle-attack-bloodmoon_heiress_summon = Läskigt fågelljud
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user